Gamification as Discipline
for Instructional Design
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http://en.wikipedia.org/wiki/Instructional_design
for Instructional Design
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Instructional Design (also called Instructional Systems Design (ISD)) is the practice of maximizing the effectiveness, efficiency and appeal of instruction and other learning experiences. The process consists broadly of determining the current state and needs of the learner, defining the end goal of instruction, and creating some "intervention" to assist in the transition. -The outcome of this instruction may be directly observable and scientifically measured or completely hidden and assumed. ... There are many instructional design models but many are based on the ADDIE model with the five phases: 1) analysis, 2) design, 3) development, 4) implementation, and 5) evaluation. As a field, instructional design is historically and traditionally rooted in cognitive and behavioral psychology.-
http://en.wikipedia.org/wiki/Instructional_design
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