Showing posts with label APP. Show all posts
Showing posts with label APP. Show all posts

Thursday, August 20, 2015

2015 EDU: GAME: iCivics: Do I have a right?

iCivics: Do I have a right?

Civics instruction game. iCivics developed.   Junior State of America applied.  K12 should be interested.  Lots going on.  Does everybody know where the action is? 


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  • (More after the break)
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News and Notes

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    HG WIP Show Friday, Aug 21, Sun. Aug 23.
    PURSUE IMPOSSIBLE: UWA 3D Art & Film Challenges 2015,
    SciFi Film FestivalSummer of Arts submissions open on Metropolis
    Scroll down for News, Notes, and Info
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    Tuesday, February 18, 2014

    2014 BIZ: PROMO: Powered by AvayaLive Engage: Global Financial Markets Forum

    Powered by AvayaLive Engage: 
    Global Financial Markets Forum
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    Watch on YouTube
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    Published on Apr 4, 2013
    For the first time in Middle East and Africa, the 2013 GFMF was made available virtually via AvayaLive Engage - an interactive forum that allows delegates who are unable to attend the event in person to do so through a virtual conferencing forum.
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    Video-Machinima in virtual worlds
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    • For more on these topics, circle Selby Evans in Google+ 
    • What do we do in Virtual Worlds? 
    • Kitely: low cost virtual worlds
    • Search on page with Google Chrome: Ctrl+f, search bar upper right 
    • Google search this blog: Search bar, upper left--or:
    • Put site:virtualoutworlding.blogspot.com at the end of the search terms 
    • What is Second Life?
    • Annotated screen shots made with Jing
    • Creative Commons License, attribution only. 
    • Second Life, Linden, SLurl, and SL are trademarks of Linden Research Inc. 
    • This blog is not affiliated with Second Life or anything else. 
    • Ads are from Google 
    • Drop by my place in Second Life 
    • Location Link. Click to go or drag to the viewer screen: 
    • http://maps.secondlife.com/secondlife/Cookie/136/100/22
    • Feel free to send me an IM, notecard, or friend request. 
    • Thinkerer Melville/Selby Evans

    Sunday, November 24, 2013

    2013 PLAY: HEALTH: Creations for Parkinson's, the Drax Files. Creativity for health

    Creations for Parkinson's, the Drax Files.  
    Creativity for health
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    Virtual worlds give you the ability to create and live as you may not be able to in the physical world.   From the Drax Files.
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    Watch on YouTube
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    Monday, April 29, 2013

    2013 ART: VIDEO: Architecture: in Second Life

    Art: Video: Architecture: in Second Life
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    Watch on YouTube
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    Arch Virtual
    Building cities in real time
    Interactive 3D
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    A video showing how Crescendo Design has been using Second Life as a professional tool in their real life practice. This video was sponsored by 'The Arch' blog, Arch Virtual  and the 'RL Architects in Second Life' group. For more information, IM Keystone Bouchard in-world.
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    Art
         
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    Video-Machinima
          

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    • What do we do in Virtual Worlds? 
    • Search on page with Google Chrome: Ctrl+f, search bar upper right 
    • Google search this blog, column on right
    • or put site:virtualoutworlding.blogspot.com at the end of the search terms
    • Annotated screen shots made with Jing
    • Creative Commons License, attribution only.
    • Second LifeLindenSLurl, and SL are trademarks of Linden Research Inc.
    • This blog is not affiliated with Second Life or anything else.  
    • Ads are  from Google
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    Tuesday, November 6, 2012

    2013 APPLICATION: VIDEO: Rehab for stroke victims, Microsoft Kinect

    Rehab for stroke victims
    Microsoft Kinect
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    Watch on YouTube
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    Published on Aug 3, 2012 by DesigningDigitally
    Development using Unity 3D Gaming Engine & The Microsoft Kinect to create rehabilitation training for stroke victims. For more information  See:http://www.designingdigitally.com or call 866-316-9126
    We actually have a version in SL and a version in a gaming engine. The video actually is showing it in a gaming engine, as we're building these for patient rehab and they will be stand alone portable kiosks when completed.
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    Video-Machinima
          

