Once you hear lecture about swimming,
you never forget what you learned about lectures.
Talk does not teach skills.
Heard about the learning/doing gap? There is no such thing. Sure, you tell people how to do something and they can't do it. Talk does not teach, it just informs. To learn a skill, you have to practice it. This article is explicitly licensed Public Domain (CC0).
The Empty Classroom
Learning to swim?
- The Learning/Doing Gap
- A lot of people are talking about it:
- Gap between learning and doing (search)
- The learning/doing gap does not exist.
- Just-In-Time (JIT) learning in virtual schools, maybe with DTA coaching.
- The Secret of the Instruction Manual
- The Digital Teaching Assistant (DTA) for MUVES (virtual worlds): Summary
- What can we do about it? Scroll down.
The learning/doing gap does not exist
- People learn by doing. No gap here--you practice, you learn.
- You can practice better with a coach. You practice better, you learn better.
- The problem is that educational industries confuse talking with doing.
- A lecturer can talk about swimming. It may be an interesting lecture.
- The audience may be enraged. They may be able to talk about it at length.
- Nobody would expect talking to teach swimming.
- Swimming is a skill. We have always known that we develop skills by practice.
- If we talk about swimming we probably get better at talking about swimming.
- And that is all we were learning (all we were practicing).
What can we do about it?
- We already know the general answer:
- You teach swimming in a swimming pool.
- That takes time and money. A lecture is cheaper.
- But nothing is cheaper if it does not accomplish your goal.
- For some goals we found a solution long ago.
- We didn't want inexperienced pilots flying commercial planes.
- So we made flight simulators for them to practice on.
- It would have been cheaper to give them lectures or have them read a manual.
- I doubt that anyone suggested that. At least not with a straight face.
- So the "solution" was obvious: they practice in a simulation.
- Experiential learning: learning by doing (2)
- Experiential learning (Wikipedia)
- Experiential learning (search)
How can schools offer simulations?
- Educational resources on the Hypergrid: Educator places, educational places, education support
- Teachers don't need to learn how to build in virtual worlds to teach there
- Edutopia 1 and 2: Places for practicing English as a second language
- When i checked I found 6 worlds in Kitely specifically labeled as simulations.
- Role-playing has long been used to simulate social situations
- Demonstration oil rig: Conversation with an imaginary TA (Teaching Assistant)
- Project-based learning teaches project-management skills as well as content.
- If projects are assigned to groups, team-management skills are also learned.
- Projects will pose problems, so problem-solving skills will also be learned.
- The practice of these skills is a major benefit of project-based learning.
- Scholarly articles for Project-based learning
- A Digital Teaching Assistant (DTA) in MUVE (virtual world): What would it do?
- A digital teaching assistant (DTA) in a virtual world. Can it be done?
- Digital coaching is needed for the DTA: Do we have the technology for that?
- Online education, sure. But why a virtual campus? Why in a virtual world (MUVE)?
Possible services, education
Possible services, virtual worlds
- Newcomer welcome coach (1): Basic skills needed promptly
- DTA content pages: The plan: Initial DTA content on the web here. Can be used from here or copied for use elsewhere.
- Firestorm settings for beginners. A DTA content page
New century education
- Just-In-Time (JIT) learning in virtual schools, maybe with DTA coaching. Language as an example
- Why a reading assignment is like a treasure hunt. And why it is not
- Suppose the real objective in school is to pass multiple-choice tests. Can a digital TA handle test-based learning?
Visit me on the web
- Drop by my web offices Weekdays: 12:-12:30 pm Central time (US)
- I am available for free consulting on any topic in this blog.
- Cybalounge and 3DWebWorldz (Orientation room)
- I will be in both places, so you may need to speak to get my attention.
- Web-worlds, 3D virtual worlds running in a browser. Summary
- And we can visit the Writer's Workshop on the Web
- Don't register -- enter as guest.
- Original text in this blog is CC By: unless specified public domain.
- Use as you please with attribution: link to the original.
- All images without attribution in this blog are CC0: public domain.
- Second Life, Linden, SLurl, and SL are trademarks of Linden Research Inc.
- Annotated screenshots made with Jing
- This blog is not affiliated with anything. Ads are from Google.
- Selby Evans in Kitely and hypergrid, Thinkerer Melville in Second Life.