Second Life: from the beginnings of the metaverse.
Full of people working together.
Not a game, but a place for people to talk and work together.
Instructions on how to start.
Why and how to enter a long established part of the metaverse.
- Watch on YouTube
- How To Get Started in Second Life - New User Tutorial
- Visit https://www.secondlife.com to get started!
Second life is a people place
- You can find people if you know how to look:
- Open the world map and look for clusters of green dots.
- You can chat with people in text or talk in voice.
- You can own a place of your own and invite friends over for entertainment.
- You can provide music or videos.
- You can have a dance floor (avatars use dance animations}.
- You can teach a class.
- Or look for more ideas in the articles cited after the break
Related
- Metaverse Libraries: Communities as Resources Part 1
- Hobbies: Model railroads in Second Life.
- Web accessed learning Communities in Virtual Worlds--Thanks to Beth Ghostraven
- Localized Learning Communities in Virtual Worlds--Thanks to Beth Ghostraven
- Conference RECONNAISSANCE Opens March 18, 2021 in Second Life®
- VWBPE2021: Immersive learning: Social, experiential, and practical online. March 03 to April 05
- Second Life Seventeenth Birthday. Nonprofit Commons, Phoenix Artists Collaboration, Inspiration Island
- Symbolic Modeling (SymMod): a discovery and learning approach. A training course in a virtual world
- The Dickens Project Returns to Second Life December 1, 2019*
- DanCoyote’s 12-Year Retrospective Exhibition
- Seanchai Library Celebrates a Decade of Stories with "Volume 10"
- An online meeting about online teaching in an online PLC. Plans for teaching in Second Life during the 20-21 academic year.
- Artist statement [MFA Thesis] (Filmed in Second Life)
- Digital teamwork. Real work in virtual environments. Project-based learning needs project reporting. Here are the videos.
- Inspiration Island: Virtual Worlds are about people. A visit and some featured activities.
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License
- Original text in this blog is CC By: unless specified public domain.
- Use as you please with attribution: link to the original.
- All images without attribution in this blog are CC0: public domain.
- Second Life, Linden, SLurl, and SL are trademarks of Linden Research Inc.
- Screenshots from ShareX
- This blog is not affiliated with anything. Ads are from Google
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