Saturday, October 29, 2016

2016 OSHG: STECH: Foundation for the future of the OpenSim community

Foundation for the future of the OpenSim Community 
Updated 11/26/2016
MOSES, a US Army group that uses OpenSimulator software, has called for a foundation to plan and support the development of the OpenSim community.  Here (not speaking for Moses) I suggest some things that such a foundation might do or support for the benefit of the entire OS community.  Perhaps MOSES is mainly thinking of software, but I have in mind a much wider range of activities.

Background

*********************



        Full disclosure

        • NMA does not have the personnel to function as such a foundation on its own.
        • NMA would be interested in working with other organizations or people on this.
        • I am in conversations with MOSES people about their plans.
        • I am CEO of New Media Arts, but in my blog articles I am speaking only for myself.
        • After the break: Possible services of a Foundation for the OpenSim Community
        ***********************************
        • (More after the break, scroll down!)
        • Where is Arcadia?
        ********************************************************************** 

        Metaverse events, current and upcoming



        *******************

        Possible services of a Foundation for the OpenSim Community

        Infrastructure services 

        • Maintain and curate software.
        • Produce and curate documentation.
        • Develop standards for interoperability among various systems
        • Other (TBD)

        Community building

        • Support intercommunication in the community, as in monitored forums.
        • Promote community outlets in social media.
        • Other (TBD)

        Outreach

        • Work to increase the public visibility of the OS community.
        • Work to increase the public usage, benefit, and support of virtual worlds.
        • Other (TBD)

        Enterprise

        • Develop, maintain, and promote a method for matching enterprise needs to capabilities in the virtual world community.
        • Develop ways to publicize and promote goods and services of the virtual worlds to the outworld.

        Future plans

        • Work with the community to identify and prioritize needs.
        • Work with the community to identify resources.
        • Work with the community to plan for encouraging wider use of virtual worlds. 
        • Other (TBD).

        Future software development

        • Seek ways to meet urgent software needs quickly.
        • Other (TBD)
        *********************

        Examples of organizations to manage free software projects

        *************************

        Some features of the Blender Foundation

        Goals

        • The Blender Foundation is an independent non-profit public benefit corporation.
        • -
        • Its purpose is to:
        • Establish services for active users and developers of Blender
        • Maintain and improve the current Blender product via a public accessible source code system under the GNU General Public License
        • Establish funding or revenue mechanisms that serve the foundation’s goals and cover the foundation’s expenses
        • Provide individual artists and small teams with a complete, free and open source 3D creation pipeline.

        Development Sponsoring

        • In the past years Blender Foundation has accepted large donations from entrepreneurs and companies to fund development support and present on SIGGRAPH. We currently employ a variating team of 4 developers for general support and bug fixing.
        • -
        • More focused or specific development support goes via the Open Projects, organized by the Blender Institute, which allows large or more complex development targets to be realized, in conjunction with high quality content development.

        • Use the contact information below if you want to discuss these opportunities.

        • For monthly subscriptions you can sign up for the Development Fund.

        Organization

        • The Blender Institute houses the Blender Foundation – as well as a production studio – in Amsterdam, the Netherlands.
        • -
        • Revenues from Blender’s e-shop and media publishing enable Ton Roosendaal and a small staff to work full-time on Blender, organize activities for SIGGRAPH or the Blender Conference, support development, documentation and training projects, maintain and host blender.org services, and pay for bookkeeping and administration expenses.
        • -
        • Blender is a true community effort. Maintenance, new projects and roadmaps are all defined via open channels. You can learn more about them and get involved.

        ***************

        Related


        **********************************************************************************

        News and Notes

          ***********************

          The Hypergrid WIP Show

          The Hypergrid WIP is a one hour "show & tell" of works in progress or recently completed. Everyone is invited.  Building, scripting, promotion, entertainment-- whatever you are working on.
          -
          Presentations are in voice and text.  For text presentations, best bring the text in a notecard and paste it into chat.  Voice presentations may be captured in video.  Stills and videos from the show may appear in this blog and elsewhere.

          Next WIP show

          • Next WIP show: Sun. Nov.14, Noon SLT 
          • Narasnook  location (second Sunday of the month)
          • Pandora allows presenters to run high threat OSSL functions.
          • world.narasnook.com:8900
          • Put the line above in your World Map next to Find.  Click FindTP
          • At Narasnook, use World Map to search for Pandora
          • Narasnook  location (second Sunday of the month)
          • Pandora allows presenters to run high threat OSSL functions.
          • world.narasnook.com:8900
          • Put the line above in your World Map next to Find.  Click FindTP
          • At Narasnook, use World Map to search for Pandora
          • Cookie II location (fourth Sunday of the month)
          • HG address below: paste into the World Map next to Find. Click Find, TP
          • grid.kitely.com:8002:Cookie II 
          • in Kitely: paste into Nav (top) bar of Firestorm, Enter.
          • hop://grid.kitely.com:8002/Cookie II/68/369/22

                  Previous Articles from the WIP show 

                  HG links-- depending on your interests 

                  Radio in the virtual world

                  Metaverse beginner help

                    Schools in virtual worlds

                    • I publish 5 or 6 days a week, skipping 1 or 2 days in midweek
                    • For more on topics like this, follow Selby Evans in Google+ 
                    • What do we do in Virtual Worlds? 
                    • Google search this blog: Search bar, upper left--or:
                    • Put site:virtualoutworlding.blogspot.com at the end of the search terms 
                    • Annotated screen shots made with Jing
                    • All original content on this blog is Creative Commons License, attribution only. 
                    • Second LifeLindenSLurl, and SL are trademarks of Linden Research Inc. 
                    • This blog is not affiliated with Second Life or anything else. 
                    • Ads are from Google.
                    • Selby Evans in Kitely, Thinkerer Melville in Second Life
                    • Lauren is funny



                    No comments:

                    Post a Comment

                    Note: Only a member of this blog may post a comment.