Monday, June 30, 2014

2014 ART: PEOPLE: SL11B, the first 11 years. Part 2

Second Life, the first 11 years. Part 2
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Sunday June 22nd – Sunday July 5th—14 days of amazing exhibits.
The events are over, but the displays are open for another week.
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Giovanna Cerise and Daco Monday have created  "Thought ... Birth .... Esistence" to SL11B, a work in which nuances and connections intersect and chase each other, take the form, creating our thinking.  And the thought is our birth. It creates emotions and ideas and makes us exist .... Otherwise it would be oblivion ... Nothing.

Pod tours

Sunday, June 29, 2014

2014 PEOPLE: Stories of Impact: Virtual Helping Hands

Stories of Impact: Virtual Helping Hands
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Virtual Helping Hands 

From the mission statement on their website:
"Virtual Helping Hands is a non-profit organization helping individuals from all over the world by coordinating virtual and non-virtual resources to assist with mental, physical and spiritual health. The organization networks via the Internet to work within a global community that reaches out to impact the world around them."

Friday, June 27, 2014

2014 SEE: PROMOTE: SL11B Big Hunt. Look for the SL11BIG Hunt sign

SL11B Big Hunt.  Look for the SL11BIG Hunt sign
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Participating exhibitors will be showing the SL11BIG Hunt sign and will have a cool gift for you to pick up.  Explore S11B, pick up your gifts.


The hunt will take place all over the eleven regions of the SL11B Community Celebration. This hunt is so BIG that there will be FOUR hunt paths… North, South, East, and West. And what a great way to see the celebration! 


When you visit the celebration, look for the hunt signs. Then look around the participating exhibit for a gift box, with a cool FREE prize inside.   See below for starting points

Thursday, June 26, 2014

2014 PEOPLE: PROMO: Fanci's Deep, serving the Mer Community in SL. Mermaids and Mermen

Fanci's Deep, serving the Mer Community in SL
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Welcome to Fanci’s Deep. FD is made up of four homestead and part of one full region in the Hollywood Real Estate Sims in the United Sailing Sims of Second Life and is named for long time SL resident Fanci Beebe. 
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Event Calendars

Wednesday, June 25, 2014

2014 ART: SL11B: Arcadia, Aley: Living Library & Freebie Center; All Things Aley

SL11B:  Arcadia, Aley: 
Living Library & Freebie Center; All Things Aley
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"All Things Aley" is a joint venture between the "Arcadia Asylum Museum and Exhibits"  and "The Boardman Preservation Society" groups. Our two groups have come together over a common cause--the preservation and celebration of SL's culture and history, with a focus on Arcadia Asylum's role in it."

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"It's our opinion that by working together, we are able to promote interest in mainland and mainland culture. We hope that people who come for our "freebies" might look around at the rest of Boardman and become curious about its' history--and from that curiosity to eventually find and become a part of one of SL's many mainland communities themselves.  
"We hope that this partnership will act as a model for other mainland communities who desire a boost in viewers and participants."

Tuesday, June 24, 2014

2014 HELP: Buying From The Kitely Market Place Over The Hypergrid

Buying From The Kitely Market Over The Hypergrid
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A video demonstrating how to purchase items from the Kitely Market Place. This is mainly for users of Avalonia Estate, but anyone on the HyperGrid can make use of it.-

Monday, June 23, 2014

2014 PEOPLE: ART: SL11B: Second Life, the first 11 years. The empires of the future...

SL11B: Second Life, the first 11 years.  
The empires of the future are the empires of the minds
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Sunday June 22nd – Sunday June 29th—seven days of amazing exhibits, music, conversation, debate, firework displays, games, puzzles, sports and everything else the wonderfully inventive communities of Second Life™ can pack into seven days and 11 sims.  And seven more days to explore, after the events are over.
Pod tours, the map

Sunday, June 22, 2014

Friday, June 20, 2014

2014 SEE: BIZ: Gardens and homes. The decorator story. And how it could become a business.

Gardens and homes.  The decorator story.  
And how it could become a business.  
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Find the tipping bookcase

  • Beautify your home or garden
  • Market your interior decorator services.
  • Market your garden design services.
  • Show a room or garden, before and after.
  • Show a room or garden  makeover.
  • Include products for sale.
  • With arrangements from the product sellers.
  • To compensate you for advertising their products.
  • Could somebody make a business out of that?
  • Has somebody made a business out of that? 

