Friday, September 15, 2017

2017 WW: One limit established in my Cybalounge web-world: 8-12 web-pages

One limit established in my Cybalounge web-world:
8-12 web-pages
A web world gets enough memory from the Chrome browser to load about 8-12 web pages, depending on how big the pages are.  That is quite enough to support multiple web-walk presentations, if not all are loaded at the same time. 
Tutorial walk
Click image to enlarge
  • The posters are web pages.
  • The visitor can click on one and get an inworld inset to read.

Use-testing starts to set load limits in Cybalounge.

  • In my world I put out a number of panels showing web-pages.  
  • Building in Cybalounge HTML page prim: Put the web in your web-world
  • I found that the world got erratic on editing at around 10-12 pages.  
  • Dieter (the designer) found that I had run out of space.
  • (The browser sets a space limit on a page.)
  • These are pages from my blog and each has several images.
  • Smaller pages would probably allow more pages.  
  • But this gives an idea of the limit for displaying web pages in this way.
  • The total now is 9 posters (counting my Bulletin Board at the entry point).
  • There is also a video panel, but that probably does not use much memory.
  • Cybalounge now has a better way to bring web pages into its web-worlds.
  • Another tutorial about that coming soon.  
More after the break

Metaverse events, recent and upcoming 


My web-walk and its limits

  • I am setting up my web-world in Cybalounge with tutorials.
  • "Building in Cybalounge"
  • People can walk along and read the pages in a my recommended sequence.
  • The pages are (mostly) articles in my blog, Virtual Outworlding
  • I can present it as a class lecture if people want.  
  • The class walks along and I give an introduction to each page.
  • Or they can read it in advance and I answer questions on the walk.
  • This is a practice I have developed in virtual worlds.
  • And I am happy to find that Cybalounge is set up to accommodate it.

What to do?

  • It is not necessary or desirable to load all the pages on loading the web-world.
  • You can only read those nearest you.  
  • And loading all pages makes the opening slow. 
  • Most virtual world viewers are loading only 3 or 5 pages at once.  
  • And only when they are being displayed by the viewer
  • Probably Cybalounge will be revised to do something like that also.  
  • Or the object could be adjusted to load on click.  
  • In that case proximity would probably be used to retain the display.
  • And the display memory would be released when the avatar is, say, 15 meters away.
  • Cybalounge now has a better way to bring web pages into its web-worlds.
  • You will be surprised.  

Any work-around? 

  • I can take the object into inventory.  
  • (I took some--that works.)
  • I could keep lots of the web-page objects in inventory.
  • And rez them when needed.  
  • Or I could put out web-senders that open a separate web-page.
  • I don't find an object specifically for that, but the HTML object has the code.
  • But sending visitors to another web page seems unsuited to a virtual world.
  • It would be simpler to send them to a prepared web page on my blog.
  • It could carry all the links.  
  • Stay tuned for the easy solution recently introduced in Cyballounge.

Use the instructions on the web?

  • They are already there.  I could make a single page with links to all of them.
  • Links in my recommended order, with the commentary I would put in a lecture.
  • People could go through it at any time.  
  • But they couldn't get prompt answers to their questions.  
  • In a Cybalounge web-world meeting, they could get answers quickly.
  • And more, they could try them out in their own web-world if they wanted.

For now

  • I won't put any more web posters in my world for now.  
  • I will post more tutorials in my blog and use another way to offer them in Cybalounge.  
  • The basic building tutorials are already out.  
  • Additional tutorials will all be advanced, so might not need to be in the web-world. 

Visit my web office: My web times

Web-worlds in use





  • Original text in this blog is CC By: unless specified public domain
  • Use as you please with attribution: link to the original.
  • All images without attribution in this blog are CC0: public domain.

Entertainment in virtual worlds

News and Notes

HG links-- depending on your interests 

Communities in the virtual worlds

Radio in the virtual worlds

Metaverse beginner help

The Hypergrid WIP Show

  • The Hypergrid WIP is a one hour "show & tell" of works in progress. 
  • Everyone is invited.  Building, scripting, entertainment-- whatever you are working on.
  • Selby may capture video of presentations in voice, for posting on YouTube.
  • The WIP show normally meets on 2 Sundays a month at 12 pm California time.
  • The show meets at the Pandora location on the second Sunday 
  • But will not meet in the summer.
  • And at Cookie II on the fourth Sunday.  
  • To keep up with the WIP meetings, join the Kitely group, Work in progress.
  • We can go to your place if there is time.

Next WIP meeting

    • Sunday September 25, noon SLT (California) time
    • Cookie II location (fourth Sunday of the month)
    • HG address below: paste into the World Map next to Find. Click Find, TP
    • II 
    • In Kitely, put Cookie II into the find bar of the world map. 
    • Suspended for Summer: Pandora Location: (second Sunday of the month)
    • Pandora allows presenters to run high threat OSSL functions.
    • Put the line above in your World Map next to Find.  Click FindTP
    • At Narasnook, use World Map to search for Pandora

            Previous Articles from the WIP show 


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