Metaverse or multiverse?
The interconnected metaverse?
The community-connected metaverse?
The metaverse hub?
A discussion in the metaverse about connecting the metaverse segments into a unified whole.
- Watch on YouTube
- Metaverse connection issues: summary of discussion
- Notes after the break
Participants
- Dieter Heyne--CybaLOUNGE developer
- https://metaverse.school/
- Jamie Jordan--Rding a Wheelie
- https://ridingawheelie.com/
- Steve LaVigne--Immworlds
- https://immworlds.com/
- Selby Evans
- https://virtualoutworlding.blogspot.com/
Specific discussion segments
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Summary of issues
The identity issue
- These elements carry your identity
- Your credentials: You might be able to carry these to other grids
- If the other grid accepts your credentials, you would not have to register there.
- Your avatar: If the other grid can use the format, you can have the same appearance.
- You inventory (selected items): You might be able to carry these items with you.
- These elements can be implemented independently.
- A big problem with sharing credentials would be security.
Multiverse
- Many independent virtual worlds (grids).
- Decentralized in the broad sense, but most of the grids are not.
- Exception: OpensSimulator/hypergrid.
The interconnected metaverse
- Many people believe that the metaverse should be interconnected.
- That means that some or all of the Identity issues could move from grid to grid.
- Presently OpenSimulator/hypergrid is the closest match to that ideal.
- What OpenSimulator/hypergrid needs to qualify as the beginning metaverse. It already has most of the needed features: A meeting in the metaverse.
- The lowest level of interconnection is text and voice communication.
The community-connected metaverse
- People only want to be connected to people they want to interact with.
- Thus metaverse segments might focus on particular communities.
- There might be separate metaverse regions for gamers, educators, businesses. and performances
The metaverse hub
- Hub manages identity, avatar, inventory, and communication
- Connection: Instant text messages, voice
- A hub could support user access to multiple cooperating grids
- Depending on level of cooperation, the hub might offer some of these services.
- The hub model would not require standardizing metaverse software.
- The hub would have its own standards and could convert to the standards of cooperating grids.
- Metaverse hubs to connect the metaverse. The focus is on shared interests, not tech. Because the metaverse is made of people.
- Metaverse: the many worlds model. How can the metaverse be decentralized and interconnected? Metaverse hub
Easy access meetings in the metaverse
- Fridays 3 pm eastern (New York)
- At the Web Show, a video set in the metaverse
- Go there with this url: https://nonprofitvirtualworld.org/loc...
- A developer meeting is held there every other week:
- To find out which week, follow CybaLOUNGE on Twitter:
- https://twitter.com/cybaLOUNGE
- 3DWebWorldz: Meetings alternate with the Web Show
- Welcome Center. https://3dwebworldz.com/
- I am usually available weekdays at 1 pm New York time
- In these 2 places:
- Welcome Center. https://3dwebworldz.com/
- https://nonprofitvirtualworld.org/location.html?locationid=800000002&dl=true
- Fridays 3 pm eastern (New York)
- At the Web Show, a video set in the metaverse
- Go there with this url: https://nonprofitvirtualworld.org/loc...
- A developer meeting is held there every other week:
- To find out which week, follow CybaLOUNGE on Twitter:
- https://twitter.com/cybaLOUNGE
- 3DWebWorldz: Meetings alternate with the Web Show
- Welcome Center. https://3dwebworldz.com/
- I am usually available weekdays at 1 pm New York time
- In these 2 places:
- Welcome Center. https://3dwebworldz.com/
- https://nonprofitvirtualworld.org/location.html?locationid=800000002&dl=true
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License
- Original text in this blog is CC By: unless specified public domain.
- Use as you please with attribution: link to the original.
- All images without attribution in this blog are CC0: public domain.
- Second Life, Linden, SLurl, and SL are trademarks of Linden Research Inc.
- Screenshots from ShareX
- This blog is not affiliated with anything. Ads are from Google
- Original text in this blog is CC By: unless specified public domain.
- Use as you please with attribution: link to the original.
- All images without attribution in this blog are CC0: public domain.
- Second Life, Linden, SLurl, and SL are trademarks of Linden Research Inc.
- Screenshots from ShareX
- This blog is not affiliated with anything. Ads are from Google
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