And now a word from the Yes-butters

Thursday, June 19, 2014

2014 ART: VIDEO: The Spread of Ideas at LEA18

The Spread of Ideas at LEA18
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Frankx Lefavre’s full sim futuristic desolation installation is a story come to life in 3D visualization ! The richly colored sim is great for photographers and film artists and is fun to explore, as well.
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Tuesday, June 17, 2014

2014 PEOPLE: THERAPY: T2 Virtual PTSD Experience, T2 PTSD Education

T2 Virtual PTSD Experience, T2 PTSD Education 
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Using the 3D virtual world of Second Life as the gateway, visitors to the Virtual PTSD Experience can take their avatars through simulated combat events and learn about how traumatic experiences can result in PTSD
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Monday, June 16, 2014

2014 EDU: Etopia Island - Etopia EcoCommunities - Sustainable Living

Etopia Island - Etopia EcoCommunities
Sustainable Living
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Etopia Island - Etopia EcoCommunities - Sustainable Living

Sunday, June 15, 2014

2014 EDU: VIDEO: Virtual Chemistry. The Drax Files: World Makers

Virtual Chemistry
The Drax Files: World Makers 
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Conducted together with Kurt Winkelman from the Florida Institute of Technology, the study comparing physical and virtual lab is funded by an NSF grant .. and learning in virtual worlds creates a strong sense of being together and collaborating in one shared space irrespective of physical location powerfully transcends - via avatar-based interaction - the multitude of social issues.


Published on  Apr 30, 2014
"The students using the lab replicated in Second Life had better retention of information than the students using only the physical lab!" Wendy Keeney-Kennicutt from Texas A & M University is excited about the preliminary findings of her study about how the unique affordances of virtual reality platforms like Second Life can Facilitate and Enhance the learning process.  - Conducted together with Kurt Winkelman from the Florida Institute of Technology, the study comparing physical and virtual lab lab is funded by an NSF grant and slated to be finished in April 2015.  - While the findings [so far] maybe indeed eye-opening for many who have not engaged with virtual reality in an educational context, is pioneering enthusiastic teachers and students alike They can hardly be seen as a surprise: learning in virtual worlds creates a strong sense of being together and collaborating in one shared space irrespective of physical location powerfully transcends - via avatar-based interaction - the multitude of social issues. 

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News and Notes

Related blog posts, upcoming, current, and recent events
Scroll down for news and notes

U.S. Army Research Lab’s Simulation & Training Technology Center announced an open postdoctoral position on the MOSES team, which is working to develop the MOSES OpenSim grid and associated technologies.   Hypergrid Business

    Around the virtual worlds  

    Arts

    Education

    Writing

    MadPea writing Contest 

    Prizes (in Lindens)
    • 10,000L 1st place
    • 3,000L 2nd place
    • 2,000L 3rd place
    Deadline: June 30, 2014 

    Grids

    Video-Machinima in virtual worlds
    *****

    Friday, June 13, 2014

    2014 PEOPLE: HELP: Role playing tools, immersive writing, encounter boxes

    Role playing tools, immersive writing, encounter boxes
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    3D places in a box.  Scenes for immersion.
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    Diner

    • Role playing
    • Storytelling in the scene
    • Language learning.  See, name, talk about. 
    • Video production
    • Improvisation practice.  Support your imagination
    • Writing.  Use the scene for ideas 

    A few of the scenes

    • Diner
    • Hospital
    • Police station
    • Rope bridge
    • Sheriff's office
    • Space ship, command deck
    • Treasure chamber
    • Slow boat to china
    • Western town, main street
    • Train in a western scene
    • and lots more

    Get 'em here for Second Life

    Thursday, June 12, 2014

    2014 TKR: Time Control. Eight things to do every day.

    Time Control.  Eight things to do every day
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    You control your time.  Or you leave it to something else--your boss, your family, your luck.  Here is a first step in taking control of your time.  
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    What you need to started on on time control.

