Convergence:
OpenSim and web-worlds
How OpenSim and web-worlds are coming together to produce a better user experience in both places.
Starting place writer's workshop
- How to put an interactive story in a 3D web page on 3DWebWorldz
- It started as an OAR file in OpenSim
- Was converted to web-world use with Convoar.
- So it is much the same in Nara's Nook and in 3DWebWorldz
Convergence elements
- Share social media
- Share events
- Gateway
- OARS
- Same avatars
- Shared local chat
- Shared voice
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OpenSim and web-worlds converge
Share social media
- Social media are for communities, not grids. web pages, or physical addresses.
- Social media includes them all and talks about them all.
- Shared experience in social media promotes both OpenSIm and web-worlds.
Share events in OpenSim and web-worlds
Gateway: Use a web-world to promote a grid
- Web-worlds as gateway to OpenSimulator
- Bringing OpenSim and web-worlds together: Web-world on the landing page
Copy an OpenSim region to a web-world
- Oars transferred from OpenSim to 3DWebWorldz
- Importing OAR files from OpenSim to Web Worlds: Convoar
Have the same avatars in OpenSim and web-worlds
- Can be (has been) done as a custom job by a skilled avatar creator.
Shared local chat
- Has been done between 3DWebWorldz and OpenSim.life
Shared voice
- Low tech: A web-world can run at the same time as OpenSim.
- We can hear voice from both places and talk in the one we choose.
- Alternative: we all use Discord.
Why both?
- Complementary characteristics
- Web-worlds: Easy access, low cost equipment, no installation
- OpenSim: More powerful scripting, more of everything.
- Web-worlds can show people what 3D places are like.
- Web-worlds can build a web community that uses 3D.
- Web-worlds can help people get into OpenSim.
Web-worlds: background
- 3DWebWorldz
- CybaLOUNGE
- You can visit either of these as a guest, without registering.
- Web-worlds, 3D virtual worlds running in a browser. Summary
- 3DWW is social VW. How to start
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