Tuesday, March 30, 2021

2021 #VWEDU Make learning in a virtual world usefully social. Practice collaboration. A DTA as guide on the side.


Make learning in a virtual world usefully social.  
Practice collaboration.  
A DTA as guide on the side.  
Virtual worlds are inherently social.  Planning can make the social activity educationally valuable.
Team planning in a virtual world

Practice collaboration in school?

  • How do they do that?
  • PBL with teams.
  • When are they old enough to work in teams?
  • Ask a Little League coach.

How do you teach collaboration?


Monday, March 29, 2021

2021 DTA: 3DWebWorldz adds Keyword search to its FAQ. Brain for a bot.


3DWebWorldz adds Keyword search to its FAQ.  
Brain for a bot.
On the road to chatbots in virtual worlds 
Tour bot
  • Floating text:  "My name is Danielle you tourist guide, click me"
  • Gives notecard with landmarks

Keyword search

Below

  • Bot brain
  • Try it online
  • Improvement with experience

Sunday, March 28, 2021

2021 Virtual Worlds: Free radio: full permissions copy of this radio playing only commercial free streams. OpenSimWorkingRadioStreams (OSWRS) update by Shawn Maloney


Free radio: full permissions copy of  radio 
playing only commercial free streams. 
OpenSimWorkingRadioStreams (OSWRS) update 
by Shawn Maloney
Free full permissions copy of this radio playing only commercial free streams.
Free radio
  • Free full permissions copy of this radio playing only commercial free streams.
  • HG address:
  • grid.metaversedepot.com:8002:OSWRS
  • List of stations on the web
  • You can copy/paste a url into About Land on your land.
  • Or paste the entire list into a notecard for a radio scripted to use notecards.
  • Music therapy (Wikipedia)

Saturday, March 27, 2021

2021 The Tessin plan: Community regions in a big place (about 2 Km. on a side). That's 1.3 miles. It could provide a lot of rental space.


The Tessin plan: 
Community regions in a big place (about 2 Km. on a side).  
That's 1.3 miles.  It could provide a lot of rental space.
The key is community, not space.  What attracts people to virtual worlds is people. That takes a people-friendly place and good marketing.
The rental office on Tessin

Go there

  • In Kitely: Tessin/707/1061/43 (into the top address bar)
  • Kitely grid address:  grid.kitely.com:8002
  • Put the grid address in the Find bar of the World Map.  Click Find, TP
  • Website
  • Kitely web page

Kitely dedicated servers

Friday, March 26, 2021

2021 DTA: imagining an entrance chatbot for a 3D website or a 3D grid. The chatbot uses the FAQ. Draft plan.


Imagining an entrance chatbot for a 3D website or a 3D grid
The chatbot uses the FAQ. 
Draft plan.
Draft plan for a welcome bot in virtual worlds.
Tour bot
  • Floating text:  "My name is Danielle you tourist guide, click me"
  • Gives notecard with landmarks.

Objectives

  • Show new people how a 3D place can be social 
  • Show how 3D places can be populated with informative bots.
  • For children, a bot might be an animal.  For geeks it might be a robot.

Tuesday, March 23, 2021

Update 3/23/2021 Virtual Worlds Best Practices in Education Conference:Thinkerer award


Update 4/16/2021  
Virtual Worlds Best Practices in Education Conference:Thinkerer award
First tiny community comes to Kitely
A collection of news items and links relevant to this blog.  Often-wanted links are recurrent.  Others may be retained a few weeks.  New items may be added daily. 
Dancing at Kitely, 
where everybody knows your name
Click image to enlarge

Changes in this blog

Due to health problems, I will need to reduce the activity of this blog, at least temporarily.

