Tuesday, September 5, 2017

2017 TECH: OpenSimulator 0.9.0.0 released

OpenSimulator 0.9.0.0 released 

OpenSimulator 

Genre-Voices of Weather Short Poetry Workshop-Tue 9/5, 7pm SLT

This week the Short Poetry Workshop presents the Genre – Voices of Weather. Arabella Nemeth is guest host for this genre where the idea is to pick a weather phenomenon and think about how you would personify it in a poem. So join us at the Short Poetry Library to learn, write and share your poems. East Cookie, Cookie (185, 121, 23)

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    • (More after the break, scroll down!)
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    Metaverse events, current and upcoming

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    Release notes: Known issues of interest to users 

    Mesh creators can upload a mesh that will only collide with the default convex hull (physics type PRIM is not available, only NONE or CONVEX). The new physics engine ubODE will honor this option. ODE and Bullet will keep using a visual LOD with this option, so still show the PRIM type, but physics shape type may not work correctly. Please fix the meshes uploaded with this option by mistake, either by uploading again with the correct options or fixing the collisions by adding invisible prims, setting the mesh to type NONE, etc. If that is still impossible, then keep using Bullet. But note then we will also change Bullet in future.
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    ubODE like the older ODE only does single side mesh collisions while Bullet, like SL, does 
    double sided collisions in some cases. Creators doing specialized colliders for physics should take this in consideration. Since in this respect ubODE is the more restricted engine, a collider working on ubODE should also work on Bullet. This version includes some changes also to the external ode library for avatar/mesh collision, but it still displays some instabilities in same corner cases.
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    ubODE supports CONVEX on normal prims and sculpts. You may have that set by mistake, and may need to fix it.
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    Using a viewer's physics upload Step2 and Step3 changes the uploaded mesh format. The mesh is simplified and split into a collection of convex parts. This can deform your shape on the viewer side. Uploading without these steps avoids these problems.
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    The Physics engine ODE (the original one) is maintained for compatibility purposes only. 
    Please avoid creating new content for it.  Use it only if your region has a lot of content you can't upgrade now.
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    Terrain Editing Undo is currently disabled. It requires a major revision to support large regions.
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    Adding or removing a large selection of users or groups on Region/Estate lists (allowed residents, banned.., Allowed groups and Estate managers) may display incorrect results. Please reopen Region/Estate, or select one at a time.

    • Reprinted from: 
    • OpenSimulator 0.9.0.0 release notes (more TBD)
    • OpenSimulator has weekly meetings to discuss parts of the project.
    • Chat logs of these meetings are here:  Office hours
    • This meeting is scheduled for 1100 PST, 1400 EST, 1900 UTC, 2000 CET 
    • This meeting is scheduled for 1100 PST, 1400 EST, 1900 UTC, 2000 CET 
    • on Projet Secret at OSGrid (osgrid.org).
    • HG address: 
    • hg.osgrid.org:80:Projet Secret
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    License

    • Original text in this blog is CC By: unless specified public domain
    • Use as you please with attribution: link to the original.
    • All images without attribution in this blog are CC0: public domain.
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    • My web office: Cybalounge.
    • Don't register -- enter as guest.  If you don't see me:
    • Click the pointed pushpin on the bottom line and see if I am in Selby's room
    • My office times:  Weekdays: 12: -12:30 Central time  (US) 
    • Other times by appointment..  
    • Thinkerer Melville in Second Life, Selby Evans in Kitely

    News and Notes

    HG links-- depending on your interests 

    Communities in the virtual worlds

    Radio in the virtual worlds

    Metaverse beginner help

    The Hypergrid WIP Show

    • The Hypergrid WIP is a one hour "show & tell" of works in progress. 
    • Everyone is invited.  Building, scripting, entertainment-- whatever you are working on.
    • Selby may capture video of presentations in voice, for posting on YouTube.
    • The WIP show normally meets on 2 Sundays a month at 12 pm California time.
    • The show meets at the Pandora location on the second Sunday 
    • But will not meet in the summer.
    • And at Cookie II on the fourth Sunday.  
    • To keep up with the WIP meetings, join the Kitely group, Work in progress.
    • We can go to your place if there is time.

    Next WIP meeting

      • Sunday September 25, noon SLT (California) time
      • Cookie II location (fourth Sunday of the month)
      • HG address below: paste into the World Map next to Find. Click Find, TP
      • grid.kitely.com:8002:Cookie II 
      • In Kitely, put Cookie II into the find bar of the world map. 
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      • Suspended for Summer: Pandora Location: (second Sunday of the month)
      • Pandora allows presenters to run high threat OSSL functions.
      • world.narasnook.com:8900
      • Put the line above in your World Map next to Find.  Click FindTP
      • At Narasnook, use World Map to search for Pandora

              Previous Articles from the WIP show 

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