    Take a week to get these things on paper or on your computer
    • TODO list: List of tasks you want to get done soon.
    • Goals: Big things you want get accomplished over time.
    • Subtasks: Small tasks that contribute to a big goal.
    • Subtask list:  List of tasks needed to reach a big goal

    Wednesday, June 11, 2014

    2014 OPENSIM: Kitely Welcome Center updated

    Kitely Welcome Center updated
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    A brief look at the new Kitely Welcome Center.
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    Kitely Welcome Center
    Click image to enlarge

    Tuesday, June 10, 2014

    2014 COMEDY: VIDEO: Dirty little secrets revealed in a virtual world

    Dirty little secrets revealed in a virtual world
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    The secret of making comedy videos:  Skillful writing.
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    Monday, June 9, 2014

    2014 VIDEO: Prep for a video shoot: the characters. AMP video notes

    Prep for a video shoot: the characters
    Scroll down for News and Notes
    • Mannequins for stand-ins
    • The cast of characters
    • Costume and prop boxes
    • Green screens and color bars
    Family photos.  
    The great Rector and his two agents. 
    In the background, 
    Lisa-Marie and some of her children
    Click image to enlarge
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    All of these figures, except me, are mannequins.  They are the size of the characters and dressed as the characters.  As of yet, we don't have them in other poses, but they are useful to show the standing height and position for each character in a scene.   They are copy-able so we can position multiple copies.

    Sunday, June 8, 2014

    2014 VIDEO: PROMO: ART: Video poem. Beyond Sebgram X-99. How to promote your virtual world

    Video poem.  Beyond Sebgram X-99.  
    How to promote your virtual world
    Scroll down for news and notes
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    Machinima Poem shot in both Second Life and on Kitely - Virtual Worlds on Demand. "Sometimes your love...is like an alien-nation..." Original music by the author.

    Friday, June 6, 2014

    Thursday, June 5, 2014

    2014 STAGE: Shakespeare at the Pavilion. Art Plays Around Friday, June 6, 2014, 5 pm Pacific time (US)

    Shakespeare at the Pavilion.  
    Art Plays Around Friday, June 6, 2014

    • Special encore performance of Shakespeare scenes. 
    • Performed LIVE by The Avatar Repertory Theater.
    • Filmed by award-winning machinima/media creator Draxtor Despres
    • YOU can be part of the audience during this shoot! 

    Avatar Repertory Theater – Plays Around

    MadameThespian Underhill performs and directs Breyda Adored, Corwyn Allen, Joff Fassnacht, Kayden Oconnell, Ada Radius, Rowan Shamroy, Caledonia Skytower, Sodovan Torok and Avajean Westland.
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    Presented live in voice, free to all residents.  Donations accepted.
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    For announcements about Avatar Repertory Theater (ART) and ART Plays Around, Join  this Google+ Community: 
    Avatar Repertory Theater is a project of New Media Arts, Inc., a nonprofit organization tax exempt under IRC 501(c)(3).  You may be able to take a tax deduction for a donation depending on your circumstances.

    Support theater and video in virtual worlds when you shop at Amazon: Avatar Repertory Theater, New Media Arts
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    New Media Arts Inc
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    News and Notes

    Related blog posts, upcoming, current, and recent events
    Scroll down for news and notes

    U.S. Army Research Lab’s Simulation & Training Technology Center announced an open postdoctoral position on the MOSES team, which is working to develop the MOSES OpenSim grid and associated technologies.   Hypergrid Business

      Around the virtual worlds  

      Arts

      • The Spotlight Theatre League, in association with Lady Garden Cabaret, 
      • is auditioning for the musical Rent in Second Life    
      • The performance will be held October 30th at 7pm slt
      • Auditions will be held June 9th - 13th from 1pm to 4pm slt
      • in the showroom at the Lady Garden Cabaret.
      • Location Link. Click to go or drag to the viewer screen:
      • http://maps.secondlife.com/secondlife/Liberty%20Coast/161/111/1201
      • Please contact Brad Mactavish in Second Life to schedule an audition.