News on the MUVEs

Contents 

  • Search on the page:  Ctrl+f (type in the search bar, top of the page)
  • My timeline on Twitter 
  • Events in the virtual worlds
  • Newcomer notes
  • Hypergrid places, news, and tips
  • Business
  • Support the supporters
  • Living online
  • Modern education #VWEDU
  • Libraries for education
  • Writers on the MUVEs 
  • Promotion (general)
  • Radio and video in the virtual worlds
  • Web-worlds
  • Visit me on the web
  • License 

Monday, March 22, 2021

2021 #VWEDUL Students IN VR present Ryan Schultz. Overview of the Most Important Social VR Platforms. Yes, social!


Students IN VR present our special guest Ryan Schultz
Overview of the Most Important Social VR Platforms 
Yes, social!
Students interview a VR blogger.
Ryan Schultz comes to the Students In VR Workshop stage. Ryan has an unusual but useful background for a librarian: an honors degree in Computer Science. He has worked both in computer technology jobs and as a professional librarian, and has often worked where he can combine his two skill sets: applying various aspects of information technology to improve library service. 

Sunday, March 21, 2021

2021 #VWEDU: New Eden. Illustrating what we can do in virtual worlds. A makerspace in your laptop


New Eden.  
Illustrating what we can do in virtual worlds.  
A makerspace in your laptop
A island built as a makerspace (hobby)
What we build in virtual worlds.
Teleport board
  • Yes, the parchments are teleport boards.
  • In virtual worlds, we have writing that takes you to another place
  • Myst.
  • Makerspace (Wikipedia)
  • Makerspace (search)

Welcome to New Eden

Liadan and Senga are joint owners, and we have two farm managers, RobRoy and Robert.  We have had a great time building our World, and now we hope you will come and explore it. It isn’t completely finished, it never will be as we will always be making amendments. But we feel that is how it should be, a living growing World!

Saturday, March 20, 2021

2020 BIZ: #VWEDU: Will online work or study reduce creativity and social opportunities? The watercooler effect. The commons area as the online watercooler


Will online work reduce creativity and social opportunities?  
The watercooler effect.
The online break room as the online watercooler 
No water cooler in virtual worlds?  Replace it with a digital breakroom.

The creativity concern



2021 #VWEDU: HOW TO: Build an animated Object in Cybalounge I Metaverse School. Some entrepreneurial teachers will build their own instructional spaces


HOW TO: Build an animated Object in Cybalounge I Metaverse School.
Some entrepreneurial teachers will build their own instructional spaces,
See how to build in your browser.



Friday, March 19, 2021

COVID-19 Resources at Inspiration Island


COVID-19 Resources at Inspiration Island
Comprehensive COVID-19 resource at Inspiration Island about health issues, respected options, and the latest research.
Healthcare PRO Brielle MacXaris curates this comprehensive COVID-19 resource at Inspiration Island about health issues, respected options, and the latest research. Interactive and engaging materials in English and Spanish are available. 

Thursday, March 18, 2021

Update 3/18/2021 Virtual Worlds Best Practices in Education Conference: Exhibits open March 18-20, 2021 OpenSim area hits another record, active users down slightly


Update 3/18/2021  
Virtual Worlds Best Practices in Education Conference: Exhibits open March 18-20, 2021
OpenSim area hits another record, active users down slightly
First tiny community comes to Kitely
A collection of news items and links relevant to this blog.  Often-wanted links are recurrent.  Others may be retained a few weeks.  New items may be added daily. 
Dancing at Kitely, 
where everybody knows your name
Click image to enlarge

Changes in this blog

Due to health problems, I will need to reduce the activity of this blog, at least temporarily.

