Friday, March 15, 2019

2019 EDU: VWBPE 2019 announces its program, running from March 23 to April 19. Internet conferences get longer.

VWBPE 2019 announces its program, 
running from March 23 to April 19.
Internet conferences get longer.
Announcing the expanded VWBPE 2019 conference program as it adapts to the affordances of the virtual world and comes to resemble a mini--MOOK.  
VWBPE 2019 announces its program


The VWBPE Conference 

  • I list the pre- and post-conference events to show the breadth of the offerings.
  • For details see  the VWBPE 2019 Program

Pre-conference events

  • Storming the Bastille: A Look at the French Revolution  March 23
  • The Design of Virtual Reality Art Galleries March 24
  • VCARA: Participate. Educate. Innovate March 25
  • The Adventures of Floridiana Jones March 28 
  • The Queen’s Heroes in the Five Kingdoms April 1
  • You have been recruited to join The Agency! April 2

The conference 

Post-conference events

  • German Reform Education : Past and Present @ German Reform Education Apr 7 
  • Woolston-Steen Theological Seminary Virtual Ritual @ Sacred Cauldron in SL Apr 8 
  • Hunt Adventure: Escape the Vikings! @ Escape the Vikings Apr 9 
  • GUINEVERE Island in OpenSim @ GUINEVERE Island in OpenSim Apr 10 
  • CVL Presents: Hypergrid Resources Library Poker Run! @ CVL Hypergrid Library in Kitely Apr 12 
  • Creative Expression at CVL’s Music Library @ CVL's Music Library in SL Apr 13 
  • CERTsimulator: Community Emergency Response Team Basic Training @ CERTsimulator in Sinespace Apr 14 
  • Digital Citizens around a Community Drum @ Digital Citizens Around a Community Drum Apr 15 
  • Operation AVATAR and Snoozeum @ Operation Avatar in SL Apr 17 
  • Digital Citizenship Museum in Kitely @ Digital Citizenship Museum in Kitely Apr 19 

Community Virtual Library/VWBPE events

Past VWBPE conferences

VWBPE 2014

VWBPE  2013

      VWBPE 2012

      VWBPE  2011 

      About VWBPE

      Virtual Worlds Best Practices in Education is a global grass-roots community event focusing on education in immersive virtual environments. This open conference is organized by the Second Life community to provide an opportunity to showcase the learning that takes place using virtual worlds. Everyone is encouraged to present, attend and take part in this discussion of collaborative deeper learning and co-presence in virtual worlds and games.

      The extended conference or the mini-MOOC

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