Newcomer welcome coach for OpenSimulator.
Suggested design and text for JIT instructions to beginners.
Plan for providing Just-In-Time (JIT) instruction to beginners in OpenSimulator. This article is explicitly licensed Public Domain (CC0).
The Empty Classroom
They study on the web
"What do I do now?"
- That's usually the first reaction people have when they arrive in a virtual world.
- Educators want to get students past that point fast.
- We can give them written instructions:
- The Secret of the Instruction Manual If you want to keep a secret, put it in the instruction manual
- A DTA Welcome Coach can give JIT training just when the student needs it.
- Create the need for the instruction. Give the instruction. Have the learner practice.
- Just-In-Time (JIT) learning in virtual schools, with DTA coaching
- The Digital Teaching Assistant (DTA) for MUVES (virtual worlds): Summary
What do we need to create DTA welcome coach?
- List of basic skills to be taught.
- Brief instructions for each skill.
- Selection method to let learner chose what to learn next (or revisit).
- Situations in the welcome MUVE that create a need for each skill.
Basic skills for incoming learner
Needed promptly
- Read local chat and floating text
- Walk: turn, walk forward
- Interact with things: Sit, stand, click
- View control: Zoom, look around without moving your avatar.
Needed when others are present
- Communicate: Typed chat, voice, remote IM
- Interact with people: Identify, find, friend
Needed when avatar choice is offered
- Avatar: select, wear, adjust
- (Note: educators will not want beginning students to spend much time on this.)
Needed soon
- Notecard: get and read
- Landmark for your current location: Take and use
- Turn on local music/audio stream
- Find other rooms and teleport there.
Instructions for each basic skill
- This plan assumes a distributed coach in the form of multiple signs.
- Instructions for starting in OpenSimulator
- Instructions for using Firestorm, Viewer 5
- That viewer uses drop-down menus rather than the pie-chart form.
- This section covers only the basic skills. Others may be covered later.
Read local chat and floating text
- Sign: Click here to get starter information.
- Sign carries floating text: starter information.
- Sign should be clearly visible at arrival point.
- On click: sign delivers text in local chat:
- ----
- "One way you find out things is by reading local chat.
- It scrolls up on the lower left of your screen.
- To read it again, click the Nearby Chat button (bottom left).
- You can scroll the window that opens."
- ----
- "Things may also tell a little about themselves in floating text.
- You will see floating text on this sign.
- Other objects may have floating text--you have to get close before it will appear."
Walk: turn, walk forward
- Sign: Click here to find out how to walk
- Sign carries floating text: how to walk.
- Sign should be clearly visible at arrival point.
- On click: sign delivers text in local chat:
- ---
- "To walk forward, press the up arrow key on your keyboard.
- To turn in the direction you want to go, press a side-pointing arrow key.
- Other signs here give more instructions. Walk around to see what they say."
Interact with things: Sit, stand, click
- Sign: Click here to find out how to sit
- Sign carries floating text: how to sit.
- Sign should be at some distance from the arrival point.
- Next to the sign, put a seat with a sit script.(without optional poses).
- On click: sign delivers text in local chat:
- "To sit on something, right click it and click sit on the menu that drops down.
- Try that on the nearby seat."
View control: Zoom, look around without moving your avatar.
- Sign: If you are sitting, click here to find out how to look around easily.
- Sign caries floating text: Zoom and roam the camera.
- On click: sign delivers text in local chat:
- "Put the cursor on an interesting object. Hold down the Alt key.
- Note that the cursor changes to a rectangle.
- -
- Keep Alt down and roll the scroll wheel. One way zooms in.
- Keep the Alt down, press the left mouse button, and move the mouse.
- Note how the view changes. Practice to get a feel for the control you have.
- -
- With the Alt key down, press the left-pointing arrow. The view will circle around the object.
- -
- Release the mouse button and put the cursor on another object.
- With the Alt down, press the left mouse button and do the same things you just did.
- The effects will be similar, but now focused on the new object.
- These controls will save you a lot of walking, so practice them a bit now."
DTA articles
General
- A Digital Teaching Assistant (DTA) in MUVE (virtual world): What would it do?
- A digital teaching assistant (DTA) in a virtual world. Can it be done?
- Digital coaching is needed for the DTA: Do we have the technology for that?
- Online education, sure. But why a virtual campus? Why in a virtual world (MUVE)?
Development considerations
Possible services, education
Possible services, virtual worlds
- Newcomer welcome coach (1): Basic skills needed promptly
- DTA content pages: The plan: Initial DTA content on the web here. Can be used from here or copied for use elsewhere.
- Firestorm settings for beginners. A DTA content page
New century education
- Once you hear lecture about swimming, you never forget what you learned about lectures. Talking is not teaching
- Just-In-Time (JIT) learning in virtual schools, maybe with DTA coaching. Language as an example
- Why a reading assignment is like a treasure hunt. And why it is not
- Suppose the real objective in school is to pass multiple-choice tests. Can a digital TA handle test-based learning?
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Visit me on the web
- Drop by my web offices Weekdays: 12:-12:30 pm Central time (US)
- I am available for free consulting on any topic in this blog.
- Cybalounge and 3DWebWorldz (Orientation room)
- I will be in both places, so you may need to speak to get my attention.
- Web-worlds, 3D virtual worlds running in a browser. Summary
- And we can visit the Writer's Workshop on the Web
- Don't register -- enter as guest.
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License
- Original text in this blog is CC By: unless specified public domain.
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- Selby Evans in Kitely and hypergrid, Thinkerer Melville in Second Life.
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