Tuesday, August 28, 2018

2018 EDU: Web-worlds, MOOCs, and online conferences. Learning centers on the web


Web-worlds, MOOCs, 
and online conferences:  
Learning centers on the web

A Mooc in your browser.  That's what are doing now.  Here we show examples of classes presented in 3D places running in web pages.  Low cost, easy access.  A classroom, museum, and/or field trip, all without leaving home.   
ACRL Virtual World interest group
  • A meeting in CybaLOUNGE
  • I will have a VWMOOC meeting in CybaLOUNGE
  • at 10:00 am Pacific time on Wed. Aug. 29 
  • Everyone is welcome.
  • Everyone with a browser can come in.
 Writer's group meeting 
in 3DWebWorldz

Two Web worlds in public beta

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More after the break
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Metaverse events, recent and upcoming

Metaverse places and activities

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Key starter information for CybaLOUNGE


  • As guest, enter a name and pick an avatar
  • Click on the screen to enter 3D.
  • To move forward, press and release your up arrow key.  
  • Don't hold the key down till you see how far a quick press moves you.
  • Use the left or right arrow to turn.  
  • To sit, click on the pose ball in a chair. 
  • To stand click STOP AMINATION (Upper right).
  • To talk, click the mic graphic (bottom line)
  • Signs may open a web page on click

Backstory

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Web-Based Virtual Worlds in Education: CybaLOUNGE

Organizing collaboration for 400 students in a web-based virtual learning environment. Setting up a “synthetic” college.

Example

The Web Report: Educator Edition: 
Virtual Libraries and digital smarts
Produced by Valerie Hill, an editor of the Web Report: Educator Edition

February edition of Web Report: Educators.  The potential of virtual libraries; the development of digital smarts: Community Virtual Library (in Second Life) moves to Cookie Island; online communities need libraries.

Advantages of the MOOC-online model.

  • MOOCmassive open online course 
  • MOOCs and online conferences expand the distribution of knowledge.
  • Because they are online, they also expand the format possibilities.
  • They don't concentrate people in a space.
  • So they don't have to find a space.
  • They use technology to bring people together from anywhere at any time.
  • So they can schedule events to fit the needs of people.
  • They can schedule events to present new knowledge when it comes available.
  • Monthly, not just once a year.
  • And people can attend monthly or weekly 
  • Because the event is on a computer they use daily.
  • No travel, no budget approvals, no extra time, maybe 20 seconds to load the page.

Advantages of the web-world model

  • A web-world runs on any computer, including Chromebooks and tablets.
  • It only needs a browser.  Nothing to download or install.
  • Supplementary material can be provided in additional web pages.
  • Presentations can be streamed on the web to an unlimited audience.

The problem with special software

  • When I tried to go to a meeting, I found I had to install special software to get in.
  • I am reluctant to install software using a link given to me by a source I don't know.
  • But I did start the process, expecting to get a download that I could check.  
  • Instead, I got an "installation failed" message.  
  • So I gave up.  
  • That's a lesson in how to lose participants.

How to get wide distribution

  • Deliver the presentations via live stream on YouTube
  • Capture the videos and make them available for later study.
  • YouTube will report the number of views if you need an audience count.
  • YouTube charges nothing; the only cost is video capture.

Related

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License

  • Original text in this blog is CC By: unless specified public domain
  • Use as you please with attribution: link to the original.
  • All images without attribution in this blog are CC0: public domain.
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Drop by my web office Weekdays: 12:-12:30 Central time  (US) 

Videos from virtual worlds

News and Notes

Metaverse beginner help

      Articles in this blog

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          • For more, follow Selby Evans in Google+
          • Annotated screenshots made with Jing
          • Second LifeLindenSLurl, and SL are trademarks of Linden Research Inc. 
          • This blog is not affiliated with anything.   Ads are from Google.
          • Selby Evans in Kitely, Thinkerer Melville in Second Life
          • Lauren is funny
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