News on the MUVEs

Contents 

  • Search on the page:  Ctrl+f (type in the search bar, top of the page)
  • My timeline on Twitter 
  • Events in the virtual worlds
  • Newcomer notes
  • Hypergrid places, news, and tips
  • Business
  • Support the supporters
  • Living online
  • Modern education #VWEDU
  • Libraries for education
  • Writers on the MUVEs 
  • Promotion (general)
  • Radio and video in the virtual worlds
  • Web-worlds
  • Visit me on the web
  • License 

Tuesday, March 16, 2021

Virtual Worlds Best Practices in Education Conference: Exhibits open March 18-20, 2021


Virtual Worlds Best Practices in Education Conference
* Reconnaissance * March 18-20, 2021
https://vwbpe.org/
View this email in your browser
VWBPE 2021 Exhibits Header

The Virtual Worlds Best Practices in Education Committee would like to invite everyone to experience the exhibit hall for this year’s conference starting Monday March 15th at 12 noon Pacific time.

This year we have a wonderful line-up of exhibitors from around the metaverse including universities, non-profits, journals, community organizations, and more. Our Exhibits page has a complete list of exhibitors and locations.

We also gratefully acknowledge the generous support of our conference sponsors this year. 
The VWBPE Conference is free for all attendees due in large part to the dedication of these organizations toward the educational community.

Conference donations help ensure that knowledge presented at the conference remains open source and available to anyone, before, during and after the conference.
MAJOR SPONSORS

Linden Lab

Virtual Outworlding

Rockcliffe University Consortium

Journal of Virtual Studies

Agile Dimensions

Virtual Ability, Inc.

People can view our archives by either going to the Journal of Virtual Studies or watching past presentations on our YouTube channel. You can view past presentations from 2009 right up to today, all thanks to our sponsors.

Please plan to join us for a wonderful experience that will be both fun and educational. You can view the entire conference calendar and plan the sessions you want to attend each day.



Monday, March 15, 2021

VWBPE 2021 Conference RECONNAISSANCE Opens March 18, 2021 in Second Life®


VWBPE 2021 Conference RECONNAISSANCE

Opens March 18, 2021 in Second Life®


March 18th starts the three-day Virtual Worlds Best Practices in Education Conference, with an amazing lineup of speakers, workshops, sim demonstrations, poster presentations, open discussions, and more.  The conference will cover a wide range of subjects concerning virtual worlds and their use for education, virtual reality, smart games, arts and science, and the future of technology. 


Launched in 2007, the VWBPE Conference provides educational and networking opportunities that are relevant to educational curriculum development utilizing virtual environments and “best practices”.

These include

  • helping to build community through extension of learning best practices to practical application of those ideas and techniques;

  • providing networking opportunities for educators and the communities that help support education; and

  • providing access to current innovations, trends, ideas, case studies, and other best practices for educators and the communities that help support education.

Virtual Worlds Best Practices in Education is a global grass-roots, peer reviewed, community event focusing on education in immersive virtual environments. This open conference is organized by educators, for educators, and is open to everyone to provide an opportunity to showcase the learning that takes place in this community of practice. All educators, librarians, non-profits, designers, and developers are encouraged to present, attend and take part in this discussion of collaborative deeper learning and co-presence in virtual worlds and games.

Although the main part of the conference will be held in Second Life® this year, there are sessions about different virtual worlds, and events on other virtual world grids. All Conference venues are listed in the program (https://www.vwbpe.org/conference/program) and will be open to the public on Monday 15 March. 

This year's keynote speakers are Dr. Undine Frömming, Heike Philp, and Dr. Bryan Alexander. We also have several invited speakers from Linden Lab, the developers of Second Life®.

The VWBPE conference keynote speakers and their respective presentations are featured on the conference website (http://vwbpe.org), along with a program of exciting presentations, social activities, and networking events that will set extraordinary discussions in motion.  


The VWBPE Immersive Experiences showcase unique and interesting work being conducted across the metaverse. We invite you to join us as we explore sixteen interactive and engaging locations across Three virtual environments. The Immersive Experiences are scheduled from 3 March to 5 April (exclusive of the conference dates). Details and access instructions for the experiences are found at https://www.vwbpe.org/conference/program.  


