Monday, February 10, 2014

2014 STAGE: EVENT: Lauren's place this Tuesday, Feb 11, at 5 pm, SLT: Two hours of of comedy and variety

Lauren's place Tuesday, Feb 11, at 5 pm, SLT:  
Two hours of of comedy and variety 
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Doc Grun manages the first hour--Lauren is away, probably explaining things to the NSA.  The second hour brings a new season of Be My Guest, a variety show featuring music and comedy.
@Cookie sim:  


At 6 pm SLT, Be My Guest  begins a new season at its new Second Life home at Lauren's Place on the Cookie Sim.   The only mixed-reality variety show in Second Life, Be My Guest will be seen live at broadcast time by an audience in Lauren's Place as well as on Livestream at:
http://livestream.com/schoolhouseearth
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We'll have films from Chinese Takeout, It Donned on Me, and live music from Amy Obenski.  Every show also features comedy antics from the Outta the Sandbox Players.
- You won't want to miss it.
******
Video-Machinima in virtual worlds
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Sunday, February 9, 2014

2014 VIDEO: MUSIC: EDU: Virtual Harlem Video, the Cotton Club

Virtual Harlem Video, the Cotton Club
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VirtualHarlemDemo from bryan Carter on Vimeo.
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Watch on Vimeo
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Go there:  Welcome To Virtual Harlem
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UA students step into virtual city

Bryan Carter, assistant professor of Africana studies and the creator of Virtual Harlem, will be introducing a virtual classroom to the University of Arizona in 2014. Virtual Harlem is a representation of Harlem as it existed between 1920 and 1934, during the Harlem Renaissance era. Understanding the setting and lifestyle of this era is key for those studying in the Africana studies department at the UA, Carter said.  More:   UA students step into virtual city
******
Video-Machinima in virtual worlds
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Friday, February 7, 2014

2014 TKR: Find your passion.

Find your element
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Watch on YouTube
Finding one's passion and true purpose in life is essential to human flourishing.
In this new RSA Shorts video, Sir Ken Robinson argues that education, organisations and communities need to be built on a model of diversity rather than conformity, so that every individual is able to discover and develop their unique talents and abilities. 
******
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Thursday, February 6, 2014

2015 HELP: OPENSIM: VIDEO: Vehicles in Opensim. Bulletsim Physics. Region Crossing, flying.

Vehicles in Opensim.  Bulletsim Physics.  
Region Crossing, flying
Updated 10/23/2015
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Opensim worlds work to improve vehicle movement.  See the demo videos.
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Driving across 5 regions lined up in a straight line.
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BulletSim is the module for OpenSimulator that creates virtual world physics using the Bullet physics Engine   This module provides high performance physics as well as physical vehicle performance compatible with Second Life

