Myth: "Online learning lacks social experience."
Here are a few reports that serve as mythbusters.
With videos showing social activities.
Virtual worlds as platforms for social interaction.
- Watch on YouTube
- CVL shares a podcast to introduce the Nonprofit Commons Board in Second Life- a collaborative network of virtual world communities
- It is entirely a matter of the platform.
- Traditional, flat page platforms are not designed to social interaction.
- Educators knowing only these old platforms may think that is all of online learning
- But another population of educators lives in virtual worlds.
- Virtual worlds are made of social interaction.
- Mostly we go there for social interaction.
- Actually, we use avatars as digital representations.
- But we talk, present displays, exchange documents--
- we do all of the mentionable things that educators do in a PLC.
- Virtual worlds are about people. Communities, communication, shared goals.
Social experience online
- Immersive learning: Social, experiential, and practical online.
- Charles Dickens and his Victorian times. The Dickens Project in 3DWebWorldz. English literature and history on the web.
- Using Browser Based Virtual Environments As a gateway to get people familiar with virtual worlds. Virtual worlds as social experiences.
- OpenSim Community Conference: a real conference in a virtual world. No COVID worries, no cost, no travel time, no hanky-panky. Just people getting together to learn about OpenSimulator and its uses.
- Social 3D and all that other stuff (VR, Virtual Worlds, etc)
- Virtual Worlds: A practice field for social media and public relations people.
- Use social 3D on the web: what you need to know.
- Social VR: The Next Big Thing that virtual worlders have enjoyed for years
Professional learning community
- Social for professionals
- More professional benefits from our online PLC. That's a professional learning community. It has knowledge and resources. It needs organization
- An expertise database for an online PLC (Professional Learning Community) . Online makes a big community. Big needs a database
- Online PLC: Professional Learning Community. Online is closer than next door. And don't underestimate the flat web.
- Do we have a professional learning community (PLC) in the virtual worlds (MUVEs)?
- Organizing our online PLC. Virtual Worlds Education Consortium (VWEC). Affiliated groups, wider networking and knowledge sharing
- Era of the entrepreneurial educator. The unbundling of education opens the gate for entrepreneurs.
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Visit me on the web
- Drop by my web offices Weekdays: 12:-12:30 pm Central time (US)
- I am available for free consulting on any topic in this blog.
- Cybalounge and 3DWebWorldz (Orientation room)
- I will be in both places, so you may need to speak to get my attention.
- Web-worlds, 3D virtual worlds running in a browser. Summary
- And we can visit the Writer's Workshop on the Web
- Don't register -- enter as guest.
- Due to medical issues, I cannot promise to be there. But I will try.
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License
- Original text in this blog is CC By: unless specified public domain.
- Use as you please with attribution: link to the original.
- All images without attribution in this blog are CC0: public domain.
- Screenshots from ShareX
- Second Life, Linden, SLurl, and SL are trademarks of Linden Research Inc.
- Annotated screenshots made with Techsmith Capture
- This blog is not affiliated with anything. Ads are from Google.
- Selby Evans in Kitely and Hypergrid, Thinkerer Melville in Second Life.
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