Monday, February 17, 2020

2019 #VWEDU: #DTA: GAME: Any learning task in school is a game if you want it to be. Turn study into a game

Any learning task in school is a game 
if you want it to be.
Turn study into a game.

What people do in education is much like what people do in games.  Educators can use the principles of games to enhance the effectiveness of education.
Learning in a game?

Start with a puzzle

  • People voluntarily work to solve puzzle games like this. 
  • They learn answers to things that are of no lasting importance.
  • Just because they like the game.
  • Education has a more efficient system.
  • Give them all the answers at the start.
  • Don't let them waste time figuring things out for themselves.
  • After all, education already has all the answers.
  • Except how to make education as attractive as games.
  • Puzzle: Finding the answers teaches something more than being given the answers
  • What do students not learn when you give them all the answers?

Here is an opportunity for inquiry-based learning

Any learning task is a game if you want it to be.

  • Many games have a series of subtasks that you have to learn to do.
  • That is like school but in school you may not have to be able to do those things. 
  • You may only need to be able to answer questions about them.  
  • The focus of your evaluation is on how many questions you got wrong.  
  • But in a game, the focus is on how many subtasks you have gotten right--so far

Goal:  Convince the instructors that you "know the material"

  • Determine how the instructor tells whether you know the material.
  • Don't just "study" the material.  Mark what you need to remember.
  • Make a note of what you need to be able to do to satisfy the instructor.
  • Determine the most efficient method to get able to do that.
  • Implement that method.
  • If you get the grade you need, you win.
  • Most successful students have figured this out.

How to play the game

  • Study strategies (search)
  • Becoming skilled in these strategies is "Learning how to learn."
  • These articles generally offer useful advice on how to study.
  • Colleges offer an article and tell students to study it. 
  • The students who need the advice are those who don't know how to study.
  • That is good for a laugh.  But how can we help those students?
  • Do people learn to play a game by studying the instructions?
  • Never.  They learn by practice as with any skill.  
  • But not just any kind of practice.  That is where a Digicoach comes in.

What does a coach do?

  • Supervises practice and demands practice of the right skills.
  • Digicoach does not advise "think of what you already know that relates to the new material." 
  • Digicoach says "list 3 things you already know that relate to the new material."
  • Then Digicoach presents three blank panels for entries.
  • The backstory here is that the student needs help and has been assigned to Digigoach for help.  
  • Digicoach probably can't evaluate the entries, but it can show them to an instructor for evaluation.
  • So the student has a motive to give serious thought to the answers.  
  • And the student will soon get an evaluation from the instructor.
  • The way to develop a skill is evaluated practice.


Educational games
The power of the quest

Games, virtual worlds, and the DTA


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