Monday, December 30, 2013

2014 PROMO: Top five Social Media sites to promote your virtual world projects.

Top five Social Media sites 
to promote your virtual world projects. 
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Top five Social Media sites to promote your virtual world projects and links to how to use them
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Social Networking
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Last year, I posted
  • Use social media to promote your blogs
  • This year, new features have been added.
  • And I have had more experience with using things.
  • And one site has shown performance declines.
  • So it is time for an update and a ranking.
  1. Google+:  Best all around, best professionals and geeks
  2. Facebook:  Most people, good groups  
  3. Twitter:  Best for short promotions and embedded Tweets  
  4. MySL:  Good, but only for Second Life
  5. LinkedIn: Best for professionals

Sunday, December 29, 2013

2013 SEE: VIDEO: Calas Galadhon's "One Christmas Night"

Calas Galadhon's "One Christmas Night"
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Calas Galadhon's presentation of a moonlit night in a snowy woodland scene.
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Watch on YouTube
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  • In world, set the World--Sun-- Use sim settings
  • Sleigh Tour
  • Flying Reindeer tour 
Music:  “Snowman” (by Jahzzar)
From:  Free Music Archive 
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Website:  Calas Galadhon


******
Video-Machinima in virtual worlds
*****
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  • What is Second Life?
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  • Ads are from Google 
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Friday, December 27, 2013