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    • What do we do in Virtual Worlds? 
    • Search on page with Google Chrome: Ctrl+f, search bar upper right 
    • Google search this blog, column on right
    • or put site:virtualoutworlding.blogspot.com at the end of the search terms
    • Annotated screen shots made with Jing
    • Creative Commons License, attribution only.
    • Second LifeLindenSLurl, and SL are trademarks of Linden Research Inc.
    • This blog is not affiliated with Second Life or anything else.  
    • Ads are  from Google
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    Sunday, May 13, 2012

    2013 VIDEO: Pooky Media takes on the Tiger Mosquito for California

    Pooky Media takes on the Tiger Mosquito 
    for California
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    Watch on YouTube
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    "Students learn how to find and control the Asian Tiger Mosquito in their yards. Do you live in Los Angeles County California? If so, request your kit today and be a part of our scientific study!" 

    Saturday, October 22, 2011

    2013 Application: Architecture: Would you buy this house?

     Would you buy this house?
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    Click image to enlarge
    Little house on the sandbox
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    I mean buy it in real life.  This is a reasonably complete house, one that could be used in an architect's presentation of plans.  And it is a striking presentation.  A few projects have used virtual builds in Second Life as a way to present and promote the proposed a planned construction.  So I thought about how this virtual house would serve as a working model for thinking through the plan.
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    Below are some views and my thoughts as I would think them if I were considering this house plan as a presentation by my architect.  I would not buy this house as is, but I do think this virtual house is useful in thinking about the question of what I would buy.

    Friday, October 7, 2011

    2013 EDU: Virtual ability - Disabilities left behind

    You aren't disabled in a virtual world
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    Virtual Ability
    "Virtual Ability helps enable people with a wide range of disabilities by providing a supporting environment for them to enter and thrive in online virtual worlds. About half of our group members have one or more kinds of disability (physical, mental, emotional, or sensory) or chronic illness; the other half are temporarily-able-bodied  family members, caregivers, professionals, researchers, students, and others interested in disability issues."

    Monday, August 22, 2011

    2013 APPLICATION: The Kansas To Cairo Project Part #2

    Stech: The Kansas To Cairo Project Part #2
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    Architecture, Urban design

    Watch on YouTube

    More on this project:
    Documentary Captures the Potential of Architectural Education and Collaboration in a Virtual Environment
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    Students from Cairo and Los Angeles used the virtual world of Second Life to design a 70 acre site situated between the Grand Egyptian Museum and the Pyramids of Giza.

    Wednesday, July 13, 2011

    2013 APPLICATION: Architecture: Virtual Library of Birmingham

    Architecture
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    "The Virtual Library of Birmingham, built by Daden Limited (Daden), has opened its doors to the public allowing access two years before the real life building is ready for occupancy."
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    "By creating a virtual model and letting users explore it we can start to get answers to the very practical questions of how a building will be used." 
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    "...allows visitors to explore and learn more about the public spaces within the new library as well as leave their comments."
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    "Virtual worlds are all about community, collaboration and the social aspects of an activity ..."

    Friday, May 28, 2010

    2013 APPLICATION: Rapid prototyping an entire museum gallery — The Tech Virtual Museum Workshop

    Art: Rapid prototyping an entire museum gallery
    The Tech Virtual Museum Workshop
    Updated 7/27/2015
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    "During summer and fall 2009, The Tech Virtual utilized virtual environments to prototype a gallery renovation at The Tech Museum in San Jose.
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    After the basic prototype was produced, designers were able to renovate the space quickly, to produce an 'after' view of the plan. Through this process we are able to compare versions and receive feedback from users during the process."
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    Some prototyping projects at 
    The Tech Museum Workshop.