A physics engine is not needed--Kayaker Magic
Object movement can be scripted in the object.
- Watch on YouTube
- Sorry for the audio problems. This is live capture.
- Also, particles were were turned off for the first half hour
- and not fully implemented later, so the effects were not well shown.
- Scripters don't need a physics engine to make a bullet go in a parabolic path.
- We know how to script a parabolic path, even though it is "rocket science."
- We know how objects should behave under physics.
- Kayaker got tired of trying to cope with various physics engines.
- So he stopped using them and scripted the movement himself.
- You can too. Even if grids have a physics engine, you don't have to use it.
- (More after the break)
Metaverse events, current and upcoming
- OSCC15: Dec 5.
- The Grand Finale Winners announcements for MachinimUWA VIII:
- Sunday 12/13 6AM SLT (note its AM!!)
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