2014 IPRIGHTS: United Content Creators of SL (UCCSL). New Year, New Vision by Kylie Sabra

United Content Creators of SL (UCCSL).  
New Year, New Vision, by Kylie Sabra, founder 
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Invited post by Kylie Sabra
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As the new year approaches, I find myself re-evaluating the role of the United Content Creators of SL (UCCSL). While the group was created in direct response to the August, 2013 Second Life Terms of Service (ToS), I never saw this as the group’s sole purpose. Effecting change in the ToS is still at the top of the group’s priorities. However, how we go about accomplishing that mission is going to change. On a personal level, I have no desire to continue down the current path that resulted from the justified and righteous indignation we, as Second Life’s content creators, felt. Recent surveys show that while a surprising number of creators have changed their Second Life lifestyles as a result of the recent changes to the ToS, such as reduced spending, divestiture of landholdings, refusal to upload new content, and even leaving for other worlds; the primary impact of the ToS was highly emotional. There is no doubt that the current ToS was received as a slap in the face by many creators, and the passing of these four months since, has not diminished the sharp sting.
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Responders to the ToS took to the Second Life press, airways and forums. Bloggers now had a plethora of grain for their gristmills—taking the battle outside Second Life. Our own group chat became so volatile, it became necessary to take back control of it. The raw anger of some members was not well received by the group at large. Linden Lab has responded to both of the group’s emails, but the response has been disappointing. It’s not surprising that group members are divided on how to approach this problem, and I have made the error of letting myself be herded by the loudest protesters—an error which I will correct.
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Not long ago, I was told that while I may have created the UCCSL, that is was no longer my group. For a time I actually believed this. I breathed a sigh of relief as the holiday season settled in and I was able to stop and re-assess our agenda. As I reviewed the documents I’d written in establishing the group and their strong emphasis on mutual respect and positive dealings, as I looked at whose name rested on the signature line of the emails to Linden Lab (the Council members were listed on the second email), and as I looked at the group charter, one thing became abundantly clear. This is my group and as such I have a responsibility to guide it in a life-affirming, positive way to the betterment of its members.
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This realization in no way minimizes the hard work some group members have put in, namely Trinity Yazimoto who has been instrumental in turning my paper-bound vision into reality. Her work in setting up the avenues of communication for the group and its guilds was and continues to be a huge endeavor. Her work in assembling a team to translate key initiatives and documents into at least nine languages is simply astounding. I also want to thank Thinkerer Mellville for his consistent coverage of UCCSL news in his blog. There are so many of you that work to build membership, many of whom I don't know by name. Nor does this realization detract from the many members who have worked diligently to build this group—too many to be named. All of you have my utmost respect and thanks.
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What does this mean with regard to the ToS?
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I desire to open ongoing, two-way dialog with Linden Lab—in and out of crises. You can’t do that by issuing threats and demands. Fact is, we each need the other, and the sooner both sides realize that, the sooner we can come to agreement. For either side to assume they hold all the cards is ludicrous: Neither can successfully hold the other hostage for an extended period of time. Linden Lab needs the legal rights and freedoms to conduct their business across multiple business lines. However, creators need assurance that their creations remain fully theirs with limited rights given to Linden Lab, only to the extent required for Linden Lab to legally use the work within the Second Life environment. There is no creator-acceptable reason for Linden Lab to take our work and use it in other worlds without our permission.
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What does this new vision mean to UCCSL group members?
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Ultimately the mission of the UCCSL is to be an asset to Second Life creators. We have established guilds for each creative discipline. The guild is a concept dating back to Medieval days and is still visible in today’s unions. In short, I see the UCCSL as Second Life’s creator’s union. The purpose of a union is to provide education, certification, promotion, and political action for and on the behalf of its members. Imagine for a moment that UCCSL was started several years ago and now has a membership of 10,000+ Second Life creators. Imagine Linden Lab as the governing body of Second Life, which it is. Imagine then, the political power a group of that size that specifically represents the voice of creators would have.
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Why would someone want to be in a UCCSL guild when they are already in their own creative groups? UCCSL, by its very name, United Content Creators of SL, is a coming together of creators across all disciplines. When we exist only in our disciplinary groups, we lose touch with and understanding of the concerns of other creators. I saw this play out while building this group. Each discipline somehow felt they were more affected by the ToS than any other. This is a condition I call silo mentality. While these disciplinary groups are invaluable to their members, and we have no intention of being an alternative to them, they are somewhat hobbled when a global issue arises affecting all creators. Each of these standalone groups does not possess the power of numbers necessary to effect change, and even those few with large memberships do not necessarily have an interest in acting as a political action committee.
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What the new year holds for UCCSL
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There are six major goals I see for UCCSL in the coming year.
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1.    Effect positive change in the ToS through ongoing communication with Linden Lab.
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2.    Build a bridge between Linden Lab and creators to the benefit of both. We all want to succeed and we can all achieve greater success when not in an adversarial relationship. I would like this relationship between Linden Lab and UCCSL to focus on theft prevention, perhaps with technical tools, and on how we can each help the other to be more successful.
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3.    Create a Certified UCCSL Merchant seal for qualifying UCCSL members. This seal would be posted in member stores and link to a website where the tenets that the recipient has solemnly sworn to uphold are posted and qualifying members are listed. Market the seal to Second Life residents, offering them assurance that they are working with an ethical vendor whose works are original, quality and guaranteed. This does not preclude the use of purchased meshes or sculpts in finished products, as this is a lucrative market for the mesh/sculpt makers, but rather an assurance that all elements of the finished product were procured ethically.
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4.    Educate members and residents on the proliferation of content theft in Second Life, why it is damaging, and how to fight it. Set up a reporting system through the UCCSL group or website whereby anyone can post information on suspected theft, by providing a picture, a landmark, the name of the “creator” and who they think the original creator may be. Think of it as Second Life’s Neighborhood Watch program. Content theft in Second Life has grown to the extent that Linden Lab can no longer mange it, therefore it falls to residents to police each other. We already have members in the group qualified to follow up on appropriately validated reports. Work with Linden Lab to tighten the noose around content thieves by providing meaningful consequences such as banned IP addresses.
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5.    Promote interdisciplinary cooperation and communication. This will open up work opportunities between the disciplines and be carried on in the Google+ guild communities, which have already been established. A fashion designer can give a shout out to the artists guild for a fashion photographer if theirs is unavailable. A builder can find a scripter for a job. A logical outcome of this would be a central job-posting board on the UCCSL website.
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6.    Continue to grow the membership with value-added offerings such as those listed above. In growing the group’s membership, we also grow the strength of voice of Second Life creators.
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This is a tall order that can’t be managed by any one person. Dare I say, “It takes a village.”? (Hillary Clinton)
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I believe that with this vision, we can face 2014 with hope and enthusiasm. I know I can.
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by Kylie Sabra
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Related
****
  • For more on these topics, circle Selby Evans in Google+ 
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  • Google search this blog: Search bar, upper left--or:
  • Put site:virtualoutworlding.blogspot.com at the end of the search terms 
  • What is Second Life?
  • Annotated screen shots made with Jing
  • Creative Commons License, attribution only. 
  • Second Life, Linden, SLurl, and SL are trademarks of Linden Research Inc. 
  • This blog is not affiliated with Second Life or anything else. 
  • Ads are from Google 
  • Drop by my place in Second Life 
  • Location Link. Click to go or drag to the viewer screen: 
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  • Feel free to send me an IM, notecard, or friend request. 
  • Thinkerer Melville/Selby Evans

