Sunday, November 25, 2018

2018 PEOPLE: A collaborative blog is social media if you use it that way


A collaborative blog is social media 
if you use it that way
Updated 12/262018
Collaborative blogs could replace some of the functions of G+ and do a better job of it.
Old fashioned collaboration

A collaborative blog

  • Has one owner and multiple contributors.
  • Contributors may act as authors, editors, and promoters. 
  • Editors bring in guest articles from their contacts.
  • Promoters repost articles on other social media outlets.

Advantages of a blog

  • Persistent and searchable.
  • Can carry post buttons for Facebook, and other social media.
  • Keeps the focus on a topic of interest.
  • You can let anyone leave comments on an article.
  • You can collect comments on a specific topic and post them in a new article

Advantages of a collaborative blog

  • More frequent publication gets more views.
  • Multiple contributors promote more widely.
  • Multiple contributors give a better representation of the community.
  • Multiple contributors give wider coverage.   
  • Multiple contributors ensure continuity.
-

Saturday, November 24, 2018

2018 EV: PEOPLE: Kitely Halloween dance in pictures. Virtual Halloween: easy for creatives


Kitely Halloween dance in pictures  
Virtual Halloween: easy for creatives 
Virtual worlds are haunted by creatives on Halloween.  We make our appearance to be as we please.  We make our places to suit our imaginings.  We make or buy what we need to create what we imagine.    
Halloween dance at 
Kitely Welcome Center
  • Did you ever see a mecha dancing?
  • We can have any avatar we can imagine.
  • And my avatar can dance even if I can't.
  • And I can turn on daylight to get pictures.
  • Host: Rosa Alekseev
-

    Friday, November 23, 2018

    2018 EDU: PEOPLE: Nonprofit Commons 11th Birthday Celebration, Oct 12, 2018


    Nonprofit Commons 
    11th Birthday Celebration, 
    Oct 12, 2018
    Pictures tell the story of the 11th birthday celebration of Nonprofit Commons.
    Connecting the dots

    Go there

    • SLURL:
    • http://maps.secondlife.com/secondlife/Aloft%20Nonprofit%20Commons/92/54/25
    • In Second Life, put the SLURL in the address bar of the viewer, press enter
    -

    Tuesday, November 20, 2018

    2018 BIZ: Thales teams with Infinite Metaverse Alliance (IMA) to work on next generation collaborative and training tools.


    Thales teams with Infinite Metaverse Alliance (IMA) 
    to work on next generation collaborative and training tools.

    Report of an alliance between Thales and Infinite Metaverse Alliance.  More information will be made available as the projects move from private repositories to public repositories.   #socialmedia  #virtualworld  #MUVE  #hypergrid 
    Meeting at IMA Alpha
    Virtual Reality, increasing connectivity, and connection speed are enabling people to work better together. We are on the verge of a next generation of collaborative and training tools where virtual reality will drive working together to be no longer time and place dependent or restricted by visual boundaries.

    Monday, November 19, 2018

    2018 WW: TECH: 3D scanning and animation with a smartphone. Can we bring that avatar into a web-world?


    3D scanning and animation with a smartphone.  
    Can we bring that avatar into a web-world?

    Video demonstration of a smartphone that can scan a 3D object and render it as an animated digital 3D object.   How hard will it be to bring that into a web-world or a virtual world?

    -
    ********************************************
    More after the break
    *************************************************

    Metaverse events, recent and upcoming

    Sunday, November 18, 2018

    2018 MUVE: EDU: WW: Communities online in 3D. Meet the MUVErs


    Communities online in 3D.
    Meet the MUVErs

    Online MultiUser Virtual Environments (MUVEs) are becoming widely available as tools for social media, education and organizations.   The delivery system has been by a company hosting many interconnected MUVEs but an alternative is emerging to allow communities or organizations to manage their own themed MUVES while the technical work is managed by a technical company.

    Walking tour of a building

    Online MultiUser Virtual Environment (MUVE)

    • Virtual environment: Simulated 3D space created in a computer
    • Online MUVE: A MUVE accessed over the internet.
    • Community: Group of people with common interests and shared goals.
    • Communities usually have a place where they get together.
    • As social media has developed on the web, that place can be online.
    • A themed online MUVE can offer a place where people get together.
    • They get together, represented by human-like figures.
    • In a simulated place representing their common interests (the theme).
    • They talk about their common interests, share information and make plans.

