The metaverse in your browser.
Field Trip to a browser based virtual world.
You can go there now!
On your computer screen. Desktop, laptop, Chromebook, tablet -- anything that will run a browser. No waiting-- go there now.
On your computer screen. Desktop, laptop, Chromebook, tablet -- anything that will run a browser. No waiting-- go there now.
A video look at our literary life in the metaverse.
Library services are much more than books. You need librarians.
Videos of tours in Second Life, a division of the metaverse.
Design for projects using video instruction and teamwork either in person or online
Dieter Heyne (Avatar: Edward Tarber) discusses learning during lockdown. Examples: 3 groups of master students learning during lockdown.
Watch a real meeting about how the metaverse can support meetings
In preparing video instruction, think like a designer of video games. Plan the motivation as well as the content.
Some virtual worlds let users build things and provide tools to make building easy. Additional building resources are provided on markets.
A plan for using the metaverse for active learning online.
"Active learning" means you participate, collaborate with others, and apply concepts to the real world. It requires hard mental effort but leads to better retention and an understanding of the material that can be transferred to other situations. To explain how to apply Active Learning in classrooms, we collaborated with Professor Carl Wieman, a Nobel Prize winning physicist, who researches and champions the approach.
Why and how to enter a long established part of the metaverse.
In user-built virtual worlds, you can create things for your students to read.
A video about how to sound like you know what you are talking about.
Science Fiction Read-aloud in the Holodeck. Another thing we do in the metaverse.