Wednesday, November 3, 2021

2021 VW: WW: Varieties and features of virtual worlds in the metaverse. And a few common use cases. See what you can do in the metaverse.


Varieties and features of virtual worlds in the metaverse. 
And a few common use cases.  
See what you can do in the metaverse.
We don't need to debate what the metaverse is.  Let's think about what we can do with it.

Fundamental varieties

  • Installed:  User installs software that may give better performance or extra features.
  • Browser-based: Runs in a browser, nothing to install
  • Mobile-able: Runs on smart phones and tablets.
  • VR: Designed for stereo-headpieces, but allows on-screen use 
  • Important features and matching use cases after the break
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Important features

  • Some virtual worlds have most of these features.  Some do not.

Entry

  • Guest entry:  Visitors can enter and explore without registering.
  • Profile: Users can create a profile describing themselves, 
  • Customized avatar: Avatar appearance can be selected or adjusted.
  • User-friendly manual: Manual helpful to beginning users.

Avatars

  • Avatar selection: Users select from a wide range of avatar appearances
  • Avatar clothes: Users can change the avatar's clothing.
  • Imported clothing: Clothing can be imported. 
  • Bot avatars: Avatars can be created and animated to function without users.

Communication

  • Local chat: Users can post text that is seen by users nearby.
  • Local voice: Users can speak and hear other speaking nearby.
  • Friending: Users can make contact links with other users.
  • Friend IM:  Users can send instant messages (IMs) to their friends.
  • Groups: Users can create groups that other users can join.
  • Group chat: Group members can send IMs to the whole group
  • Screen share: Users can share their computer screens with others inworld
  • Video chat: Users can show their live webcam images.
  • Show videos: Show videos to a group of users
  • Record videos: Make a video recording of a events in the metaverse
  • Entry alert: Land managers can get an alert when someone enters the land.
  • Web-page display:  Web pages can be displayed inworld from the url

Your place and your things

  • User-rented: Users can rent ("buy") places that they can control.
  • User-built: Users can build, modify, or place things in their controlled placed.  
  • Controlled access: Control of place means control of who can go there. 
  • User inventory: Users can own things stored in the user inventory.
  • Place monitoring: Renters can set alerts to tell them when people enter their places.
  • Parcel Media: Renters can display videos and web pages in their places.

Inworld economy

  • Token money: Tokens that function inworld like money.
  • Money exchange: Way to exchange inworld tokens for fiat currency
  • Market: Way to sell things for tokens.

Content creation

  • Collaborative building: Users who control places can let selected others build there.
  • Template-supported: Template are available to start a user-built area.  
  • Shops: Shops offer free of low cost items
  • Custom-built:  Builders are available for custom-building.
  • Building tools:  Inworld tools support easy building.
  • Exporting: You can export what you make to your own computer.
  • Importing: You can import mesh objects made elsewhere. 
  • Licensing: The host company makes no claim of partial ownership of your work.
  • Lighting:  Allows lighting sources.
  • Scripted rez:  Objects can be scripted to rex things on order.
  • NFT management: Software to properly handle NFT objects

Games and assessment

  • User responses: Record and store user actions.
  • Score user performance: Keep and display a record of any user's performance.
  • Award tokens: Let users collect tokens for performance.

Security

  • Security available:  Can meet common security for personal data.

Site management

  • User-fronted: Access can be from the user's own web page, no mention of the host.  
  • User-managed: Users have extensive management control.
  • User-run:  Users can have a supported copy to run in-house. 

Stereo vision

  • Requites binocular display over the eyes.

User needs

Starter

  • Guest entry:  Visitors can enter and explore without registering.
  • Browser-based: Runs in a browser, nothing to install
  • Skills:  Walk, text chat, voice, find destinations, teleport.

Explorer

  • Beyond the starter items
  • Installed:  User installs software that may give better performance or extra features.
  • Installed is needed to explore the many installed virtual worlds.

Maker (Makerspace)

  • Beyond explorer level:
  • User-rented: Users can rent areas that they can control.
  • User-built: Users can build, modify, or place things in their rental areas. 
  • Template-supported: Template are available to start a user-built area. 
  • Shops: Shops offer free of low cost items.
  • Controlled access: Control of place means control of who can go there. 
  • Collaborative building: Users who control places can let selected others build there.
  • Show videos: Show videos to a group of users
  • User-friendly manual: Manual helpful to beginning users.
Marketer
  • Beyond explorer level
  • User-rented: Users can rent areas that they can control.
  • User-built: Users can build, modify, or place things in their rental areas. 
  • Template-supported: Template are available to start a user-built area. 
  • Shops: Shops offer free of low cost items
  • Custom-built:  Builders are available for custom-building.
  • User-fronted: Access can be from the user's own web page with no mention of the host.  
  • User-managed: Users have extensive management control.
  • User-run:  Users can have a supported copy to run in-house. 
  • Guest entry:  Visitors can enter and explore without registering.
  • Local chat: Users can post text that is seen by users nearby.
  • Local voice: Users can speak and hear other speaking nearby.
  • Friending: Users can make contact links with other users.
  • Friend IM:  Users can send instant messages (IMs) to their friends.
  • Groups: Users can create groups that other users can join.
  • Group chat: Group members can send IMs to the whole group
  • Screen share: Users can share their computer screens with others inworld
  • Video chat: Users can show their live webcam images.
  • Web-page display:  Web pages can be displayed inworld from the url
  • Show videos: Show videos to a group of users
  • Entry alert: Land managers can get an alert when someone enters the land.
Educator
  • Beyond explorer level
  • User-friendly manual: Manual helpful to beginning users.
  • User-rented: Users can rent areas that they can control.
  • User-built: Users can build, modify, or place things in their rental areas. 
  • Template-supported: Template are available to start a user-built area. 
  • Custom-built:  Builders are available for custom-building.
  • User-fronted: Access can be from the user's own web page with no mention of the host.  
  • User-managed: Users have extensive management control.
  • User-run:  Users can have a supported copy to run in-house. 
  • Guest entry:  Visitors can enter and explore without registering.
  • Local chat: Users can post text that is seen by users nearby.
  • Local voice: Users can speak and hear other speaking nearby.
  • Friending: Users can make contact links with other users.
  • Friend IM:  Users can send instant messages (IMs) to their friends.
  • Groups: Users can create groups that other users can join.
  • Group chat: Group members can send IMs to the whole group
  • Screen share: Users can share their computer screens with others inworld
  • Video chat: Users can show their live webcam images.
  • Web-page display:  Web pages can be displayed inworld from the url
  • Show videos: Show videos to a group of users
  • User responses: Record and store user actions.
  • Score user performance: Keep and display a record of any user's performance.
  • Award tokens: Let users collect tokens for performance.
  • Entry alert: Land managers can get an alert when someone enters the land.
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License

  • Original text in this blog is CC By: unless specified public domain.
  • Use as you please with attribution: link to the original.
  • All images without attribution in this blog are CC0: public domain.
  • Second LifeLindenSLurl, and SL are trademarks of Linden Research Inc.
  • Screenshots from ShareX
  • This blog is not affiliated with anything.   Ads are from Google


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