Wednesday, December 25, 2013

2013 VIDEO: Virtual storyboarding for the graphically challenged. Picture it in 3d.

Virtual storyboarding for the graphically challenged.  
Do the pictures in 3d.
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Virtual worlds let you build 3d scenes to lay out your story in pictures.
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Click image to enlarge
  • You have  a script for a video.
  • You need to make storyboards.
  • But you are not an artist.
  • Here's an option.
  • Build a set in a virtual world
  • Then take screen-shots.
  • -
  • You don't just get storyboards.  You get:
  • a model of the set
  • sight-lines 
  • blocking plans
  • plans for camera positioning
  • the look of props in the scene

Tuesday, December 24, 2013

2013 VIDEO: STAGE: A Video Christmas Card from Team Wickentower-- A new kind of Christmas Card

A Video Christmas Card from Team Wickentower
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Merry Christmas from Team Wickentower - a festive film for our friends in Second Life 
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Watch on YouTube
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Published on Dec 23, 2013
Merry Christmas from Team Wickentower - a festive film for our friends in Second Life and a holiday tribute to the music of:
Pentatonix 
Little Drummer Boy - A Cappella
http://www.youtube.com/watch?v=qJ_MGW...
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FILMED ON LOCATION
LEA 7
Bubblez
New Hope
Twilight's Edge
Wickentower Hill
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DIRECTED BY
Mary Wickentower
--
Team Wickentower:
Mary Wickentower - director
Danya Shamen- assistant director
Dark Phoenix - props, particles & special effects
Imre Ulfric Bellic - cast
Joe Reid (jofc) - cast
Cert Mistwalker - cast
Tom(tomflo123) - cast & particles performace
ԼЄҲƖ (lexi.marshdevil) - cast & particles performace

******
Video-Machinima in virtual worlds
    *****
    • For more articles on these topics, circle Selby Evans in Google+ 
    • What do we do in Virtual Worlds? 
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    • Google search this blog, column on right 
    • or put site:virtualoutworlding.blogspot.com at the end of the search terms 
    • What is Second Life?
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    • Creative Commons License, attribution only. 
    • Second Life, Linden, SLurl, and SL are trademarks of Linden Research Inc. 
    • This blog is not affiliated with Second Life or anything else. 
    • Ads are from Google 
    • Drop by my place in Second Life 
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    • Feel free to send me an IM, notecard, or friend request. 
    • Thinkerer Melville/Selby Evans