Wednesday, February 5, 2014

2014 IPRIGHTS: Linden Lab, UCCSL: Six months (NO) progress report

IPRIGHTS:  Linden Lab, UCCSL:  
Six months (NO) progress report 
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The issue:  
The first response to UCCSL:
Although that response sounded promising, there has been no change in the TOS.   Other statements from Linden Lab claim that they really don't mean that you have given them license to sell your Second Life products anywhere, without paying you and potentially in completion with you.   Another clause in the TOS says that such statements, outside of the TOS, have no binding effect on the TOS.  
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Furthermore, the explanation given by Peter Gray, Director, Global Communications, Linden Lab was this:
Accordingly, the revision to our Terms of Service was made in order to further extend the ability for content creators to commercially exploit their intellectual property through user-to-user transactions across Linden Lab’s other products and services (including our distribution platform, Desura), not just within Second Life.
But six months later, there has been no public announcement from Linden Lab about how it plans to help content creators exploit their intellectual property.  No word about payment to content creators.  No word about how it will provide an accounting of these transactions across Linden Lab's other products and services.  
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Linden Lab, of course, does not need to pay content creators if it sells their products on Desura or elsewhere.  At least not those who have accepted the current TOS.    From those creators, LL already has a license to sell their products.  And the TOS makes no mention of any payments to content creators.  
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Indeed, LL could now be selling such products on Desura or elsewhere.  How would anyone know?  The TOS says nothing about giving credit to the content creator, so the creator's name wound not have to be listed.   The only way a creator would know whether LL is selling his/her products would be to search the offerings on Desura and elsewhere.    Perhaps Google Image Search would help.
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Another possibility, putting LL in a more favorable light, is that LL is negotiating privately with some company for a bulk sale of rights to all the creator content it has, presumably with the intent to pay the content creators a cut of the proceeds.  Such negotiations would probably be under a non-disclosure agreement so LL could not talk about them until the deal is done. 
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Who might LL be negotiating with on such a deal?  Well, just to pick a name off the top of my head, Microsoft.
Linden Lab now seems to be ignoring UCCSL:
  • Letter from Kylie Sabra to Peter Gray
  • This letter carries remarks by well-known content creators
  • These creators plan to reduce production in SL or to leave SL altogether.
  • See the comments by Kitto Flora (a major train and railway builder).
Kylie is now directing the efforts of UCCSL toward the broader interests of content creators, such as content theft.  Regrettably, the persisting TOS issue raises questions about the future of high quality content creation in Second Life.  Indeed, some are factoring in the departure of Rod Humble after three years a CEO and the persistent decline in Second Life land--and they are wondering whether Linden Lab may be in the process of reinventing itself.   Maybe that reinvention would reduce the role of independent content creators.  
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Some people are looking into action involving government regulations or laws.  Kylie has had some suggestions about that but is leaving that to individual action.  (My own opinion is that the effort will be ineffective and more trouble than it is worth unless you find that LL is selling your products without your permission.)  
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Many of the people I know are looking into Opensim.   I think UCCSL would be more successful if it were to broaden its scope to include the other virtual worlds.  Maybe it would change the name to United Content Creators of Virtual Worlds and seek to represent the cross platform interests content creators in the many virtual worlds.  Especially in view of the developments in Project Spark.
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Opensim as an alternative
All of the above is leading many content creators in Second Life to look at Opensim as a possible alternative outlet for their efforts.  I know of some who have left completely, as a matter of principle.  But more seem to be investigating Opensim as a place they can look to for increased sales and as a backup in case Second Life becomes even more unfriendly to independent creators.  
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I have increased coverage of Opensim in this blog: 
I found that Opensim has improved a lot in the last three years and now has a number of attractive features.  Here are some I found in Kitely:
  • Megaprims dimensions of 256 meters.
  • Megaregions of 1024x1024 meters.
  • Prim limits of 100,000 on megareqions.
  • Creation of OAR files to backup complete sims.
  • Export of OAR files to your computer.
  • Import of OAR files from your computer.
  • Running a sim on your computer (SOAS)
  • Very low cost.
There are some disadvantages to Opensim
  • Far fewer people.
  • Physics support considered unsatisfactory. 
  • Possibly more open to content theft.
I am collecting information on these issues and will be posting about them soon.  I find some indications of progress on physics, thought I don't know enough to evaluate the progress.
Related 
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  • Second Life, Linden, SLurl, and SL are trademarks of Linden Research Inc. 
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Tuesday, February 4, 2014

2014 BIZ: Project Spark, another VIRTUAL WORLD. Has Linden Lab already started to respond?

Project Spark, another virtual world.  
Has Linden Lab already started to respond? 
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Wikipedia
Project Spark 
Project Spark is a "game maker" video game for the Xbox One, Xbox 360, and Windows 8. ... Project Spark is a digital canvas which can be used to make games, movies and other experiences. A player can download other user-generated content, remix that content or create content of their own. A player can use the Xbox controller, keyboard and mouse, touch-devices, Kinect and SmartGlass to build experiences. ..
Project Spark beta on Xbox One 
Project Spark will launch its Xbox One beta in February, Microsoft has announced.
Create the video game of your dreams

