Sunday, November 24, 2013

2013 PLAY: HEALTH: Creations for Parkinson's, the Drax Files. Creativity for health

Creations for Parkinson's, the Drax Files.  
Creativity for health
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Virtual worlds give you the ability to create and live as you may not be able to in the physical world.   From the Drax Files.
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Watch on YouTube
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Published on Nov 1, 2013
"My avatar represents how I truly feel inside" says 86-year old Fran Seranade. And despite her Parkinson's condition she navigates her blond, blue-eyed and stunningly dressed digital alter ego with bravura through the immersive universe of Second Life: one moment she is a mermaid and another she ice skates with her friends in winter wonderland.
The effect of engaging in a virtual world on her condition is being closely studied by her personal doctor and although conclusions can't be drawn without further research, the exhilaration of being able to engage in activities like horse back riding and boating in SL suggests that so-called mirror neurons are at work here: identifying with the avatar and the action happening on the screen makes Fran's muscles feel less rigid and increases dopamine production in the brain.
"Second Life just might be the fountain of youth" Fran is saying with a smile and the in-world community "Creations for Parkinson's" run by her daughter is trying to make this statement a reality by bringing people together to celebrate the power of creativity every day, regardless of age, origin and physical location.
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Video-Machinima in virtual worlds

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Video-Machinima in virtual worlds
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