Monday, September 14, 2020

2020 #VWEDU: VWBPE: Virtual Worlds and Social Justice: An Impact and Civic Engagement Agenda.

Virtual Worlds and Social Justice: 
An Impact and Civic Engagement Agenda
Virtual Worlds Best Practices in Eduction
The current public health crisis has  brought about a rapid ‘revolution’ that many commentators have been evangelising about for some time. In many cases however it has resulted in a form of ‘remote teaching’, not online pedagogy. Indeed, a key question for all of us in education once this crisis is ‘over’, what will be the legacy of this ‘exodus to online education?’ 

Introduction: Heike Philp / Gwen Gwasi

Michael Thomas is a Professor of Education with a focus on digital learning, social justice, social mobility and the student experience. I’m a Principal Fellow of the HEA and hold two PhDs, one from the Newcastle University and a second from Lancaster University. He has studied for an MBA in Educational Management at the University of Leicester, M.Ed at Manchester University, an MA at Newcastle University and change leadership at Cornell University. He has worked at eight universities in Germany, Japan and the UK, from ancient, to Russell Group to modern, and led large, multinational research groups and project teams.

Virtual Worlds Best Practices in Education

VWVPE 2020

VWBPE 2019

VWBPE 2014

VWBPE  2013

      VWBPE 2012

      VWBPE  2011 

              Advantages of online education

              • No buildings needed.
              • No transportation needed
              • A wide selection of instructional methods can be available to any student.
              • Some instruction can be handled by software at very low cost.

              Visit me on the web

              • Drop by my web offices Weekdays: 12:-12:30 pm Central time (US)
              • I am available for free consulting on any topic in this blog.
              • Cybalounge and 3DWebWorldz (Orientation room)
              • I will be in both places, so you may need to speak to get my attention.
              • Web-worlds, 3D virtual worlds running in a browser. Summary
              • And we can visit the Writer's Workshop on the Web
              • Don't register -- enter as guest.  


              • Original text in this blog is CC By: unless specified public domain.
              • Use as you please with attribution: link to the original.
              • All images without attribution in this blog are CC0: public domain.
              • Screenshots from ShareX
              • Second LifeLindenSLurl, and SL are trademarks of Linden Research Inc.
              • Annotated screenshots made with Techsmith Capture
              • This blog is not affiliated with anything.   Ads are from Google.
              • Selby Evans in Kitely and Hypergrid, Thinkerer Melville in Second Life.

              No comments:

              Post a Comment

              Note: Only a member of this blog may post a comment.