Project Spark is an open-world digital canvas that enables anyone to build, play, and share whatever they can imagine. It’s a powerful, yet simple way to build and play your own worlds, stories, and games. Share all of your creations to a dynamic community, and play what the community makes. Project Spark brings creation to life and presents endless opportunities for play.
*****
  • Major competition for Second Life?
  • A buyer for Second LIfe?
  • A buyer for Second Life content?
  • A buyer for Linden Lab?
  • A gateway drug for virtual world addiction?
  • A future path for virtual worlds? 
Related?
******
Video-Machinima in virtual worlds
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  • - 
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  • Thinkerer Melville/Selby Evans

Monday, February 3, 2014

2014 HELP: Leap Motion by Draxtor

Leap Motion by Draxtor
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Leap motion for control in virtual worlds
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Leap Motion, Inc. is a company that manufactures and markets a computer hardware sensor device that supports hand and finger motions as input, analogous to a mouse, but requiring no hand contact or touching.
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Leap Motion has partnered with ASUS, who is expected to ship high-end notebooks, and all-in-one PCs (AIO PCs) with the technology later in 2013.[6] Leap Motion also announced a deal with Hewlett Packard to embed its technology within HP computers.[7]
*****
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  • Ads are from Google 
  • - 
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  • Thinkerer Melville/Selby Evans

Sunday, February 2, 2014

2014 VIDEO: ART: Particle art in virtual worlds.

Particle art in virtual worlds
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Particle graphics systems invite the exploration of a new art medium
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In the air by  Ermes Dallagio
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In the Air.  Watch on YouTube.

Friday, January 31, 2014

2014 PROMO: OPENSIM: Tweets Ilan Tochner @Kitely

Tweets @Kitely
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This post is being used to create a web poster that displays the current Twitter stream for Ilan Tochner @Kitely.    
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This post is used to create a web poster that displays the current Twitter stream for 
 Ilan Tochner @Kitely.    The web poster is available on Cookie II.
That poster should be free to copy.  Feel free to take a copy and use it as you please.  You can change the script to show any ordinary web page, including those that show videos.
-
How to: 
*****
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  • Google search this blog: Search bar, upper left--or:
  • Put site:virtualoutworlding.blogspot.com at the end of the search terms 
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  • Annotated screen shots made with Jing
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  • Second Life, Linden, SLurl, and SL are trademarks of Linden Research Inc. 
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  • Ads are from Google 
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  • Thinkerer Melville/Selby Evans

Thursday, January 30, 2014

2014 STAGE: Moliere, The Learned Ladies, third installment, Friday, Jan. 31

Moliere, Learned Ladies, third installment, 
Friday, Jan. 31
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Learned Ladies, Part 3--Moliere.  
Presented by Avatar Repertory Theater 
at Art Plays Around
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Friday January 31 - Free Admission… Cookie SIM -- 5PM SLT
Hapless husband, Chrysale; over-bearing wife, Philaminte; dotty Aunt Belise; self-aggrandizing pendant, Trissotin; haughty Armande & sweet Henriette and more wacky characters from Moliere will romp across the stage in the Avatar Repertory Theater's final installment of "The Learned Ladies."
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 MadameThespian Underhill directs and acts with Breyda Adored, Corwyn Allen, Em Jannings, Kayden Oconnell, Rowan Shamroy, Caledonia Skytower, Sodovan Torok and AvaJean Westland. 

Come and see the final outcome to this hilarious farce on Friday, Jan. 31 at 5 pm.
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Art Plays Around is a project of New Media ARTS, Inc.

Previous video: 
Learned Ladies, Act 1--Moliere. Presented by Avatar Repertory Theater at Art 

The entire play has been presented by ART in several segments, all at ART Plays Around.  

For announcements about Avatar Repertory Theater (ART) and ART Plays Around, join  this Google+ Community: 
Avatar Repertory Theater is a project of New Media Arts, Inc., a nonprofit organization tax exempt under IRC 501(c)(3).  Donations may be tax deductible depending on your tax jurisdiction and circumstances.
*********

Video-Machinima in virtual worlds
    *****
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    • Google search this blog: Search bar, upper left--or:
    • Put site:virtualoutworlding.blogspot.com at the end of the search terms 
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    • Second Life, Linden, SLurl, and SL are trademarks of Linden Research Inc. 
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    • Ads are from Google 
    • - 
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