Immersive language learning and:
Why would you do a presentation this way?
Use the powers of the Digitals.
We digitals have a new set of powers in the digital worlds. We don't have to do things the old way. We can do things in ways that are more productive in fitting our objectives.
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Speakers
- Heike Philp / Gwen Gwasi;
- Jennifer Hamilton / Jaz Beverly;
- Annalisa di Pierro /Innesfree;
- Helena Galani /erlinaazure
Problems
- The presentation is 50 minutes long. Few people will spend that long on a video.
- The audio is not of good quality.
- Using the powers of the digitals on these problems.
- One power of the digitals is search on page.
Language learning in digital (virtual) worlds
To learn a language live online is the best and sometimes cheapest way of practicing it in real-time with other people. Virtual worlds and video games offer opportunities to meet speakers of other languages and native speakers alike but there are many 3D spaces out there and sometimes it is difficult to decide which one to join.
Questions
- Which virtual world is suitable for language education?
- What kind of equipment or software does one need?
- How long does it take to get to know this world before it can be introduced to language learners?
- Is this virtual space safe?
Objective
- With these questions in mind, a group of language educators spent 5 weeks exploring 13 different 3D environments, created an evaluation rubric and listened to some of the long-time users of these environments for the pros and cons.
- To present the findings of a 5-week online workshop exploring various virtual worlds.
- To consider some of the lessons learned by the providers of these environments.
- For example, how one can combine Artificial Intelligence with NPC in OpenSim to create chatbots.
What can you do in a virtual world?
- A virtual world is not just 3D. It can have people to talk with and things to interact with
- Narrative-based learning and the use of digital places as teacher and text With the DTA as mentor
- La Fiesta de los Muertos. A video made in a virtual world, with dancing skeletons. And how a DTA could use a video
- Virtual worlds for learning language. Immersive learning does not have to be expensive. Summary
- LANG: OSCC19 GUINEVERE - LEARN A LANGUAGE THROUGH GAMES IN VIRTUAL WORLDS
- Euroversity asks: Christel Schneider answers: Why do you use virtual worlds in education?
- Gathering educational support in OpenSimulator. Scenegate, RezMela™, Kitely Organizations, DTA
Add a digital teaching assistant (DTA)
- Language learning in virtual worlds. What the Digital Teaching Assistant could do
- Vocabulary learning from the beginning: Can the DTA evaluate beginner performance? How?
- Any learning task in school is a game if you want it to be. Turn study into a game
- Learning the vocabulary with gamification and AI. Intelligent environment for routine instruction.
- Learning the vocabulary with AI. Two major cases. The DTA can provide an intelligent environment
Back to the powers of the digitals
- That way of making a presentation is so last century.
- Here is a modern way:
- Plan for a modern presentation in a digital world. For presenters and inquiry/project-based learning.
- The video was prepared in advance and shown as the presentation.
- The speaker was then free to respond to text questions during the presentation.
- A power of the digitals: We know how to make videos.
- A power of the digitals: we converse in text while we listen to someone talking.
A video can be more than just talk
- You can include the equivalent of slides.
- In a digital place we put images on posters
- Instead of "Next slide, please," we walk to to the next poster.
- But we are not limited to images.
- We can make the video in a place that illustrates what we are talking about.
- We can include other people to help with the illustration.
A video does not have to run 50 minutes
- In my view, the ideal length is about seven minutes.
- I would make four or five and allow time after each one to answer questions.
- And I would post each of them in my YouTube channel.
- I would embed each in a separate blog article focused on that topic.
- If somebody else made similar videos of their presentation, I might use those, too
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Visit me on the web
- Drop by my web offices Weekdays: 12:-12:30 pm Central time (US)
- I am available for free consulting on any topic in this blog.
- Cybalounge and 3DWebWorldz (Orientation room)
- I will be in both places, so you may need to speak to get my attention.
- Web-worlds, 3D virtual worlds running in a browser. Summary
- And we can visit the Writer's Workshop on the Web
- Don't register -- enter as guest.
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License
- Original text in this blog is CC By: unless specified public domain.
- Use as you please with attribution: link to the original.
- All images without attribution in this blog are CC0: public domain.
- Screenshots from ShareX
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- Annotated screenshots made with Techsmith Capture
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- Selby Evans in Kitely and Hypergrid, Thinkerer Melville in Second Life.
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