Student onboarding for the online campus:
Treat onboarding as a use case with its own skill set.
Use-case analysis.
Identify and teach the skills.
Recommendations on onboarding plans for beginners entering virtual worlds for remote learning or remote meetings.
- 3DWebWorldz onboarding place
- This place can be incorporated into any online campus.
Use-case analysis
Use-case analysis for this case
- Describe a detailed scenario of what the beginning user needs to do.
- Identify each needed action and the skills required.
- Caution: you must get the novice viewpoint, not yours.
- E.g.: "Click the Login button." You know where the Login button is.
- The novice has to find it.
- If you cannot easily see from the novice point of view, don't try.
- Get a few novices and have them follow the onboarding procedure.
- Have them talk aloud about what they are wondering at the moment.
- Developers: this is how you debug the instructions.
- How do I fix it? (After the break)
It is easier to fix the software than the instructions
- That's for software developers.
- If novices have trouble finding the Login button, you could fix it in the instructions:
- "The Login button is on the bottom line a bit to the right of center."
- That may work until the developers move it.
- Why would they not move it? They don't know that users have trouble finding buttons.
- They thought they fixed that with hover text on the buttons.
- But hover text is useless until you find the button.
- Or they could fix in the software (html).
- Not flashing: that can cause epileptic seizures in a few people.
- My suggestion: Color all buttons yellow;
- Make green any buttons that are ready for action.
Designs for instructions
- Once you hear lecture about swimming, you never forget what you learned about lectures. Talking is not teaching.
- The power of the quest for learning. Turn learning into a quest.
- Scenegate beginner's instructions: for people coming to a class or meeting in OpenSImulator. DTA content
- Newcomer welcome coach: Basic skills needed promptly
- Basic skills needed for attending a meeting or class in a virtual world.
The game model
- Make it into a game
- "Virtual Learning Village" Actually a virtual village for real learning in a collaborative and interactive environment.
- Use-targeted learning plan for schools in digital worlds. Learners can pick the skills they need for the uses they intend. Gamified as a model
- A gamified learning plan for starting students and teachers in web-worlds. A strawman version.
- The merit of badges: Define a useful skill set, specify a goal, give public recognition of skills.
- The learning game and the conquest of the Lims.. The generic education game. What can the Digital Teaching Assistant manage?
The JIT model
- Computational thinking in preparing instructions: Design thinking: Use-case analysis: Micro-learning JIT learning
- Teaching with hypertext. JIT learning. Adaptive learning. Active learning
- Design for JIT help: Search on page supports for learning from a computer
- Newcomer welcome coach for OpenSimulator. Suggested design and text for JIT instructions to beginners. A DTA content page
- Starting in CybaLOUNGE. A DTA content page designed for JIT learning
Onboarding place
Which is the best?
- No need for "either-or" thinking. On the internet we can think "both-and".
- Probably no one model fits everyone. For busy people the JIT model may be best.
- If i were designing it, I would probably start with the onboarding place.
- And put there web links to the other options.
- Note that there could be multiple onboarding games to fit multiple gamer interests.
- My guess is that adults with work experience would favor the JIT model.
- And students in K-12 or college would mostly favor the games.
Learning objectives for VW onboarding
Starting
- Starting in digital (virtual) "worlds": Instructions for the casual user. Use-case planning. Design thinking
- Starting in CybaLOUNGE. A DTA content page designed for JIT learning
- Scenegate beginner's instructions: for people coming to a class or meeting in OpenSImulator. DTA content
- Newcomer welcome coach: Basic skills needed promptly
Social
Travel
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Visit me on the web
- Drop by my web offices Weekdays: 12:-12:30 pm Central time (US)
- I am available for free consulting on any topic in this blog.
- Cybalounge and 3DWebWorldz (Orientation room)
- I will be in both places, so you may need to speak to get my attention.
- Web-worlds, 3D virtual worlds running in a browser. Summary
- And we can visit the Writer's Workshop on the Web
- Don't register -- enter as guest.
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License
- Original text in this blog is CC By: unless specified public domain.
- Use as you please with attribution: link to the original.
- All images without attribution in this blog are CC0: public domain.
- Screenshots from ShareX
- Second Life, Linden, SLurl, and SL are trademarks of Linden Research Inc.
- Annotated screenshots made with Techsmith Capture
- This blog is not affiliated with anything. Ads are from Google.
- Selby Evans in Kitely and Hypergrid, Thinkerer Melville in Second Life.
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