        Writing

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        Video-Machinima in virtual worlds
        *****

          Wednesday, June 4, 2014

          2014 WRITE: A curated blog, what, why, and how. View counts for my top curating pages.

          A curated blog, what, why, and how?
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          Content curation has now come to mean the act of sorting through the vast amounts of content on the web and presenting it in a coherent way, organized around a specific topic(s) (Macmillan Dictionary ).  

          Bloggers can curate  to make their blogs more useful to readers and to bring more readers to the blog.  This report mentions some features specific to Blogger, but other blogging software is likely to offer similar features.

          Why

          Tuesday, June 3, 2014

          2014 VIDEO: HELP: Backup: Saving your video production set in Kitely. AMP video notes

          Backup: Saving your video production set in Kitely.  
          AMP video production notes
          Scroll down for news and notes
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          You can save an entire sim in Kitely and in some other Opensim grids.  But you need to plan for it.   Here is how.
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          • You create an OAR file.
          • You download it to your computer.
          • You can make copies and distribute them.
          • You can store the copies where you store your other backups.
          • You can use an OAR file to run the sim .
          • On your own computer, using SOAS.
          • On a third-party OpenSim hosting service.
          • On Kitely, if you need to restore from backup.
          • Opensim Prmer: Hypergrid, OAR, IAR, SOAS, Kitely, Inworldz, Markets
          • For OAR files, contents need to have the right permissions.
          • Contents with the wrong permissions are omitted from the backup 
          • An object created inworld must have copy/transfer permissions.
          • (meaning, that all its assets must be copy/transfer).
          • An object bought from Kitely market must have export permission.

          Monday, June 2, 2014

          2014 IPRIGHTS: TOS: Nine months: Where do we stand? Where do we go?

          TOS: Nine months:  Where do we stand?  
          Where do we go?
          Scroll down for news and notes
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          The issue:  

          Recent News

          Statement from Ebbe Altberg at VWBPE

          I am working with my Legal Counsel to try to try to figure out how we can make it more obvious – or very obvious – that the creators of the content own the content … we’re working on some simple tweaks to the language to make that more explicit.”   Living in a Modem World
          This statement is either uninformed or misleading.  The concern has never been that you give LL your work.  You clearly continue to own your work.  No  language change is needed to make that clear.  But you license SL to sell your work without getting your permission, without paying you, without notifying you, and without even crediting you

          Other news

          Nine months ago

          Although that response sounded promising, nine months have passed and there has been no change in the TOS.   Other statements from Linden Lab claim that they really don't mean that you have given them license to sell your Second Life products anywhere, without paying you and potentially in completion with you.   Another clause in the TOS says that such statements, outside of the TOS, have no binding effect on the TOS.  
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          Furthermore, the explanation given by Peter Gray, Director, Global Communications, Linden Lab was this:
          Accordingly, the revision to our Terms of Service was made in order to further extend the ability for content creators to commercially exploit their intellectual property through user-to-user transactions across Linden Lab’s other products and services (including our distribution platform, Desura), not just within Second Life.
          But nine months later, there has been no public announcement from Linden Lab about how it plans to help content creators"commercially exploit their intellectual property".  No word about payment to content creators.  No word about how LL will provide an accounting of these transactions across Linden Lab's other products and services.  
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          Linden Lab, of course, does not need to pay content creators if it sells their products on Desura or elsewhere.  At least not those who have accepted the current TOS.    From those creators, LL already has a license to sell their products.  And the TOS makes no mention of any payments to content creators.  
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          Indeed, LL could now be selling such products on Desura or elsewhere.  How would anyone know?  The TOS says nothing about giving reports or even credit to the content creator.
           The only way a creator would know whether LL is selling his/her products would be to search the offerings on Desura and elsewhere.    Perhaps Google Image Search would help.

          What you have agreed to in the Terms of Service (TOS)

          2.3 You grant Linden Lab certain licenses to your User Content....you agree to grant to Linden Lab, the non-exclusive, unrestricted, unconditional, unlimited, worldwide, irrevocable, perpetual, and cost-free right and license to use, copy, record, distribute, reproduce, disclose, sell, re-sell, sublicense (through multiple levels), modify, display, publicly perform, transmit, publish, broadcast, translate, make derivative works of, and otherwise exploit in any manner whatsoever, all or any portion of your User Content (and derivative works thereof), for any purpose whatsoever in all formats, on or through any media, software, formula, or medium now known or hereafter developed, and with any technology or devices now known or hereafter developed, and to advertise, market, and promote the same...

