Saturday, February 6, 2021

2020 #VWEDU: BIZ: Meeting in an online 3D place is not like meeting in a web page. Places hold more than talking heads. Situated learning and social roles.


Meeting in an online 3D place is not like meeting in a web page.
Places hold more than talking heads.
Situated learning and social roles.
An online 3D place can be built or selected for the objective of the class or meeting that will use it. The arrangement of the place will influence what people do there. 
 
  • A 3D place in a virtual world is a simulation of a place,
  • That can be a familiar place, such as an office or a classroom.
  • Being in a familiar place and a familiar social situation calls up familiar roles.
  • People have already learned familiar behaviors for those circumstances.
  • Chairs neatly arranged to face to podium in front.
  • A screen behind that podium.
  • We need no instructions on what to do or what to expect.
  • This is an example of situated learning.
  • And shows the effect of Social Roles and Roles (Wikipedia).
  • You can use that scene if it fits your objectives and teaching method.
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What are digital worlds?

  • Digital places, created and run by computers.  
  • Online places, accessed on the internet.  
  • A bit like The Matrix of fiction, without all the excitement.
  • Virtual worlds that you visit as an avatar. Like the movie, Avatar.
  • Some of these are games.  
  • I have not played games since Myst, so I know nothing about them.
  • Others places are user-built worlds, much like our civilized worlds.  
  • Users build or buy places that fit their objectives.  
  • college can buy a whole campus, with a management structure.

Scenes teachers might use

The scene for PBL

The search lab scene

Immersive language learning

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