Travel tips for the Hypergrid.
A DTA content page
Updated 1/29/2020
Bits of advice for travelling the Hypergrid. DTA content pages are assembled and written for use as Digicoach advice. This article is explicitly licensed Public Domain (CC0).
World Map for HG travel
Click image to enlarge
Click image to enlarge
- This page is developed to support the DTA and Digicoach.
- The Digital Teaching Assistant (DTA) for MUVES (virtual worlds): Summary
- A Digital Teaching Assistant (DTA) in MUVE (virtual world): What would it do?
- Using Viewer: Firestorm for OpenSimulator set to Viewer 5 (drop-down menus)
- Instructions are for Microsoft. Apple has slightly different names for keys
Key terms
- DTA content page
- Failure
- Hypergrid or HG
- HG address
- Inventory
- Invite
- Landmark
- Suitcase
- Teleport
- World Map
- Search on page: Ctrl+f opens search bar near the top.
*******************
Travel tips for the Hypergrid
The Hypergrid or HG
- The Hypergrid is a connection among independent grids that use OpenSimulator.
- The connection allows avatars to travel from their home grid to other grids.
- Travelers can take some possessions with them and get some things to take home.
- Travelers can make friends and join groups in other grids.
- Friends can send Instant messages (IMs) to friends on other grids.
- The system is not as reliable as ingrid actions but it usually works.
Hypergrid address:
- To go to a specific place on a grid:
- grid.kitely.com:8002:Serenity Island
- Put the HG address in the Find bar of the World Map, click Find: TP
- To open the world map: Ctrl+m
- To go to the welcome place on a grid.
- grid.kitely.com:8002
- The grid address is the first part of the place address, up to the colon.
- The HG address may not get you to your final destination.
- You may find teleports nearby, or you may have a Firestorm Hop.
- The Firestorm Hop only works within a grid.
- These addresses can be presented in ordinary text (blog, email)
- Inworld, landmarks are the best choice, but you have to collect them
Suitcase folder for hypergrid travel
- It's in your inventory: It carries what you want available on your travels.
- It gathers what you pick up on your travels.
- You can put exportable things into you suitcase.
- Your suitcase. Just what you need to travel the Hypergrid
Landmarks
- If you want to return to a place, take a landmark there.
- Firestorm: World (top menu)-Create landmark.
- Scenegate: Places (side menu) click the + sign
- People can give you landmarks directly or in notecards
- If you get a landmark in a notecard
- Landmarks are kept in your Places folder, your Inventory and your Suitcase.
- On the Hypergrid, a landmark will go into your Suitcase under landmarks.
- The Suitcase is a folder in your inventory.
- Copy landmarks in your Suitcase to your Inventory (landmark folder) for easier access.
- But leave a copy in your suitcase for use on the Hypergrid.
Failures on Hypergrid travel
- Don't accept one failure to teleport as lasting; try again in a few minutes.
- If the second try also fails, you have options:
- Try to go to the grid welcome place and use the grid World Map.
- Testing HG addresses and address forms. Failure is not forever
- The back button on your viewer normally returns you to the place you were.
- But maybe not on the HG.
Invited travel
- Experienced users can invite you to their location.
- IM a friend if there is one at the place are seeking and ask for teleport.
What is a DTA content page?
- DTA content pages are offered as possible content for instruction on using virtual worlds for education.
- The page is explicitly licensed Public Domain (CC0).
- That means anyone can use it as is or modified with or without credit to the source.
- Digicoach might send people to this page with specific search terms.
- Educators might put this page on their own site and send students there.
- Educators might use this text in their own version of Digicoach.
- These content pages will be revised as needed or as improvements are identified.
DTA articles
General
- A Digital Teaching Assistant (DTA) in MUVE (virtual world): What would it do?
- A digital teaching assistant (DTA) in a virtual world. Can it be done?
- Digital coaching is needed for the DTA: Do we have the technology for that?
- Online education, sure. But why a virtual campus? Why in a virtual world (MUVE)?
Development considerations
Possible services, education
- Digicoach can support collaborative homework and study sessions
- Digicoach can support homework in virtual worlds with JIT learning, immediate feedback
- Digicoach for project-management in self-managed teams: (Note: skills to be learned in doing these tasks)
- David Lee - Design Thinking in the Classroom: How-to for project-based learning
Possible services, virtual worlds
- Newcomer welcome coach (1): Basic skills needed promptly
- DTA content pages: The plan: Initial DTA content on the web here. Can be used from here or copied for use elsewhere.
- Firestorm settings for beginners. A DTA content page
New century education
- Once you hear lecture about swimming, you never forget what you learned about lectures. Talking is not teaching
- Just-In-Time (JIT) learning in virtual schools, maybe with DTA coaching. Language as an example
- Why a reading assignment is like a treasure hunt. And why it is not
- Suppose the real objective in school is to pass multiple-choice tests. Can a digital TA handle test-based learning?
*********************************************************
Visit me on the web
- Drop by my web offices Weekdays: 12:-12:30 pm Central time (US)
- I am available for free consulting on any topic in this blog.
- Cybalounge and 3DWebWorldz (Orientation room)
- I will be in both places, so you may need to speak to get my attention.
- Web-worlds, 3D virtual worlds running in a browser. Summary
- And we can visit the Writer's Workshop on the Web
- Don't register -- enter as guest.
************************
License
- Original text in this blog is CC By: unless specified public domain.
- Use as you please with attribution: link to the original.
- All images without attribution in this blog are CC0: public domain.
- Second Life, Linden, SLurl, and SL are trademarks of Linden Research Inc.
- Annotated screenshots made with Jing
- This blog is not affiliated with anything. Ads are from Google.
- Selby Evans in Kitely and hypergrid, Thinkerer Melville in Second Life.
No comments:
Post a Comment
Note: Only a member of this blog may post a comment.