    Monday, December 23, 2013

    2013 EDU: TKR: A monkey controls a robot with its thoughts. Finally.

    A monkey controls a robot with its thoughts. Finally.
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    Watch on YouTube 
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    Published on Feb 18, 2013
    Can we use our brains to directly control machines -- without requiring a body as the middleman? Miguel Nicolelis talks through an astonishing experiment, in which a clever monkey in the US learns to control a monkey avatar, and then a robot arm in Japan, purely with its thoughts. The research has big implications for quadriplegic people -- and maybe for all of us. (Filmed at TEDMED 2012.)
    *****
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    • What do we do in Virtual Worlds? 
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    • Search on page with Google Chrome: Ctrl+f, search bar upper right 
    • Google search this blog, column on right 
    • or put site:virtualoutworlding.blogspot.com at the end of the search terms 
    • What is Second Life?
    • Annotated screen shots made with Jing
    • Creative Commons License, attribution only. 
    • Second Life, Linden, SLurl, and SL are trademarks of Linden Research Inc. 
    • This blog is not affiliated with Second Life or anything else. 
    • Ads are from Google 
    • Drop by my place in Second Life 
    • Location Link. Click to go or drag to the viewer screen: 
    • http://maps.secondlife.com/secondlife/Cookie/136/100/22
    • Feel free to send me an IM, notecard, or friend request. 
    • Thinkerer Melville/Selby Evans

    Sunday, December 22, 2013

    2013 ART: VIDEO: Redemption by Mary Wickentower. Particle art by Particle Tom

    Redemption by Mary Wickentower. 
    Particle art by Particle Tom 
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    A video painting and dance in particles by Particle Tom.  Music from Globus.
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    Watch on YouTube
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    Published on Nov 21, 2013
    Particle Tom brings a mystical quality to his particles that is unparalleled in Second Life. Tom has risen from novice to grand master of particles in record time. His evolution is remarkable and continues. Tom is truly L'homme de Particles-- Mary Wickentower
    Music:
    Epicon (Wikipedia)
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    Art in virtual worlds
    ******
    Video-Machinima in virtual worlds
    *****
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    • What do we do in Virtual Worlds? 
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    • Annotated screen shots made with Jing
    • Creative Commons License, attribution only.
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    • Ads are  from Google
    • -

    Saturday, December 21, 2013

    2013 EDU: Rockcliffe University Consortium to seek funds for IACET accreditation to offer CEUs in Instructional Design

    Rockcliffe University Consortium to seek funds 
    for IACET accreditation 
    to offer CEUs in Instructional Design
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    Introduction to Instructional Design for Immersive Environments (IID)
    The program outline for this course is set to be completed by end of February with our pilot classes happening in March and public launch at VWBPE. We have a few people that have volunteered to help review the program. If you are interested in helping with the peer review please let Kevin know. The preliminary outline will be available around Chirstmas and first classes will be ready for review starting early January.
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    International Association for Continuing Education & Training (IACET)
    In May we are hoping to take the IID program to IACET for accreditation. This will open the door for the ability of Rockcliffe to start offering Continuing Education Units (CEUs) for this program in addition to others related to continuing education related to best practices. To do that however we need to raise funds for both programming and for the cost of the accreditation process itself.
    IACET (Wikipedia)
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    Rockcliffe Winter Fundraiser
    Rockcliffe’s winter fundraiser is now set to go on Indiegogo. Please share the following link with people and ask them to contribute if you feel Rockcliffe should continue as an ongoing concern.

    Our goal is to raise $35,000 in 2014 to cover the cost of IACET accreditation, some programming help, and general administration costs. For every $25 donated Rockcliffe will contribute towards the offsetting of one (1) ton of carbon emissions through our relationship with the Carbon Trading Exchange.

    *****
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    • Annotated screen shots made with Jing
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    • This blog is not affiliated with Second Life or anything else.  
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    • -

    Friday, December 20, 2013

    2013 EDU: Training, emergency scenarios, clinical content, teamwork, in a virtual world

    Training, emergency scenarios, clinical content, teamwork, in a virtual world
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    Watch on YouTube
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    Published on Nov 14, 2013
    Lehigh Valley Health Network used a design-based research approach to rapidly develop and deploy three virtual office-based emergency scenarios using a low-cost hosted platform. In addition to the specific clinical content, issues of team communications and work-flow were addressed. Its VR simulations are now being considered for orientation and training of new practice sites and urgent care centers and formation of new teams at existing practices. Join us for a tour of the VR learning environment and a discussion of key design principles and rapid prototyping approach to development.
    ******
    Video-Machinima in virtual worlds
    *****
    • For more articles on these topics, circle Selby Evans in Google+
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    • Google search this blog, column on right
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    • Creative Commons License, attribution only.
    • Second LifeLindenSLurl, and SL are trademarks of Linden Research Inc.
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    • Ads are  from Google
    • -

