Monday, July 7, 2014

2016 NEW2: OPENSIM: HGProjects. Beginner's building on the Hypergrid. Primland, the building tutorial game. Discovery learning.

Beginner's building on the Hypergrid.
Primland, the building tutorial game.
Discovery learning.
Updated 1/23/2016

Need to know before you start

  • Walk: Press the arrow keys, see what happens
  • Fly:  Press and hold page up
  • Zoom and roam the camera:  Press and hold Alt, press and hold left mouse key, move mouse or scroll wheel.   
  • Go to an address on the Hypergrid (see below).

Go there now: Hypergrid address, choose one:

Copy-paste a hypergrid address into your world map's search bar, click Find, click Teleport when it lights up. 
Start here
Click image to enlarge

Traditional learning (from middle school on) 

  • Learn to talk about it by reading about it.
  • Pass the test by talking/writing about it. 
  • Student outcome: Get really good at talking about it. 
  • You don't have to be able to do it.
  • The Secret of the Instruction Manual   

Part 1, The care and feeding of prims

Discovery learning is a game
Reading can be discovery, too.
If you know what you are looking for
Read about prims.
Do things with prims

Discovery learning, learn by doing:  

  • problem solving
  • interacting with their environment
  • manipulating objects
  • wrestling with questions
  • experimenting with the world
  • Student outcome: be able to do it. 
Reading starts with words
Understanding starts with categories
Virtual worlds give the instructor the best control of the learning environment
You will create prims.  
You need to learn how to delete prims.
Objects are placed on the 
three dimensions of the virtual world
Move a prim
Rotate a prim
Resize a prim
Link prims to make complex objects
Work with multi-prim objects
Screen shots of control panels 
The screen shots shown in this tutorial may differ a bit from what you see in your viewer.  The same controls are there, but you may have to search a bit to find them.  One of the advantages of discovery learning is that when you learn to discover things for yourself, you don't have to give up when the world does not fit the instructions.  
Extrinsic rewards

  • Extrinsic reward: gold star, valuable to some people.
  • Intrinsic motivation: Others treat discovery learning like solving a puzzle.
  • Are people motivated to solve puzzles?  Check with Rubik's Cube.
  • Creatives solve puzzles and learn new things because they can.  
  • In young children that is normal.   
  • Adults already know everything. 
  • Adults don't need to discover new things.
  • Adults don't need to learn new things.  
  • Until change puts them out of a job.
  • Moral: You can't live on gold stars.  You can live on what you are able to do. 
  • PS. What you are able to talk about doesn't count for much after the first day.


News and Notes

Video-Machinima in virtual worlds

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