The gamification of learning how to learn.
Learn what you can do
Learn what you can do
People can and do take charge of their own learning. Many more could if they knew how. Here is a quick summary of how and a plan a self-instruction as a game. And a suggestion about what game-based instruction teaches that other instruction leaves out.
The gamification of learning how to learn.
- All games have a clear goal, and you can tell when you are on track
- Many games have a series of goals, forming a path to winning.
- Learning-how-to-learn has a series of goals forming a path to winning.
- Winning in the learning-how-to-learn game means:
- You can take charge of your own learning.
- You can learn whatever you want to.
- SERIOUS GAMES: WHY ARE THEY FLOURISHING?
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More after the break
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Metaverse events, recent and upcoming
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Gate 1: The treasure hunt: find the learning objectives
- To take charge of your learning, you must set your own learning objectives.
- Figure out what you want to be able to do.
- Find a job description that uses those capabilities.
- If the capabilities are in your own job description, you may be glad you have them.
- Or you probably want to get them.
- Be sure you understand what those capabilities allow you to do.
- Do not accept abstractions. Abstractions are for talking about something.
- You can't do anything in the abstract.
- Hint: You are allowed use any and all internet resources.
- Major source of job descriptions: Bureau of Labor Statistics.
- Hint: You are allowed to ask a librarian.
Gate 2: Find the educational resources
- Google search on that job. How do people learn to do it?
- The BLS can tell you pay rate, outlook, and educational requirements
- A Google search on the capabilities will probably find instructional resources.
- You can probably find online instruction. But you need to evaluate that.
- Here a librarian may be of great help.
Gate 3: Find the pieces.
- Just like with a jigsaw puzzle, everything is made of pieces.
- In school the pieces were neatly arranged in chapters, sections, and paragraphs.
- To take charge of your own learning, you have to manage that for yourself.
- Think of learning as getting skills. The skills are the pieces.
- Don't let anyone tell you you have to know something.
- That translates into you have to convince somebody you know something.
- In school you did that by taking a test.
- In the world of work, you may have to explain what you know to an expert.
- An expert has a reputation for knowing what you have to explain.
- For most skills, you don't explain. You just do something.
- But you still have to convince them that you can do what they want.
Gate 4: organize the pieces
- The units will be in some order. That may be a good hint about where to start.
- But don't take that sequence as a command. You are in command.
- Look over the units and decide where you want to start.
Gate 5: Master a unit.
- To master a unit you don't just read about it.
- Maybe that worked in school. In the real world, you have to do things.
- Or at least convince a potential employer that you can do things.
- So it is not really up to you to decide when you have mastered a unit.
- You need to demonstrate that you can do what the objectives call for.
- You may need to get certified to meet your objectives.
- What is the best way for you to do that? That's something else for you to learn.
- The most convincing way to show what you can do is to produce a work sample.
- Then you save your work sample to use in an effort to upgrade your employment.
- Or, if you intend to be self-employed, to use it in your self-employment.
- Self-employment?
- Well, if you learn how to learn, maybe you will learn how to be self-employed.
Gate 6: Master another unit.
- Another unit? Sure.
- Just like other games. Once you handle one challenge, you get another.
- But you now have more skills.
- And, more important, you have found out what you can do.
Gate 7: Master the other units
- All of them? Why not? You already know how to master units.
- And after you finish all of them, you can find something else to learn.
Related
- Education in Virtual Worlds. Summary
- Education articles in this blog.
- Articles about games in this blog
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License
- Original text in this blog is CC By: unless specified public domain
- Use as you please with attribution: link to the original.
- All images without attribution in this blog are CC0: public domain.
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- My web office: Cybalounge.
- Don't register -- enter as guest. If you don't see me:
- Click the pointed pushpin on the bottom line
- See if I am in Selby's room.
- My office times: Weekdays: 12: -12:30 Central time (US)
- Maybe weekends, too. Other times by appointment.
- Thinkerer Melville in Second Life, Selby Evans in Kitely
- A web page you can walk into
- Try a browser-based virtual world
- Cybalounge is ready for virtual worlders to use: Tutorials and suggestions
Entertainment in virtual worlds
- Mal Burns: Inworld Review
- Entertainment on the Hypergrid
- Opensim AAM Virtual Performers
- HYPERGRID EVENTS
- The web show: a magazine from the virtual worlds
- Art of the Artists: Slartist@UWA Machinima Challenge (L$350,000 Prize Pool) Create a film with a work of art.
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Metaverse beginner help
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Articles in this blog
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Next WIP meeting
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- Cookie II location (fourth Sunday of the month)
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- Suspended for Summer: Pandora Location: (second Sunday of the month)
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- world.narasnook.com:8900
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- At Narasnook, use World Map to search for Pandora
- Sunday Nov. 26, noon SLT (California) time
- Cookie II location (fourth Sunday of the month)
- HG address below: paste into the World Map next to Find. Click Find, TP
- grid.kitely.com:8002:Cookie II
- In Kitely, put Cookie II into the find bar of the world map.
-
- Suspended for Summer: Pandora Location: (second Sunday of the month)
- Pandora allows presenters to run high threat OSSL functions.
- world.narasnook.com:8900
- Put the line above in your World Map next to Find. Click Find. TP
- At Narasnook, use World Map to search for Pandora
Previous Articles from the WIP show
- Glimpses of Hypergrid Work-in-Progress (WIP) show
- WIP Show: How to with NPC, Nara Malone. Storytelling of the future
- WIP on Cookie II, Kitely, 9/20 Dolls, Discos, and Discussion
- WIP August 23, A conversation about being creative
- The WIP show, 7/18/2015: Virtual mobile art by Lucy Afarensis
- WIP Show at Hobo Sandbox on Cookie II, Kitely
- WIP Show, works in progress on the Hypergrid June 3, 2015
- Hypergrid WIP meeting. The creatives of the hypergrid
- Glimpses of Hypergrid Work-in-Progress (WIP) show
- WIP Show: How to with NPC, Nara Malone. Storytelling of the future
- WIP on Cookie II, Kitely, 9/20 Dolls, Discos, and Discussion
- WIP August 23, A conversation about being creative
- The WIP show, 7/18/2015: Virtual mobile art by Lucy Afarensis
- WIP Show at Hobo Sandbox on Cookie II, Kitely
- WIP Show, works in progress on the Hypergrid June 3, 2015
- Hypergrid WIP meeting. The creatives of the hypergrid
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- Selby Evans in Kitely, Thinkerer Melville in Second Life
- Lauren is funny
- What is "Virtual Outworlding" and how can you use it? Keywords
- I publish 5 or 6 days a week, skipping 1 or 2 days in midweek
- For more, follow Selby Evans in Google+
- What do we do in Virtual Worlds?
- Google search this blog: Search bar, upper left (in Chrome) --or:
- Put site:virtualoutworlding.blogspot.com at the end of the search terms
- Annotated screen shots made with Jing
- Second Life, Linden, SLurl, and SL are trademarks of Linden Research Inc.
- This blog is not affiliated with Second Life or anything else.
- Ads are from Google.
- Selby Evans in Kitely, Thinkerer Melville in Second Life
- Lauren is funny
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