Rapid prototyping for an entertainment park,
Mike Mchugh
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In a user-built virtual world, you can install buildings in as much detail as you want. For an overall view of an entertainment park, you would probably build an exterior view in which each building would be an intact unit. That way you could pick up a building and move it around to try various sight-lines and access routes. A building interior ---
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In a user-built virtual world, you have an avatar that can walk around in the virtual world. You can get a sight-line from any point. Thus you can not only see the route from one building to another, but check the sight-line to see if that route is visually evident to the visitor.
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You can also change the time of day (to night, afternoon, and morning). Thus you can evaluate visibility, prominence and impression under various lighting conditions. You have virtual lighting, of course, so you can you can test various lighting configurations for their effect on the appearance at night.
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And for publicity, you can take stills or videos in your virtual world. For examples, see here
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Mike Mchugh
Mike Mchugh has a goal for his project: "Rapidly develop designs and concepts in a virtual environment to speed up the design and creative work flow for a fast paced real world entertainment development project under construction." This is rapid prototyping on a huge scale.
- Watch on YouTube
- Kahramaa Awareness Park opens
- VR Projects: Virtual Production Studio Client: R&S Production Services Inc.
- (More after the break, scroll down!)
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- In a virtual world, your deodorant never fails.
Rapid prototyping
Rapid prototyping is a group of techniques used to quickly fabricate a scale model of a physical part or assembly using three-dimensional computer aided design (CAD) data.[ Construction of the part or assembly is usually done using 3D printing or "additive layer manufacturing" technology. --WikipediaThis description is good as far as it goes, but my reaction is "These people think too small." Rapid prototyping is not limited to machine parts. It can be done with things as big as entertainment parks and malls. You wouldn't use CAD for that, of course. You are not interested in a micrometer fit. You are interested in things like appearance, sight-lines, and ease of access. You can prototype that in a user-built virtual world.
What does "user-built" mean?
User-built virtual worlds have tools that let users build things and rework things right there in the virtual world. Such worlds also have arrangements that let people rent virtual space where they can build things and leave them as long as they please. (Renting space or otherwise hosting builds is the main way hosts such as Second Life, Kitely, and Digiworldz make money.)What is special about a user-built virtual world?
It is a tool for building in 3D graphics while you and your collaborators are looking at the virtual world you are building--looking at it from within that world. When you build or rearrange objects, everyone can see and evaluate the results immediately--and from any angle. Your collaborators can be anywhere in the "real" world, of course.
-In a user-built virtual world, you can install buildings in as much detail as you want. For an overall view of an entertainment park, you would probably build an exterior view in which each building would be an intact unit. That way you could pick up a building and move it around to try various sight-lines and access routes. A building interior ---
-
In a user-built virtual world, you have an avatar that can walk around in the virtual world. You can get a sight-line from any point. Thus you can not only see the route from one building to another, but check the sight-line to see if that route is visually evident to the visitor.
-
You can also change the time of day (to night, afternoon, and morning). Thus you can evaluate visibility, prominence and impression under various lighting conditions. You have virtual lighting, of course, so you can you can test various lighting configurations for their effect on the appearance at night.
-
And for publicity, you can take stills or videos in your virtual world. For examples, see here
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Collaborating and helping teams achieve their project goals using some fun technologies is very enjoyable to me. My virtual production studio is totally scalable depending on your project. I would be happy to discuss your project and help you discover the "FUN" and "Savings" in a global creative team design experience. Travel is not always an option in real life but in my virtual world you can meet , dream and create together from all points on the globe simultaneously.
Please feel free to contact me at my office in my virtual world by phone or email.Mike Mchugh
- Virtual Production Studios
- http://www.freelanced.com/williammichaelmchugh
- You can also reach Mike Mchugh in Kitely (Ctrl f gets the Kitely search panel).
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Related
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- Kansas to Cairo
- The Kansas To Cairo Project Part #2
- Virtual reality can really transform business--CNN
- Documentary Captures the Potential of Architectural Education and Collaboration in a Virtual Environment
- Building and real estate commercials? Are you as smart as a 6th grader?
- Virtual worlds for business and research. Real estate, models, estates, interiors, architects, interior decorators.
- Gardens and homes. The decorator story. And how it could become a business.
- Owning a home in Second Life
- Gardens, Landscapes in virtual worlds Real-time garden planning (13 minutes). RezMela™
- Promoting a decorating service with Social Media. HGProject
- Trying on houses in Second Life
- Architecture: Would you buy this house?
License
- Original text in this blog is CC By: unless specified public domain
- Use as you please with attribution: link to the original.
- All images without attribution in this blog are CC0: public domain.
