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Monday, May 30, 2011

Newcomer: Become a Linden Hunter! Gamification!

Become a Linden Hunter!  Gamification!
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LindenHuntHut

The LindenHunt game is a flexible form of the Treasure hunt.   What you hunt in this case is coins that can be exchanged for Linden currency.  The web site also has a leader board for those who want a competitive taste to their games.  
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The inworld site (pictured) is:
http://maps.secondlife.com/secondlife/Business%20Park/114/136/27
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You can go there, pick up some instructions, put on a hud that will tell you about where to look, and you're off on the hunt.
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The coins also have a presence on the Second Life Market place:
https://marketplace.secondlife.com/p/Linden-Hunter​-HUD-Earn-Linden-by-hunting-for-coins/2265556
The Linden Hunt is a fantastic way to earn linden, particularly if you're new to Second Life. it's also a great gateway to explore lots of different places!
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Possible Use Cases
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Guide traffic to store, mall, event
The coins can be put in any cooperating location.  The hud can direct people to that location.  The search for coins would cause people to look around in that location.  (New coins can appear any time.)
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Coins as coupons
The value of the coins in Lindens is small.  But of course they can be exchangeable for something else.  Like coupons, for example.  Coupons from an inworld store.  Or coupons for the purchase of some outworld product.  Like the ones people used to clip out of newspapers, magazines, and junk mail.  Marketers pay for the distribution of their coupons, you know.
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Coins as game goals for starting Second Life as a game
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Many people come into Second Life expecting it to be a game.  One of the frequent questions I get from new people is, "How do you play this game?"  
Into Second Life. Make a game of it. -
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Since people expect games, I suggest a game of exploration to new people: 
What do you do in Second Life? (May update)
Every game has a quest.  The quest here is exploring here to find things that interest you.  If you find something that is really holds your interest, you have won this round.  And, BTW, that something does not have to be a Golden Fleece, King Solomon’s Mines, or the Lost Ark.  It can be friends you like to work with, skills you like to exercise, or activities you enjoy.  
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Your first challenge in the opening game is to master your powers as Explorer.  
The article goes on to list the powers the novice needs to master.  Could this development of skills be treated as a game?  Obviously the exploring part is inherently connected to the treasure hunt model.  I suspect the treasure hunt model could fit many instructional contexts.  I will  explore this idea in later posts.
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Meanwhile, this treasure hunt will serve as an answer to common novice questions:

  • How do I play this game?
  • How do I get Lindens? 

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Gamification is the use of game play mechanics[1] for non-game applications (also known as "funware"),[2] particularly consumer-oriented web and mobile sites, in order to encourage people to adopt the applications. It also strives to encourage users to engage in desired behaviors in connection with the applications.[3] Gamification works by making technology more engaging,[4] and by encouraging desired behaviors, taking advantage of humans' psychological predisposition to engage in gaming.[5] The technique can encourage people to perform chores that they ordinarily consider boring, such as completing surveys, shopping, or reading web sites.[4]
http://en.wikipedia.org/wiki/Gamification
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These are the same entrepreneurs who bring you the AdBoards I described earlier:
Keep your eye on these people.  They seem to be getting it all together.  
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