Monday, October 19, 2020

2020 #VWEDU: Introducing Virtually Anywhere in Second Life language-learning project. Narrative-based learning (PBL) for languages. Pionia Destiny presents.

Introducing Virtually Anywhere in Second Life 
language-learning project.  
Narrative-based learning for languages

Narrative-based (project-based) learning of a second language. Following narration concentrates attention on the language.  And a project can exercise the production of that language.   Virtual scenes related to the story can provide and environment for developing the story. 

The instruction

  • Virtually Anywhere is a trans-media experience for language learning. 
  • Students collaborate in the creation of a new fiction based on an existing series. 
  • The story line is from the audio series by Cambridge Assessment English
  • The series is about students struggling with coursework.
  • A mentor appears and takes them on travels to virtual scenes.
  • The virtual scenes fit with the narrative.  
  • The narration is entirely in the target language. 
  • The project is to write new episodes in the target language.
  • The virtual scenes provide an environment for the new episodes.  


Language learning in virtual worlds


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