Drag and Drop building in Cybalounge: Tutorial
Updated 2/18/2018
***************************
Updated 2/18/2018
Building in Cybalounge just got much easier. You can drag and drop things from your browser, desktop, or file folder onto the Cybalounge screen and into your Cybalounge world. That applies to web pages, images, videos and objects in COLLADA (DAE) files.
- CybaLOUNGE is a user-built 3D virtual world running in your browser
- Browser-viewer, progress and possibilities: Summary
- Cybalounge is ready for virtual worlders to use: Tutorials and suggestions
To use Drag and Drop building
- Be a registered user in Cybalounge.
- Be logged in with your password
- Be in a world where you have rez rights
- You have rez rights in your world.
- You probably have rez rights in a world where you are administrator.
- Click the crossed tools (bottom line) to enter the building state.
- (You may not need to do this, but success confirms your authority.)
- Another button you need to know about is reload page.
- That is the circling arrow (upper left).
- Items you drag into your world are stored in your inventory (except urls)
- Storing and handling objects, including complex objects
Drag and drop an image
- Best use a .jpg image. You can use a .png, but those are big.
- Stand your avatar where you want the image to go.
- Put your cursor on the file name, press the left mouse button, drag to the screen.
- The image will appear (to you) intersecting your avatar.
- (No avatar is harmed in this process--just walk away.)
- Other people may not see any change. They need to reload the page.
- To reload: Click the arrow circle, upper left (no relog, just reload).
- The image will be on a plane (2D primitive). You can move it if you know how:
- How to start building in Cybalounge
Drag and drop a web page
- Stand your avatar where you want the panel to go.
- In picking a place, keep in mind that the display has one useful side.
- (The other side appears in reverse.)
- Drag the url to the Cynbalounge screen.
- The url is in the address (top) bar of the page.
- Put cursor on the graphic at left, press and hold left button, drag.
- Again, other users may have to reload the page to see the web panel.
- The panel will be in the popup mode: a click on it will open a popup for reading.
- To set the panel to open in new tab, follow instructions here:
- HTML page prim: Put the web in your web-world
- In the future, there will probably be a land setting tol allow choice of open new tab.
- To move or remove the display click on it. (Crossed tools must be active.)
- To move it, click on attributes, and adjust the position.
- How to start building in Cybalounge
- To remove it, click on actions and click remove.
- Don't leave many web panels out.
- One limit established in my Cybalounge web-world: 8-12 web-pages.
- .
- When you work with web pages, things may get weird.
- The solution: you reload.
- (Extra: You can also drag a web link to your desktop this way)
Drag and drop videos
- Works with videos on YouTube. May work with videos on other sites: test first.
- Drag the url for the YouTube page onto the screen as with a web page (above).
- As with a web page, others may have to reload the page.
Drag and drop objects (COLLADA files)
- Drop the DAE zip file.
Drag & Drop documentation
The easiest way for bringing content into your virtual world is to use the drag & drop feature of the cybaLOUNGE platform. Internally this works like the upload of assets using the inventory manager, but in a much more convenient way.Assets you can drag and drop into CybaLOUNGE
- Image files (jpg and png format)
- Sound clips (mp3 format)
- Documents (pdf format)
- 3D Models (dae and json format)
- URLs
- Can you drop in an avatar? Not yet.
All assets you import in this way (except URLs) go into your inventory, where you can manage them like other assets.
- Inventory: Storing and handling objects, including complex objects
- Images are filed as textures, 3D models as objects, sounds as sounds, etc.
The drag and drop works the same for every type of content. Click the
file on your desktop or in your file manager (or the URL from your browser’s
address bar) and keep the mouse button down while dragging the asset into the
3D window of the virtual world. Images, textures, documents and models will
appear immediately (depending on the file size and the upload speed) at your
avatar’s current location.
NOTE:
The maximum size for content being imported (upload or drag&drop) is limited to 32MB at the moment. This value might change (increase or decrease) in the future.
The maximum size for content being imported (upload or drag&drop) is limited to 32MB at the moment. This value might change (increase or decrease) in the future.
NOTE:
The name of an asset must be unique. In order to work properly, every file name of an uploaded item can only be used once.
The name of an asset must be unique. In order to work properly, every file name of an uploaded item can only be used once.
Importing Textures and Images
Textures and images can be used for texturing primitive objects (cubes,
planes, spheres, cylinders, …). The imported texture is displayed on a plane
with the dimensions of 1 by 1 meter. You can change the scale of the plane if
the image is not supposed to be square (e.g. when importing photos or posters).
