Monday, June 1, 2020

2020 #VWEDU: Digital teamwork. Real work in virtual environments. Project-based learning needs project reporting. Here are the videos.


Digital teamwork.   
Real work in virtual environments.
Project-based learning needs project reporting.   
Here are the videos.

The end of a project-based class can be: present and preserve the results for the students to keep in their portfolios.  In a digital environment, video capture is easy.  

Twelve weeks after we began the module it is now time to see your Team Project presentations. Sitearm Madonna joined us to record the presentations, along with Locks Aichi and Wisdomseeker who came to support you. Each team presented their project which was followed by some comments from the floor. 

After the break: 

  • Closing remarks
  • Project background
  • About John O'Connor
  • Student blogs
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The project

The project is part of the award winning elective module ‘Virtual Environments: Is one life enough?’ offered by Technological University Dublin (TU Dublin) since 2009. It is taken by undergraduate students in the Dublin School of Creative Arts as part of the Optional Module Programme. 
It was originally delivered in partnership with Dublin Virtually Live in Second Life to TU Dublin students and others from around the Real World and Second Life. From 2014 to 2016 it was offered jointly with University of Akron (UA) in collaboration with Dudley Turner, Dean of the College of Creative and Professional Arts. 
The module won the Jennifer Burke Award for Innovation in Teaching and Learning in 2010, a national award made by the Irish Learning Technology Association and Dublin City University. In January 2012 it won the Learning Without Frontiers Award in London in the Further and Higher Education Innovation category. 
The module is delivered by John O’Connor (Acuppa Tae) from the College of Arts and Tourism. All classes are held entirely in Second Life: in TU Dublin’s campus and other locations in Second Life.

About John O’Connor

A design graduate specialising in visual communication John has experience in advertising, design and television in Ireland and the UK. He was one of the founders of the graphic design company Information Design in 1985 and also served as Art Director of the journal Film Ireland during the late nineteen eighties and early nineties. 
John has been actively involved in the development of the design industry in Ireland and has sat on the council of the Institute of Designers in Ireland (IDI) and the committee of the Institute of Creative Advertising and Design (ICAD) was a founding member and honorary secretary of Design Business Ireland and served on the boards of Design Ireland and Irish Design 2015. He currently serves on the board of the Design and Crafts Council of Ireland. 
In 1994 he joined TU Dublin as a lecturer in the Department of Print and Digital Media, going on to become Head of the the Dublin School of Creative Arts in 1998. He took on his current role in 2012. 
John’s interests include typography, access to education and digital media. Visit John’s website.

Student blogs 2020 Spring semester


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License

  • Original text in this blog is CC By: unless specified public domain.
  • Use as you please with attribution: link to the original.
  • All images without attribution in this blog are CC0: public domain.
  • Second LifeLindenSLurl, and SL are trademarks of Linden Research Inc.
  • Annotated screenshots made with Jing
  • This blog is not affiliated with anything.   Ads are from Google.
  • Selby Evans in Kitely and Hypergrid, Thinkerer Melville in Second Life.

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