    Who would be interested?

    • Educational systems: Online education expands capacity.   
    • Companies: Meet customers where they live.  Meet workers where they work.
    • Service organizations: Confer with clients while working from home.
    •  #socialmedia  #virtualworld  #MUVE  #hypergrid  #retirement  #education 
    • #meeting 
    ********************************************
    More after the break
    *************************************************

    Metaverse events, recent and upcoming

    Saturday, November 17, 2018

    2018 EDU: MUVE: 12th Annual Virtual Worlds Best Practices in Education re:Vision: the future of creation within the MUVE ecosystem


    12th Annual Virtual Worlds Best Practices in Education
     re:Vision: the future of creation within the MUVE ecosystem

    VWBPE is a virtual conference conducted in a MUVE. Participants attend the conference in a virtual reality setting that includes conference rooms, theatres, exposition halls, meeting spaces, and other venues similar to a brick and mortar conference. The conference is free to attend. The cost of the conference is covered by sponsorship and donations.
    Virtual Education Journal
    The Virtual Education Journal (VEJ) publishes articles from educators K-16 in a variety of online and virtual environments. It serves as a resource of best practices being used across the metaverse. 

    Executive summary

    • Date: April 4-6, 2019
    • The call for proposals for VWBPE 2019 is now open.
    • The deadline for Presentation proposals is 14 January 2019.
    • Proposals for Exhibits and Immersive Experiences are open now as well. 
    • The deadline for these is 11 February 2019.
    • Call for Proposals (Details)
    • Call for sponsors
    •  #socialmedia  #virtualworld  #MUVE  #hypergrid
    *********************************************************

    Friday, November 16, 2018

    2018 LIB: EDU: Cybersecurity. Why use a MUVE (virtual world) to teach security?


    Cybersecurity.  Why use a MUVE 
    (virtual world) to teach security? 

    Internet Security Specialist, Erik Moore, demonstrates training for cybersecurity in a MulitiUser Virtual Environment (virtual world) with demonstration threats in a simulated data center.

    • Watch on YouTube
    -

    Why Virtual?

    • Any place that needs security is reluctant to admit a group of strangers.
    • A virtual world is available for practice all the time.
    • Students with mobility limitations are not impeded. 
    • An unsupervised group can enter for a practice security review at any time.  
    • Risky conditions that would be cleared from a data center can stay in a virtual world.
    • Training places can be scripted to give hints or feedback.  
    • Multiple training sites can be created as needed.  
    • All sites are local (in the computer) for the learners.  
    • Test places can be secured from prior access and produced as needed.
    • Test performance can produce recorded results.
    • #cybersecurity #education #virtualworld  #MUVE 
    ********************************************
    More after the break
    *************************************************

    Metaverse events, recent and upcoming

    Tuesday, November 13, 2018

    2018 WW: EDU: Facebook group replaces G+: 3D web-worlds of the browser


    Facebook group replaces G+:  3D web-worlds of the browser

    With the end of G+, we must look for alternative hosts for our communities.  We are starting an alternative place as a web-world group on Facebook.  For a while, we will post in both places, but we recommend shifting main use to Facebook.

    Web-worlds section 
    on Virtual Outworlding

    Replacements for G+   



    ********************************************
    More after the break
    *************************************************
    #web-world  #socialmedia  #virtualworld  #MUVE  

    Metaverse events, recent and upcoming

    Monday, November 12, 2018

    2018 PEOPLE: Social Media: LinkedIn: businesses, educators, professionals: jobs.


    Social Media for the Open Simmers: 
    businesses, educators,  professionals:
    jobs.  LinkedIn
    Updated 11/14/2018

    Report on LinkedIn as social media support to replace G+ for users of  OpenSim.
    Old fashioned business meeting

    Who would be interested in LinkedIn?

    • Educators and other professionals 
    • One looking for a professional job
    • One looking for a professional part-time job
    • One looking to fill professional positions
    • One checking availability of professional jobs
    • One wanting to establish the credibility of their professional qualifications
    • LinkedIn
    •  #socialmedia  #virtualworld  #MUVE  
    ********************************************
    More after the break
    *************************************************

    Metaverse events, recent and upcoming