    Thursday, December 19, 2013

    2013 EDU: THERAPY: Weekly interactive blog on aging. Read the blog. Chat with the author.

    Interactive blog on aging.  
    Read the blog. Chat with the author.   
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    Weekly interactive blog on aging. Read the blog. Chat with blog author the following Tuesday at his conference room on the University of Texas Medical Branch in Second Life.
    -
    Chat with the blog author here
    Click image to enlarge
    -
    The blog text is above the fireplace
    in a BOP

    Wednesday, December 18, 2013

    2013 ART: "Fisicofollia" byGiovanna Cerise, LEA FULL SIM ART

    "Fisicofollia" byGiovanna Cerise
    LEA FULL SIM ART
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    Fisicofollia refers in a free way to the futurist theater and especially to the futuristic setting, drawn by Prampolini, Balla, Depero and of course Marinetti.
    -
    It is designed as a multi-dimensional performance space, in which light and shadow, color and movement are the protagonists. The scene expands to create a multiplicity of perspectives in a continuous emotional tension.
    -
    The visitor can interact with the environment simply by going through it, resulting in different visual impressions. It is recommended to activate the sound, to catch even the auditory sensations in the scene.

    Tuesday, December 17, 2013

    2013 Obsolete

    The contents of this article have become obsolete.  OpenSim creations no longer exists.

    Monday, December 16, 2013

    Sunday, December 15, 2013

    2013 ART: STAGE: TKR: Insights on Engineering a Sonic Fractal Matrix. Is this ADHD at its best?

    Insights on Engineering a Sonic Fractal Matrix
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    Creativity at play.  Is this ADHD at its best?
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    -
    -
    Watch on YouTube
    -
    Art
         
    ******
    Video-Machinima
          

    *****
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    • Annotated screen shots made with Jing
    • Creative Commons License, attribution only.
    • Second LifeLindenSLurl, and SL are trademarks of Linden Research Inc.
    • This blog is not affiliated with Second Life or anything else.  
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    Friday, December 13, 2013

    2013 EVENT: EDU: A.R.T. Presents A CHRISTMAS CAROL, 5 pm Friday

    A.R.T. Presents A CHRISTMAS CAROL, 5 pm Friday
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    Friday December 13 - Free Admission… Cookie SIM -- 5PM SLT (California time)
    -
    Click to enlarge
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    Avatar Repertory Theater on Friday, December 13  helps kick off the Dickens Project by reading from his ghostly tale of redemption, A CHRISTMAS CAROL.  From December 13 thru December 26, a totally immersive environment will spring up on the Cookie sim, with over 30 hours of live voice presentations to suite a variety of time zones, presented in a variety of ways. 
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    At 5 pm, ART will present a reading of Dickens' A CHRISTMAS CAROL, as adapted by Ada Radius.  Come early and explore this marvelous treatment of Dickens' time.

    Thursday, December 12, 2013

    2013 STAGE: Comedy Contest, Friday,13: Grandma Got Ran over by a MadPea,

    Comedy Contest, Friday,13:  
    Grandma Got Ran over by a MadPea
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    • Lauren, 
    • Doc Grun, 
    • veritas heliosense, 
    • catboy Qunhua
    • maybe Bubblepop
    • others
     At the end of the contest, we will have a voting board and everyone vote for their favorite stand up act.   
    • 7,000 Lindens, 1st place
    • 5,000 Lindens,  2nd place, 
    • 2,000 Lindens, 3rd place
    Source: picole.bade
    ******
    Video-Machinima in virtual worlds
    *****
    • What do we do in Virtual Worlds? 
    • Search on page with Google Chrome: Ctrl+f, search bar upper right 
    • Google search this blog, column on right
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    • Annotated screen shots made with Jing
    • Creative Commons License, attribution only.
    • Second LifeLindenSLurl, and SL are trademarks of Linden Research Inc.
    • This blog is not affiliated with Second Life or anything else.  
    • Ads are  from Google
    • -