Games, badges, portfolios, references, milestones
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Marking progress.
That's the function of all these things. They serve to:
Raph Koster says in A Theory of Fun: Fun is the act of mastering a problem mentally.
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Jesse Schell says in The Art of Game Design: A game is a problem-solving activity, approached with a playful attitude.
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Marking progress.
That's the function of all these things. They serve to:
- Organize learning to fit learning objectives,
- Lay out the path to mastery of important tasks
- Measure progress as it occurs,
- Focus on capability rather than study,
- Provide guidelines and feedback for self-directed study,
- Motivate the learner,
- Show learners what they need to achieve,
- Recognize and document achievements.
- Badging Systems For Learning at Global Kids
- Global Kids contributes to new video about badges for lifelong learning
- Report: The Introduction of Badges in a K-5 Jewish Day School
- Samsung Among the First to Innovate with Badgeville’s Behavior Platform
- Samsung Nation: Join the Fun
Raph Koster says in A Theory of Fun: Fun is the act of mastering a problem mentally.
-
Jesse Schell says in The Art of Game Design: A game is a problem-solving activity, approached with a playful attitude.
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- Thinkerer Melville/Selby Evans
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