Tuesday, October 10, 2017

2017 EDU: WW: Information/social games for public service web-worlds

Informative/social games for public-service web-worlds
Informative/social games could be a useful strategy for web sites created by public-service organizations.  They might be especially useful for web-world sites because they could be played socially by visitors to the site,  even though the visitors are in remote locations.  
Web-world for nonprofits
and public service organizations
  • Public service organizations have a theme and a mission.
  • The mission usually includes building public awareness about the theme.
  • Awareness would often include prevalence, risk factors, and recommended action.
  • A web site on the theme might present a list of these things.
  • A web-world on the theme might do the same.  
  • But since it can bring people together, it can do more.  
  • It can offer cooperative or competitive games using the awareness information.
  • What can visitors do in a web-world if nobody is there?
More after the break

Metaverse events, recent and upcoming


Typical educational objectives of a public-service web site

Awareness of the problem:  Make the visitor aware of relevant information.

  • The information will generally tell the visitor: Why you want to know about this.
  • For public service organizations the information will probably include 
  • Prevalence and trend: Affects one out of ten families every year.
  • Risk factors: More likely when parents both work.
  • Cues/symptoms:  How to tell if your child is.......
  • Response: What you can do ...
  • All of this information could be embedded in a game.

Awareness of resources

  • What you can do if...
  • Links to advice online.
  • Links to public discussion forum
  • Links to "ask an expert" forum
  • Links to professional support, like treatment facilities.
  • Web-world: How to talk to a web-world counselor.
  • You would probably not put this information in a game.
  • You want people to get this information as soon as they ask

Educational games

What makes a game?

  • Interactive -- Player takes action
  • Evaluation--Player finds out how successful the action was
  • Progress-- A record of successful actions is shown as a score
  • Goal--Some score or other outcome is regarded as winning

What makes an educational game?

  • Action required on each play derives from an educational objective.
  • Evaluation is fits the educational objective of the item.
  • Progress is measured by accumulated educational objectives.
  • Goal is demonstrated achievement of all the educational objectives.

Why consider games when you can just present the facts?

  • Attention: Fact list gets less--one read through the list tells all you are going to know.
  • Practice: Game questions can repeat the same information in multiple ways.  
  • Evaluation: If you really know, the answer comes easily.  
  • Integration: Game questions can call for combining facts.
  • Application:  Game questions can ask: "What would you do if..."
  • Mentored:  Games can bring together learner and mentor (parent, counselor).
  • Social: Games can encourage collaborative/competitive study without instructor.

What do I need to start building an instructional game?

  • A game format
  • Instructional objectives 
  • Challenges fitting the instructional objectives

A game format for computer learning

  • Tasks requiring choice. 
  • An algorithm for evaluating choices.
  • An algorithm for providing feedback on the quality of the choice.
  • An algorithm for showing progress and competitive progress
  • An algorithm for determining completion

Instructional objectives and example questions

Prevalence and trend
  • In a gathering of 100 people, how many people are likely to be.....?
  • If the present trend continues, the incidence of .........will double in 7 years. (T/F)

Risk factors

  • A person who ........... Is not likely to.............
  • Of the five people described here, which one would be most likely to........


  • Of the five people described here which one would you be most concerned about?
  • If someone asked you about...., what would you tell them to watch for?
  • If someone might be at risk for....,what would you want them to do? 
  • If someone had a family member showing signs of...,what would you tell them to do?




Nonprofit web-world message board. What can we do with it?
Nonprofit web-world up and running. How do I put my project there?

Use cases



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The Hypergrid WIP Show

  • The Hypergrid WIP is a one hour "show & tell" of works in progress. 
  • Everyone is invited.  Building, scripting, entertainment-- whatever you are working on.
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  • The WIP show normally meets on 2 Sundays a month at 12 pm California time.
  • The show meets at the Pandora location on the second Sunday 
  • But will not meet in the summer.
  • And at Cookie II on the fourth Sunday.  
  • To keep up with the WIP meetings, join the Kitely group, Work in progress.
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Next WIP meeting

    • Sunday Oct , 22, noon SLT (California) time
    • Cookie II location (fourth Sunday of the month)
    • HG address below: paste into the World Map next to Find. Click Find, TP
    • grid.kitely.com:8002:Cookie II 
    • In Kitely, put Cookie II into the find bar of the world map. 
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    • Put the line above in your World Map next to Find.  Click FindTP
    • At Narasnook, use World Map to search for Pandora

            Previous Articles from the WIP show 



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