If you want to use the texture for other purposes, simply delete the
plane in the 3d view, the texture will remain in the inventory and can be used
as a material for all primitives.
NOTE:
Textures work best with dimensions as a power of 2, e.g. 256 by 256 pixels, 512 by 512 pixels or 1024 by 1024 pixels.
*********************************************Textures work best with dimensions as a power of 2, e.g. 256 by 256 pixels, 512 by 512 pixels or 1024 by 1024 pixels.
Related
Web-worlds in use
General
- What is Cybalounge? Where is it going?
- User-built web-worlds are here. Do they have a business model?
- Browser-viewer, progress and possibilities: Summary
- Web-world: Marketing. Selling your product in 3 dimensions
- Articles about web-worlds in this blog
Building in Cybalounge
Tutorials on building in Cybalounge
- Building a talk-show set in Cybalounge: Tutorial
- How to start building in Cybalounge, a roadmap for beginners
- Building: Textures, Colladas
- Building: Labels and signs
- Nonprofit web-world message board. What can we do with it?
- Building: Simple Primitives for your web-world
- Building: Coloring inside the prim lines
- Web-worlds: Cybalounge building: location settings
- Building. Combining primitives
- Building: Gluing a compound object, cloning and moving it
- Storing and handling objects, including complex objects
- Building a talk-show set in Cybalounge: Tutorial
- -
- Building in Cybalounge HTML page prim: Put the web in your web-world
- One limit established in my Cybalounge web-world: 8-12 web-pages
- Cybalounge build: put a video in your web-world
Use cases
- Talk show, presentation facilities available on the web
- Planning for a web report about virtual worlds
- Talk show, presentation facilities available on the web
- Want to find out about web-worlds? Drop by my place. I am a web-world welcomer
- The web show: a magazine from the virtual worlds
- Demo web-world for education and presentations
- Community onboarding for the virtual worlds: Using a web-world
- Web-world general rooms, the Eventorator Room
- Web-world use case: Conversational spoken English! Or other language
- Conferences, the web-world version
- Imagining the browser-viewer: wormhole connecting WWW to the virtual worlds
- Browser-viewer imaginary use case: Entertainment
- Viewer in Browser (VIB): Imaginary use case: communities
- VIB (browser-viewer) imaginary use case: Education
What's happening with the web-worlds?
- Community onboarding for the virtual worlds: Using a web-world
- A third web-world. Singer Girl markets her music academy
- Will I be able to move my OpenSim world to a web-world?
- How will web-worlds from OpenSim start? The reception room model
- Demand and the forking of virtual world uses. Ann Tree Prenyour comments
- cybaLOUNGE: A Virtual World in your Browser by Edward Tarber
- Early demo meeting in Cybalounge. Not your father's virtual world
- HGProjects and the OSHG initiative. A lot of progress. Summary, Fall 2016
Discussion
- Public service web-world by CybaLounge. Virtual worlders, this one is for us
- A proposal for a web-world to support nonprofits in virtual worlds
- Marcus Milne talks about his worlds on the web
- Mal Burns show, 10/9/2016. The OSHG project. Don Smith and Selby Evans
**********************************************************************************
License
- Original text in this blog is CC By: unless specified public domain
- Use as you please with attribution: link to the original.
- All images without attribution in this blog are CC0: public domain.
*********************************
- My web office: Cybalounge.
- Don't register -- enter as guest. If you don't see me:
- Click the pointed pushpin on the bottom line
- See if I am in Selby's room.
- My office times: Weekdays: 12: -12:30 Central time (US)
- Maybe weekends, too. Other times by appointment.
- Thinkerer Melville in Second Life, Selby Evans in Kitely
- A web page you can walk into
- Try a browser-based virtual world
- Cybalounge is ready for virtual worlders to use: Tutorials and suggestions
- My web office: Cybalounge.
- Don't register -- enter as guest. If you don't see me:
- Click the pointed pushpin on the bottom line
- See if I am in Selby's room.
- My office times: Weekdays: 12: -12:30 Central time (US)
- Maybe weekends, too. Other times by appointment.
- Thinkerer Melville in Second Life, Selby Evans in Kitely
- A web page you can walk into
- Try a browser-based virtual world
- Cybalounge is ready for virtual worlders to use: Tutorials and suggestions
No comments:
Post a Comment
Note: Only a member of this blog may post a comment.