          Where does the language come from?

          Employee agreements often have similar language. And so does the use of Mattell's web posting site.  

          In the case of Mattell, they are providing to the users a free web posting site.  The agreement is quite appropriate when applied to employees, who are being paid to produce the content that the company is claiming to own.  
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          Content creators in Second Life, however, are not employees of Linden Lab.  Nor is Linden Lab providing them a free service.  Linden Lab is well paid for the services it is providing, by those very content creators whose content LL is claiming the right to sell.   

          Can you use Creative Commons content in Second Life?

          I am not a lawyer and cannot give legal advice.  If any of the issues discussed here are legally or financially important to you, you should consult a lawyer.   Or consider whether you want to keep doing business with a company that forces you to pay for legal advice to protect yourself.
          • Most Creative Commons licenses require attribution.
          • When you use such licensed content in SL, you include attribution.
          • But you impose no such requirement on LL as you grant them licence to sell your work
          • By uploading something, you guarantee to LL that you have the right to use the it this way.
          • But what you are doing has changed. 
          • You are now licensing LL to do whatever it pleases with that content. 
          • You are licensing LL to omit the attribution.
          • You have no right to issue that license.
          • So if LL omits the license, LL could get sued, right?
          • Right, but you could be the one who pays.
          • Because elsewhere in the TOS, you agree:
          • "...you agree to defend, indemnify and hold harmless Linden Lab...",
          • if you upload something without having full rights to do that.
          • Linden Lab TOS and Creative Commons BY NALATES URRIAH

          What options are available to content creators?

          I am not a lawyer and cannot give legal advice.  If any of the issues discussed here are legally or financially important to you, you should consult a lawyer.   Or consider whether you want to keep doing business with a company that makes you to pay for legal advice to protect yourself.  

          Inworld content creators: options

          Inworld content creators are people who create content in virtual worlds and expect to sell it to other people in virtual worlds. 

          1.  Stay with Second Life.  Unless LL is actually selling your content without paying you, you probably have no basis (and little motivation) for legal action.  All you can do is check places like Desura, where they could be selling your content.  
          -
          Meanwhile, check the evidence you can use to establish your date of creation.  Is it in the hands of a trustworthy third party?  If it is in your hands, how can you establish that you never altered it?  If it is on Linden Lab's computers, how do you know it will be there when you need it?

          Outworld content creators

          Outworld content creators use virtual worlds to create content that they expect to sell in the outworld.  Creative content sold in the outworld often loses much of its value if the owner cannot sell exclusive rights.  The TOS may deny these creators the claim of exclusive rights, even if LL does nothing more.  LL could have removed the problem by a change in the TOS with a clear waiver of that claim.  LL has not removed the problem.
          It is probably too late for LL to do anything about this.  People who are concerned have probably stopped uploading creative content or moved the affected activities to Opensim grids.

          Related 

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          News and Notes

          Related blog posts, upcoming, current, and recent events
          Scroll down for news and notes

          U.S. Army Research Lab’s Simulation & Training Technology Center announced an open postdoctoral position on the MOSES team, which is working to develop the MOSES OpenSim grid and associated technologies.   Hypergrid Business

            Around the virtual worlds  

            Arts

            • The Spotlight Theatre League, in association with Lady Garden Cabaret, 
            • is auditioning for the musical Rent in Second Life    
            • The performance will be held October 30th at 7pm slt
            • Auditions will be held June 9th - 13th from 1pm to 4pm slt
            • in the showroom at the Lady Garden Cabaret.
            • Location Link. Click to go or drag to the viewer screen:
            • http://maps.secondlife.com/secondlife/Liberty%20Coast/161/111/1201
            • Please contact Brad Mactavish in Second Life to schedule an audition.

              Writing

              Web resources

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              Video-Machinima in virtual worlds
              *****