Thursday, May 23, 2013

2013 EDU: The Summer Games MOOC (Massive Online Open Course) theme is immersive environments

The Summer Games MOOC theme 
is immersive environments 
  • Mooc  (Massive Online Open Course)
  • MMORPG  (Massively multiplayer online role-playing game)

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Watch on YouTube
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by Kae Novak/Kavon Zenovka
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Come join us for the Summer Games MOOC 2013 offering! This will be the fourth offering of the Games Based Learning MOOC. Designed using the connectivism learning theory, the Games MOOC is a Massive Online Open Course focusing on game based learning in education. Since it's a connectivism MOOC, it will not look or behave like a MOOC from Coursera. Besides connectivism learning theory, this MOOC is informed by gaming guild culture and the gamer disposition. Please sign-up at this link.
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The Summer Games MOOC will be divided into two parts both of which will focus on immersive environments. Each part is designed to be a standalone MOOC, so feel free to sign-up for only one part or both. If you would like to take a look at the Games MOOC guild site and previous iterations please go to http://gamesmooc.shivtr.com/
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Part I will run from June 3 - June 24, 2013. Part I will focus on exploring collaboration, cross-functional teams and multi-player game based learning. We will take a close look at the features of multi-players games by going into MMORPGs (Massively Online Role-Playing Games) and also livestreaming from them. We will be exploring and even experiencing what makes these games so engaging. We will invite you in to  explore and play in MMORPGs. 
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Part II will run from July 7 - July 29, 2013. Part II will be a tour of online and immersive environments for learning. There will be an emphasis on you building your game based learning PLN (Personal Learning Network). We will visit multiple virtual learning environments, virtual worlds, sandbox games and MMORPGs.
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The Games MOOC is an open course for all educators. The model for participation is based on social network knowledge construction. Learners will be able to be active in the course in several ways from lurking (reading the discussions), to being engaged in game-play to actively creating content in the course with the MOOC designer and Advisory Group. We do understand that a participant’s level of activity may vary based on the individual’s interest in the weekly topics or other time commitments. So feel free to lurk! As one of our MOOC Advisory Board member says, "Lurk and Learn!"
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If you have any questions, please contact Kae Novak (SL Kavon Zenovka) at gamesmooc@gmail.com
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