Monday, August 5, 2019

2019 PEOPLE: Finding the funnies: a plan for comedy in 3DWebWorldz.


Finding the funnies: 
a plan for comedy in 3DWebWorldz.  

Summary plan for comedy event  in  3DWebWorldz.  


How it works

  • Some of the people bring something funny to the event.
  • Maybe pictures: funny pictures or pictures that call for funny comment
  • (See tutorial above--you just have to upload the images.)
  • Maybe jokes: anyone talks and everyone hears.
  • Maybe funny news items or funny comments on news items.
  • Maybe funny audio clips--speech or sounds.
  • Maybe funny readings, perhaps with funny accents.
  • Maybe something I haven't thought of.
  • We present one item at a time, inviting comment from everyone.
  • We may get video of part of the event for posting on YouTube.
  • Details after the break

Sunday, August 4, 2019

2019 #VWEDU: #DTA: Digicoach can support homework in virtual worlds with JIT learning, immediate feedback


Digicoach can support homework 
in virtual worlds with JIT learning, 
immediate feedback 
Updated 10/19/2019

Consideration of how MUVEs with Digicoach could support Just-in-Time learning by creating conditions that require the learner to use the new learning to win in a game.  This article is explicitly licensed Public Domain (CC0).
The Empty Classroom
Doing homework
  • Is the homework effectively inducing learning in the student? 
  • The teacher can answer that with quizzes in class.
  • But online homework can give its own quizzes.
  • Quizzes can be given in any kind of online homework.  
  • MUVES are well suited to tasks that let students show what they are learning.
  • An educational game creates challenges that demand use of the learning.   
  • A scripted MUVE can evaluate at the time of learning.
  • It can provide immediate feedback to the student.  
  • Immediate feedback in the classroom 

Saturday, August 3, 2019

2019 WW: 3DWW2: events, animated avatars, under development, experimental concerts, entertainment on the web


3DWW2: events, animated avatars,  
under development

3DWebWorldz experiments with live entertainment on the web.  People attend as avatars. The audience may chat with the performer in txt.  3DWebWorldz brings the concert to you, wherever you are.
 Part of 3DWW screen 
showing performer
  • The inset is a live-stream video from the performer's studio.
  • The video carries video, voice, and music.
  • You can drag 2D insets to where you want them on the screen. 
  • Access to the stream is by an event code given in the location.
  • People copy the code into the event panel to make the connection.
  • The stream may also be available on the performer's web site.
  • Sonya Jevette (search)
  • 3DWebWorldz  
  • Web-worlds (in general)
  • Find out about events in 3DWebWorldz:  
  • Follow: JWHEELS RECOMMENDS VIRTUAL WORLD ENTERTAINMENT

Friday, August 2, 2019

2019 TKR: How to Take a Risk and Succeed with Jonah Sachs


How to Take a Risk and Succeed 
with Jonah Sachs

Safe thinking is everywhere. It defines our everyday routines, work habits and ideas. There's just one problem with it: in a world of constant change, it ultimately lets us down

Creativity guru and viral video pioneer Jonah Sachs argues that the most remarkable individuals, are those who dramatically reject what they know. Sachs reveals how you too can learn to adopt the boldly innovative mindset that will help you thrive in life and in business.

Tuesday, July 30, 2019

2019 #VWEDU: #DTA: Digicoach for project-management in self-managed teams: (Note: skills to be learned in doing these tasks)


Digicoach for project-management 
in self-managed teams:
(Note the skills to be learned in doing these tasks)
10/19/2019

Outline of how Digicoach could coach student teams in project management and participation in self-managed teams.  This article is explicitly licensed Public Domain (CC0).
The Empty Classroom

Monday, July 29, 2019

2019 #VWEDU #DTA: Suppose the real objective in school is to pass multiple-choice tests. Can a digital TA handle test-based learning?


Suppose the real objective in school is
 to pass multiple-choice tests. 
Can a digital TA handle test-based learning?

If passing a multiple choice test on the content in a reading assignment is the objective, most of the learning can be automated.   It may not need any educators except to keep the system current.  The rest could be handled by managers and proctors.
The Empty Classroom

Test-based learning

  • It is a legitimate concept:
  • Test-based learning (search)
  • Scholarly articles for Test-based learning
  • Are they still doing that?  
  • I don't know.  Probably not in corporate training
  • Corporations want results, not test scores.
  • But maybe in education.  
  • Test-based learning is easy to provide.
  • And achievement is easy to measure.
  • You just pick some books and provide some lectures
  • Then you give tests on what the students remember.
  • You could automate all of that.
  • Give links to online books and video-captured lectures.
  • Use multiple-choice tests drawn from an existing database.
  • Maybe give online study sheets that have the answers to likely test questions.
  • You don't need teachers.  Just a test manager.  And a test proctor.
  • You don't need educators for superintendents and principals.  
  • You could use retired military officers instead.  
  • Students take tests online with school-supplied computers so they can't cheat.
  • You need a proctor to make sure they aren't cheating.  
  • There are limitations.
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Advantages of test-based learning

