The writer's colony at Nara's Nook needs
writers to test a story-exercise
A writer's workshop under development now has one major element ready for initial evaluation. Here the developers invite writers to try out the story-exercise feature and provide evaluation.
#virtualworld #MUVE #interactivestory
Writer's Swamp
Evaluators: Go there any time
- HG address:
- world.narasnook.com:8900:Dark Manor
- Put the HG address in the Find bar of the World Map. Click Find, TP
- As you arrive at the Writer's Swamp, look around for a large box.
- Click the box for starting instructions.
- From there, start the story and explore around the mansion.
Story-exercise
Objective
- Create an interactive experience in a MUVE (virtual world) to give users practice in generating story scenarios.
Method
- Create a serialized story in which each episode stimulates the visitor to imagine what comes next.
- Ensure that each episode makes the visitor want to see what comes next.
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Swamp:
Instructions and the first note
Details for OpenSim places
- OAR files are imported into Nara's Nook and made available to the public.
- A story is told in notecards placed around the MUVEs (sims).
- The notecards are easily found and carry a significant part of the story.
- A notecard carries a note from a character, a scene with dialog, or narrative exposition.
- The visitor must supply part of the story by inference.
- Each notecard advances the story and keeps the visitor interested.
- The notecards are placed to be found in a sequence that roughly fits the story.
- Occasionally the visitor must solve a puzzle to continue the
Questions for evaluators
- Did all the notecards fit together to make a story?
- Did the notecard episodes keep your interest? Which ones were the weakest?
- Do you have any suggestions to improve the story? What?
- Did you find all the notecards you needed to follow the story? Any suggestions?
- Were the puzzles of suitable difficulty for you? If not, do you have recommendations?
- Did the puzzles work as you expected? If not, where did they fail?
- Did you think of other scenarios as you went through the story?
- What else should we be asking?
How to give an evaluation
- Leave a comment in the comment section at the bottom of this article
Related
- The developing writer's workshop in 3DWebWorldz: Video conversations
- An interactive, social 3D writer's workshop in a browser. And how to mix workshop with interactive fiction.
- Writers of Greyville: Story seeds: The last werewolf of Blanken, Part 1
- Writers of Greyville: Story seeds: The last werewolf of Blanken, part 2
- Writers of Nara's Nook: Story seeds: The last werewolf of Blanken, part 3
TBD projects
- These projects have emerged from evaluations.
- Renumber the notecards so it is easy for visitors to put them in order.
- Mark each notecard to show the story element it represents.
- Add NPCs and PMAC features to illustrate story-telling in a MUVE (virtual world).
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