A professional learning community (PLC) in the metaverse.
The future of education is online
--in the metaverse.
In fact, a lot of the present is online and some is in the metaverse.
Possibilities
- Community of inquiry theory
- Scholarly articles for community of inquiry theory
- Community of inquiry (Wikipedia)
- Professional learning community (Wikipedia)
- Scholarly articles for professional learning community
- Empowering Teachers as Learning Engineers (Without Adding More Work)
- Metaliteracy and our Metamodern Times
- What will education look like in 20 years? Here are 4 scenarios
- Educators in VR: An open, global, cross-platform community of educators, researchers, and trainers.
- When the Animated Bunny in the TV Show Listens for Kids’ Answers — and Answers Back
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Online means
- No travel time. No travel cost.
- Small carbon footprint.
- Contacts selected for interests, not neighborhood. Focused inquiry
- Educators have very focused interests.
- It may be hard to find a local community of such specific interests.
- Teachers teaching 3rd grade reading, for example, are widely distributed.
- But are abundant on the internet: 3rd grade reading.
- And can get together: 3rd grade reading community.
- Professional learning communities in education.
Why the metaverse?
- PLC's have already developed in the metaverse.
- Professional learning communities metaverse.
- A little experience and it is much like face to face.
- We can build an environment that suits our topic.
- We have whiteboards, slideshows, and videos.
- We can make videos as needed.
- We can even use webcams to bring in talking heads if we want.
Related
- More professional benefits from our online PLC. That's a professional learning community. It has knowledge and resources. It needs organization
- Online PLC: Professional Learning Community. Online is closer than next door. And don't underestimate the flat web.
- The flipped webinar: a strawman plan for the online Professional Learning Community (PLC)
- "Online learning lacks social experience." Here are a few mythbusters. Fact: some widely-used platforms lack social experience.
- Organizing our online PLC. Virtual Worlds Education Consortium (VWEC). Affiliated groups, wider networking and knowledge sharing
- An online meeting about online teaching in an online PLC. Plans for teaching in Second Life during the 20-21 academic year.
- Web accessed learning Communities in Virtual Worlds--Thanks to Beth Ghostraven
- Era of the entrepreneurial educator. The unbundling of education opens the gate for entrepreneurs.
- Flipped webinar for educators. A distributed conference. Short presentations, followed by focused discussions. With plans for outreach.
- The virtual worlds (MUVEs) professional learning community. Not something we have to organize. It just is
- Promo: Flipped webinar for educators in the metaverse. A distributed conference. Short presentations, followed by focused discussions. With plans for outreach.
- NonProfit Commons in SL (in the Metaverse). CVL Collection Highlight: Grant Resources. A bit like a webinar, only free, on video, and without registration.
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Easy access meetings in the metaverse
- Fridays 3 pm eastern (New York)
- At the Web Show, a video set in the metaverse
- Go there with this url: https://nonprofitvirtualworld.org/loc...
- A developer meeting is held there every other week:
- To find out which week, follow CybaLOUNGE on Twitter:
- https://twitter.com/cybaLOUNGE
- 3DWebWorldz: Meetings alternate with the Web Show
- Welcome Center. https://3dwebworldz.com/
- I am usually available weekdays at 1 pm New York time
- In these 2 places:
- Welcome Center. https://3dwebworldz.com/
- https://nonprofitvirtualworld.org/location.html?locationid=800000002&dl=true
- Music every Friday at 9 pm New York time:
- https://LiveMusic3D.com
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License
- Original text in this blog is CC By: unless specified public domain.
- Use as you please with attribution: link to the original.
- All images without attribution in this blog are CC0: public domain.
- Screenshots from ShareX
- Second Life, Linden, SLurl, and SL are trademarks of Linden Research Inc.
- Annotated screenshots made with Techsmith Capture
- This blog is not affiliated with anything. Ads are from Google.
- Selby Evans in Kitely and Hypergrid, Thinkerer Melville in Second Life.
Inquiry is the unsung concept that can help you intersect and merge with others. When you inquire, you find your likeness and differences. Then you can figure out if your direction of travel can merge or at least run parallel to each other.
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