Additionally, this open and free conference would not be possible without the generous contributions of our VWBPE sponsors. https://www.vwbpe.org/our-sponsors/vwbpe-2021-sponsors 


The Rockcliffe Registration Portal is open for people to register new Second Life® avatars and find out more about the VWBPE conference in-world. Go to http://urockcliffe.com/reg/second-life/ . The instructions are there to get you and your friends started at this educator-friendly newcomers’ region in Second Life®.


The full conference program is online here: https://www.vwbpe.org/conference/program. You can also view presentations live on YouTube (http://vwbpe.org/watch). All of the conference events will be in Second Life® this year, and the locations are included in the listings. When you click on a conference event and click Add to Calendar, you can add the event to your own calendar (Google and more).


Note: Daylight Savings Time

In most of the United States and Canada, Daylight Savings Time is in effect as of 14 March 2021. In Europe, Great Britain, and many other locations, DST is in effect as of 28 March, 2021 (after the conference is over). Check this page to find out when (and if) Daylight Savings Time begins for you: https://www.timeanddate.com/time/dst/2021.html.


**VWBPE 2021 GATEWAY**

SLurl: http://maps.secondlife.com/secondlife/VWBPE%20Gateway%20Pyxis/100/128/24


**KEYNOTES**


Keynote: About the History of Virtual Reality and the Meaning of VR for Education 

Dr. Undine Frömming

Thursday, March 18, 2021

9:00 am – 9:50 am SLT/US Pacific Daylight Time


Keynote: Despacito!

Heike Philp

Friday, March 19, 2021

8:00 am – 8:50 pm  SLT/US Pacific Daylight Time


Keynote: 

Dr. Bryan Alexander

Saturday, March 20, 2021

9:00 am – 9:50 am SLT/US Pacific Daylight Time


**INVITED SPEAKERS**


Invited Speaker: Patch Linden, VP of Product Operations

What’s new at the Lab?

Thursday, March 18, 2021

3:00 pm – 3:50 pm SLT/US Pacific Daylight Time


Invited Speakers: Patch Linden, VP of Product Operations; Brett Linden, VP of Marketing; Grumpity Linden, VP of Product; Madori Linden, Product Specialist (Land Operations)

Reconnaissance with the Lab Roundtable Discussion

Friday, March 19, 2021

1:00 pm – 1:50 pm SLT/US Pacific Daylight Time


Invited Speakers:  Brett Linden, VP of Marketing; Grumpity Linden, VP of Product

Quadrivium 3 :: Reconnaissance with Linden Lab

Saturday, March 20, 2021

3:00 pm – 3:50 pm SLT/US Pacific Daylight Time


**WEB PAGES**


Conference Information: http://vwbpe.org  

Program: https://www.vwbpe.org/conference/program 

Registration: http://vwb.pe/register   

Sponsors. https://www.vwbpe.org/our-sponsors/vwbpe-2021-sponsors 

Rockcliffe Gateway to Second Life® http://urockcliffe.com/reg/second-life/  


**SOCIAL MEDIA**


Second Life® Group

secondlife:///app/group/8b03480a-793d-ba5b-5b6b-dd10afb5d38e/about


Facebook

http://www.facebook.com/vwbpe 


Flickr

http://www.flickr.com/photos/vwbpe_org/ 


Google Photos

http://vwb.pe/share-a-phot o


LinkedIn

http://www.linkedin.com/groups/3754644/ 


Twitter

http://twitter.com/vwbpe 


YouTube

http://www.youtube.com/VWBPE 


**MAJOR SPONSORS**


Linden Lab

https://www.lindenlab.com/ 


Virtual Outworlding

http://virtualoutworlding.blogspot.com/ 


Rockcliffe University Consortium

http://urockcliffe.com/ 


Journal of Virtual Studies

https://jovs.urockcliffe.press/ 


Agile Dimensions

http://www.agiledimensions.com/blog/


Virtual Ability

http://virtualability.org/