Why Kitely for blogs and video production?
Kitely vs Inworldz vs Second Life
Scroll down for News and notes
-
Kitely vs Inworldz vs Second Life
Scroll down for News and notes
-
-
Some people have asked me why I have moved some of my activities to Kitely rather than to Inworlds. Here is my explanation:
1. I needed to move my video production activities out of Second Life because of the new terms of service there.
2. I wanted to expand my activities and blog coverage into the Opensim world because Second Life's:
These considerations led me to a set of selection criteria for a second grid that would suit these objectives. That does not mean that I have stopped using Second Life. Only that I am using Second Life less and have a plan B in case Second Life changes further in directions that do not fit my objectives.
- current TOS,
- persistent failure to grow, and
- repeated turn-over in upper management
These considerations led me to a set of selection criteria for a second grid that would suit these objectives. That does not mean that I have stopped using Second Life. Only that I am using Second Life less and have a plan B in case Second Life changes further in directions that do not fit my objectives.
Selection criteria: grid for video production and blog reports
- TOS that clearly does not claim a license to sell videos made there.
- Ability to backup sims to my hard drive and reinstall them as needed
- Access to Hypergrid (so I could report on places in the Hypergrid).
- Market selling things for video production.
- Script compatibility with Second Life and the Hypergrid.
- Software compatibility with Opensim.
- Credible business model
- Cost for land
Evaluation of 3 grids on these criteria
Deal breakers marked in red
TOS that clearly does not claim a license to sell videos made there.
- Kitely Pass
- Inworldz Pass
- Second life Fail
Ability to backup sims to my hard drive and reinstall them on the grid.
- Kitely Pass
- Inworldz Fail
- Second life Fail
Access to Hypergrid (so I could report on places in the Hypergrid).
- Kitely Pass
- Inworlds Fail
- Second life Fail
Market selling things for video production.
- Kitely Pass
- Inworldz Pass
- Second life Pass
Script compatibility with Second Life and the Hypergrid
- Kitely Pass
- Inworlds Fail
- Second life Pass
Software compatibility with Opensim.
- Kitely Pass
- Inworldz Fail
- Second life Pass
I had previously rented space in Inworldz from a well known Second Life content creator. Inworldz forked the Opensim software, making her scripts unusable. She was not willing to rewrite her scripts, so she left and I left, too.
Credible business model
- Kitely Pass
- Inworldz Pass?*
- Second life Pass
*I have not examined the Inworldz business model, but assume that its success indicates a credible business model
Cost for a sim (per month)
**I could not easily find the land prices for Inworldz and may have needed to join again before I could see them. I have used a figure given to me by a resident or former resident.
*****************************
- Kitely $50*
- Inworldz $75**
- Second life $300
**I could not easily find the land prices for Inworldz and may have needed to join again before I could see them. I have used a figure given to me by a resident or former resident.
What about other objectives?
Other objectives would lead to other criteria and other choices. If you need a crowd, the best place to get it is in Second Life. If you want to learn to build, the best place to learn is probably Builder's Brewery (Second Life). If you want collaborators on a project, you probably want to look in Second Life.
More about space from Seanchai Library
As an example of the differential, when preparing for our recent presentation to Book-It Repertory Theater, we did the math. To try and do the “Pride & Prejudice” Project in Second Life would cost us over $1000 just for the land and tier. It would limit us to three months of the build being live to the public – all construction would have to happen in sections off site or in sandboxes – and we would only have one sim and 15,000 prims. In Kitely, the project would require a mere $153 to cover the land for six months. In that case, we are talking about a four-sim megaregion with 100,000 prims, which we would pay roughly $50 a month for when it is public, and drastically less when it is not (i.e. when we are building and testing). With the Hypergrid extending access, the economics of this are incredibly clear.
*****************************
News and Notes
Events in the virtual worlds
Newcomer Help in Virtual Worlds.
Beginner's building on the Hypergrid. Primland, the building tutorial game
- New Citizens Inc
- Table of Contents (Virtual Outworlding)
- Multilingual help: Welcome ports and Google Translate
Education
******
Video-Machinima in virtual worlds
- New Media Arts, Inc
- SUMMARY: Resources for video production in virtual worlds
- Videos from virtual worlds Summary
- Hobbies: Doing video/machinima in virtual worlds
- Music Videos from virtual worlds Summary
- Art videos from the virtual world
- Comedy videos from the Virtual World
*****
- For more on topics like this, circle Selby Evans in Google+
- What do we do in Virtual Worlds?
- Kitely: low cost virtual worlds.
- Opensim, Hypergrid: Summary
- Search on page with Google Chrome: Ctrl+f, search bar upper right.
- Google search this blog: Search bar, upper left--or:
- Put site:virtualoutworlding.blogspot.com at the end of the search terms
- What is Second Life?
- Annotated screen shots made with Jing
- All original content on this blog is Creative Commons License, attribution only.
- Second Life, Linden, SLurl, and SL are trademarks of Linden Research Inc.
- This blog is not affiliated with Second Life or anything else.
- Ads are from Google
- -
- Drop by my place in Second Life
- Location Link. Click to go or drag to the viewer screen:
- http://maps.secondlife.com/secondlife/Cookie/136/100/22
- Feel free to send me an IM, notecard, or friend request in Second LIfe or Kitely
- Thinkerer Melville in Second Life, Selby Evans in Kitely
- Google+ page; Virtual World Video
- Lauren is funny; Avatar Repertory Theater
- New Media Arts, Inc
- SUMMARY: Resources for video production in virtual worlds
- Videos from virtual worlds Summary
- Hobbies: Doing video/machinima in virtual worlds
- Music Videos from virtual worlds Summary
- Art videos from the virtual world
- Comedy videos from the Virtual World
- For more on topics like this, circle Selby Evans in Google+
- What do we do in Virtual Worlds?
- Kitely: low cost virtual worlds.
- Opensim, Hypergrid: Summary
- Search on page with Google Chrome: Ctrl+f, search bar upper right.
- Google search this blog: Search bar, upper left--or:
- Put site:virtualoutworlding.blogspot.com at the end of the search terms
- What is Second Life?
- Annotated screen shots made with Jing
- All original content on this blog is Creative Commons License, attribution only.
- Second Life, Linden, SLurl, and SL are trademarks of Linden Research Inc.
- This blog is not affiliated with Second Life or anything else.
- Ads are from Google
- -
- Drop by my place in Second Life
- Location Link. Click to go or drag to the viewer screen:
- http://maps.secondlife.com/secondlife/Cookie/136/100/22
- Feel free to send me an IM, notecard, or friend request in Second LIfe or Kitely
- Thinkerer Melville in Second Life, Selby Evans in Kitely
- Google+ page; Virtual World Video
- Lauren is funny; Avatar Repertory Theater
Your prices and services both are excellent .I like your all samples.
ReplyDeleteVideo Production Services Pricing
With all the world wide web the world offers changed alone in to a global village and so many people are attached to one another, for more information click here Jacksonville Corporate videography.
ReplyDeleteHey buddy, thanks for sharing your ideas and tips with us about media production.
ReplyDeletenew york video production company
Video Production Company specialising in video services Web Video, Virtual Reality (VR), Animated Video. Imaginary Creatures is a Perth based Visual Content and Video Production Agency creating; Video, Animation, Virtual Reality, Augmented Reality for Web, Television, and Cinema video production
ReplyDelete