Monday, February 3, 2020

2020 WW: Web-worlds: Just what we always wanted for chat in 3D scenes. Get that flat text window out of your 3D scenes.


Web-worlds: Just what we alway wanted for chat in 3D scenes
Get that flat text window out of your 3D scenes


3DWW pulls chat off the screen and into its own window, eliminating screen clutter and making it easy to capture chat text.
Event scene in W3DWW
  • The scene is from 3DWebWorldz.  Digital world running in a browser.
  • Upper left: live video stream from Sonya Jevette
  • Elsewhere: audience dancing in 3D dance hall.
  • But where is the chat window? 

Digital citizens quiet?

  • Impossible!.  Oh sure, on a flat web page we don't talk to each other.
  • We don't even know who else is there on that flat page.  
  • But in a 3D scene, we talk all the time.  Usually in voice.
  • But we can't use voice at a musical event, so we type.  
  • Often we have half the screen cluttered with text chat. 
  • We like having a clear screen.  But not at the expense of chat.
  • Where did the chat go?
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 The chat went to another tab
  • The chat got its own browser tab.
  • Chat can spread out to a whole page.
  • Chat without cluttering the 3D page.
  • You can tab between them.  The music plays anyway.  
  • In a big screen, drag the chat from the browser into a new window.
  • Then you click on either one to put it on top.
  • You can copy any part of the chat to a text editor if you like.
  • This will come in handy in a class and with information coming in chat.
  • We often do lectures in chat.  Then students have ready made notes.

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Visit me on the web

  • Drop by my web offices Weekdays: 12:-12:30 pm Central time (US)
  • I am available for free consulting on any topic in this blog.
  • Cybalounge and 3DWebWorldz (Orientation room)
  • I will be in both places, so you may need to speak to get my attention.
  • Web-worlds, 3D virtual worlds running in a browser. Summary
  • And we can visit the Writer's Workshop on the Web
  • Don't register -- enter as guest.  
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License

  • Original text in this blog is CC By: unless specified public domain.
  • Use as you please with attribution: link to the original.
  • All images without attribution in this blog are CC0: public domain.
  • Second LifeLindenSLurl, and SL are trademarks of Linden Research Inc.
  • Annotated screenshots made with Jing
  • This blog is not affiliated with anything.   Ads are from Google.
  • Selby Evans in Kitely and hypergrid, Thinkerer Melville in Second Life.

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