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News and Notes
HG links-- depending on your interests
- About education
- About art
- Dinosaur
- Sailing in virtual worlds
- About Videos
- Sights of the virtual worlds
- People of the virtual worlds
- About business
- The incomplete works of Ann Tree Prenyour
- Outworldz One-Click Hypergrid (Install your own HG)
- Binder's OSWorlds Stats and Status (past week)
- Google Calendar tutorial (Used for notices of HG events)
- Hypergrid Tour 2016-01-- 167 virtual worlds
- Events on the Hypergrid: HYPEvents
- Entertainment on the Hypergrid, a G+ community
- HYPERGRID EVENTS
- Hypergrid Destinations
- Hypergrid-related articles in this blog
- About education
- About art
- Dinosaur
- Sailing in virtual worlds
- About Videos
- Sights of the virtual worlds
- People of the virtual worlds
- About business
- The incomplete works of Ann Tree Prenyour
- Outworldz One-Click Hypergrid (Install your own HG)
- Binder's OSWorlds Stats and Status (past week)
- Google Calendar tutorial (Used for notices of HG events)
- Hypergrid Tour 2016-01-- 167 virtual worlds
- Events on the Hypergrid: HYPEvents
- Entertainment on the Hypergrid, a G+ community
- HYPERGRID EVENTS
- Hypergrid Destinations
- Hypergrid-related articles in this blog
Communities in the virtual worlds
- Arcadia Asylum All Around
- G+ community: Hypergrid Safari
- G+ community: Metaverse Tours
- Opensimworld. Destination guide for the Hypergrid
- Best metaverse communities
Radio in the virtual worlds
Metaverse beginner help
- IMA best practices
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- How to Enter Kitely Virtual Worlds
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+ Tutorials for getting started in Opensim
- Fr43k Paine/Dealing With Griefers
- A Dimension Beyond
- Virtual Outworlding Table of Contents. Summary
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- Time conversion: put time/zone into Google search to get your time
The Hypergrid WIP Show
- The Hypergrid WIP is a one hour "show & tell" of works in progress.
- Everyone is invited. Building, scripting, entertainment-- whatever you are working on.
- Selby may capture video of presentations in voice, for posting on YouTube.
- The WIP show normally meets on 2 Sundays a month at 12 pm California time.
- The show meets at the Pandora location on the second Sunday
- But will not meet in the summer.
- And at Cookie II on the fourth Sunday.
- To keep up with the WIP meetings, join the Kitely group, Work in progress.
- We can go to your place if there is time.
Next WIP meeting
- Sunday September 25, noon SLT (California) time
- Cookie II location (fourth Sunday of the month)
- HG address below: paste into the World Map next to Find. Click Find, TP
- grid.kitely.com:8002:Cookie II
- In Kitely, put Cookie II into the find bar of the world map.
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- Suspended for Summer: Pandora Location: (second Sunday of the month)
- Pandora allows presenters to run high threat OSSL functions.
- world.narasnook.com:8900
- Put the line above in your World Map next to Find. Click Find. TP
- At Narasnook, use World Map to search for Pandora
- Sunday September 25, noon SLT (California) time
- Cookie II location (fourth Sunday of the month)
- HG address below: paste into the World Map next to Find. Click Find, TP
- grid.kitely.com:8002:Cookie II
- In Kitely, put Cookie II into the find bar of the world map.
-
- Suspended for Summer: Pandora Location: (second Sunday of the month)
- Pandora allows presenters to run high threat OSSL functions.
- world.narasnook.com:8900
- Put the line above in your World Map next to Find. Click Find. TP
- At Narasnook, use World Map to search for Pandora
Previous Articles from the WIP show
- Glimpses of Hypergrid Work-in-Progress (WIP) show
- WIP Show: How to with NPC, Nara Malone. Storytelling of the future
- WIP on Cookie II, Kitely, 9/20 Dolls, Discos, and Discussion
- WIP August 23, A conversation about being creative
- The WIP show, 7/18/2015: Virtual mobile art by Lucy Afarensis
- WIP Show at Hobo Sandbox on Cookie II, Kitely
- WIP Show, works in progress on the Hypergrid June 3, 2015
- Hypergrid WIP meeting. The creatives of the hypergrid
- Glimpses of Hypergrid Work-in-Progress (WIP) show
- WIP Show: How to with NPC, Nara Malone. Storytelling of the future
- WIP on Cookie II, Kitely, 9/20 Dolls, Discos, and Discussion
- WIP August 23, A conversation about being creative
- The WIP show, 7/18/2015: Virtual mobile art by Lucy Afarensis
- WIP Show at Hobo Sandbox on Cookie II, Kitely
- WIP Show, works in progress on the Hypergrid June 3, 2015
- Hypergrid WIP meeting. The creatives of the hypergrid
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- What is "Virtual Outworlding" and how can you use it? Keywords
- I publish 5 or 6 days a week, skipping 1 or 2 days in midweek
- For more, follow Selby Evans in Google+
- What do we do in Virtual Worlds?
- Google search this blog: Search bar, upper left (in Chrome) --or:
- Put site:virtualoutworlding.blogspot.com at the end of the search terms
- Annotated screen shots made with Jing
- Second Life, Linden, SLurl, and SL are trademarks of Linden Research Inc.
- This blog is not affiliated with Second Life or anything else.
- Ads are from Google.
- Selby Evans in Kitely, Thinkerer Melville in Second Life
- Lauren is funny
- What is "Virtual Outworlding" and how can you use it? Keywords
- I publish 5 or 6 days a week, skipping 1 or 2 days in midweek
- For more, follow Selby Evans in Google+
- What do we do in Virtual Worlds?
- Google search this blog: Search bar, upper left (in Chrome) --or:
- Put site:virtualoutworlding.blogspot.com at the end of the search terms
- Annotated screen shots made with Jing
- Second Life, Linden, SLurl, and SL are trademarks of Linden Research Inc.
- This blog is not affiliated with Second Life or anything else.
- Ads are from Google.
- Selby Evans in Kitely, Thinkerer Melville in Second Life
- Lauren is funny
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