  • Most content and test items remain reusable for a number of years
  • Most content and test items could be used across a whole nation.
  • Almost all content could be made available on the browser.
  • Students who have their own laptop would only need to come to school on test days.
  • The money saved on buildings could probably buy every student a laptop.
  • Assuming tests once a week, a school building might handle far more students.
  • Students who could stay on task would require no live teacher. 
  • Or at most an online teacher who could answer questions. 
  • In time a digital TA could be developed to handle common questions.
  • This method could dramatically lower costs.  
  • And it might produce students with great skill at reading text and answering tests.
  • If there ever is a market for those skills.

Limitations of test-based learning

  • You can't use it in the lower grades.
  • In grade school, you have to teach useful skills: Reading, writing, arithmetic.
  • People learn skills by practice. 
  • To get little children to practice you have to give them tasks. 
  • You can still use tests to assess those skills.
  • But you have to wait till they are older to use tests to force them to "study."
  • Especially when what they are studying is boring and of no obvious value.
  • "Studying" does give practice in reading boring texts and listening to boring lectures.
  • Why high schools teach tolerance for boredom and what they can do about it.
  • Maybe that is still good college prep (as it was when I went to college).
  • But I doubt that it is part of any job description.
  • So if you want the students to have marketable skills, you need to think of other learning objectives.

Would they really set that objective?

  • They would not admit to it. They would insist they are preparing students for life.
  • But it is hard to find "reading text and answering tests" in any job description.
  • The text and tests may deal with content relevant to some jobs.  
  • The students may come away able to talk about what people do in those jobs.
  • But employers know there is a difference between talking about and doing a job,

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Visit me on the web

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License

  • Original text in this blog is CC By: unless specified public domain
  • Use as you please with attribution: link to the original.
  • All images without attribution in this blog are CC0: public domain.
  • Second Life, Linden, SLurl, and SL are trademarks of Linden Research Inc.
  • Annotated screenshots made with Jing
  • This blog is not affiliated with anything.   Ads are from Google.
  • Selby Evans in Kitely and hypergrid, Thinkerer Melville in Second Life


Sunday, July 28, 2019

2019 #VWEDU: The virtual online campus: Can a grid handle the load of students?


The virtual online campus:
Can a grid handle the load of students?

A quick assessment of how well OpenSimulator grids can handle the loads that would be imposed by virtual world campuses.  This article is explicitly licensed Public Domain (CC0)
The Empty Classroom

Saturday, July 27, 2019

2019 BIZ: ART: WW: A commercial art gallery in a web-world? Is that possible? What are the problems you have to solve?


A commercial art gallery in a web-world?  
Is that possible?  
What are the problems you have to solve?


A commercial gallery sells the work of artists.  In a web-world it would display art for sale and take orders for physical delivery.   Issues: What is the physical delivery? What is the advantage over flat web-pages?  
 The gallery of Don Margulis

Web-gallery advantages over physical places

  • Tiny building and maintenance costs compared to physical places.
  • Anyone with a browser can go there from anywhere in 30 seconds.
  • It is accessible to elderly and mobility-impaired people.
  • Artists can organize festivals and galleries based on art genres rather than on location.
  • The gallery can be open 24/7.  
  • The art work itself is at no risk of damage or theft.  

Friday, July 26, 2019

2019 #VWEDU: Community Virtual Library (CVL) opens in Kitely. A view of the space station and its teleporters


Community Virtual Library (CVL) opens in Kitely.  
A view of the space station and its teleporters

Community Virtual Library (CVL) branches out to Hypergrid and OpenSimulator with locations on 2 opensim grids.  One of the library services is hypergrid gates to places of educational interest.  

  • What does a library do in a virtual world?
  • When you are on the internet, you don't need a book collection.
  • When you have Google search at hand, you don't need a card catalog.
  • You can select, recommend, and link to the best reading content.
  • You can identify other things that people want to find and show the way.
  • Two things of interest in virtual worlds: communities and places.
  • In the physical world, even local communities may be a half-hour away.
  • And the places you want to visit are a half-day and $2000 away.
  • In OpenSim, hypergrid, everywhere is about 39 seconds away.
  • So you can use lists of communities and recommended places.
  • And video archives of virtual world conferences.