OpenSim: get sim visitors to the right destination.
Skill sets: land manager, event manager.
An example of use-organized instruction.
Use-organized instruction: Instructions grouped by skill sets needed for specific functions.
Arrival point overview
Click image to enlarge
- Those little signs around the wall are not just signs.
- They are walkin teleports.
- An avatar walks into them and arrives at another part of the island.
- You can get them on Kitely Market by searching for teleports.
- Other kinds of teleporters are available.
Skill sets
- Land manager: Your OpenSimulator place may be big, with many destinations.
- You want to get visitors to the right destination.
- Event manager: You may be managing an event at on a large sim.
- You want to get visitors to your event.
- This article gives detailed instruction for OpenSimulator.
- The skill sets probably apply, with appropriate details, to any virtual world.
- The Digital Teaching Assistant (DTA) for MUVES (virtual worlds): Summary
- Entrepreneurial thinking and design thinking for the virtual world Digital Teaching Assistant
- Use-targeted learning plan for schools in digital worlds. Learners can pick the skills they need for the uses they intend. Gamified as a model
Here is what beginners might know
OpenSimulator has big sims
- A sim in OpenSimulator can be much bigger than 256X256 meters.
- In Kitely it can be 1024 meters on a side. That is about .6 square miles
- Depending on city, that is 6 to 12 city blocks.
- Other grids may have larger sims.
- Cookie II bigger, better, beyonder. A 4X4 now, 16 old style sims
Arriving from what origin?
From the Hypergrid
- Travel tips for the Hypergrid. A DTA content page
- Hypergrid address
- Landmark
- The grid may have a web page (Kitely does) with the HG address.
- A sim can have only one hypergrid address,
- generally to the 256 X 256 area at lower left corner
- When people come in via Hypergrid address, their default landing point is 128, 128.
- You can take them to another place (at least to coordinates from 1 to 255):
- Create a parcel that includes 128, 128 and your preferred landing point.
- Set parcel landing place to your preferred landing point.
- There you could offer teleports to other places.
- People can also arrive by landmark (from the local grid or Hypergrid).
- Landmarks can take people to any spot unless you have a landing point set,
From your grid:
- If you set no landing point:
- Visitors without landmark will arrive where the Hypergrid traffic lands
- Visitors with landmark will land at the destination of the landmark.
- Visitors can use Double-click TP on a surface or on the map.
Related
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- I am available for free consulting on any topic in this blog.
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- I will be in both places, so you may need to speak to get my attention.
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License
- Original text in this blog is CC By: unless specified public domain.
- Use as you please with attribution: link to the original.
- All images without attribution in this blog are CC0: public domain.
- Second Life, Linden, SLurl, and SL are trademarks of Linden Research Inc.
- Annotated screenshots made with Jing
- This blog is not affiliated with anything. Ads are from Google.
- Selby Evans in Kitely and hypergrid, Thinkerer Melville in Second Life.
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