BALLET PIXELLE®
CALL FOR DANCERS AND CREW.
8/31 and 9/3,5:00 pm SLT
Scroll down for News and Notes (including articles about new TOS)
Ballet Pixelle® has opportunities for dancers and crew to join this dedicated company of professional artists. This is a unique opportunity to blend the best of artistic and technical worlds, creating performances that stretch dance and storytelling possibilities within the ballet tradition.
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Ballet Pixelle® performs original ballets choreographed by Inarra Saarinen to music created for each ballet by professional First Life composers. Performances are one or two times a week at Ballet Pixelle’s theatre. In addition to the performance schedule, each ballet requires several weeks of rehearsal. For example, a typical rehearsal period during creation of a new ballet is 3 to 4 months with two or more rehearsals a week each lasting approximately two hours.
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Ballet Pixelle is also now performing at international professional venues in Real World in art festivals, conferences, workshops, and seminars. See information on our performances in New York City, Tokyo, Australia, Yokohama, and others at our web site
Poseballs, scripted animations, or synchronization devices are not used in Ballet Pixelle® performances. Dancers move independently, enacting steps and gestures coordinated with the rest of the cast and to the music.
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Our crew work collaboratively to design, build, and script sets, props, and costumes. Ushers greet the audience, answer questions, point out the "donation jar" and help some audience members with basic skills such as getting sound, using the avatar camera on the stage, and environmental settings. Ushers also serve as security/advisors/consultants to reduce disruptions during performances. Our Master of Ceremonies also greets the audience, makes comments concerning the progress of the performance, ad libs, introduces acts, dancers, and crew as well as operate sets, curtains, lights, and props.
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We all have First Lives, but to be fair to the Company and the collaborative nature of our work, Ballet Pixelle® must be considered a priority. Professionalism and serious commitment are required; a sense of humor is appreciated :-)
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Applicants should be mature in First Life and have at least six months experience in Second Life.
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It is preferred that dancers know some basic ballet and theater terminology.
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In addition, participants should have Second Life skills including how to change clothing and skin, transform shape including gender, move fluidly and use camera in three dimensional space and rez basic objects.
-
We will audition dancers and interview crew individually, but other auditioners may sit in the audience. Please note that auditions and interviews are not open to the general public.
-
You will be given animations at the audition. You do not need animations, gestures, or a HUD. All HUDs and AOs should be removed ahead of time.
-
We welcome all interested dancers and crew for consideration. Our cast and crew enjoy this tremendously satisfying and exciting creative process.
-
Register your interest by completing a Dancer Audition Card which can be found in the kiosk in the Ballet Pixelle® Theatre. Crew applicants should place their crew interest(s) under "other information" on the audition card. Place the completed Audition Cards in the other designated mailbox box, also located at the Ballet Pixelle® Theatre.
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Other information will be presented at the audition, but further inquiries should be presented to Amelie Dibou, Ballet Mistress. You may send email to ameliedibou@yahoo.com, leave a note for her in her mailbox at the theatre, or drop a notecard on her profile.
CALL FOR DANCERS AND CREW.
8/31 and 9/3,5:00 pm SLT
Scroll down for News and Notes (including articles about new TOS)
Click image to Enlarge
- Dancer Auditions and Crew Interviews for Ballet Pixelle® 2014
- Sunday, August 31 at 5:00 pm SLT.
- Wednesday, September 3 at 5:00 pm SLT.
- Location Link. Click to go or drag to the viewer screen:
- http://maps.secondlife.com/secondlife/Quat/32/22/107
Ballet Pixelle® has opportunities for dancers and crew to join this dedicated company of professional artists. This is a unique opportunity to blend the best of artistic and technical worlds, creating performances that stretch dance and storytelling possibilities within the ballet tradition.
-
Ballet Pixelle® performs original ballets choreographed by Inarra Saarinen to music created for each ballet by professional First Life composers. Performances are one or two times a week at Ballet Pixelle’s theatre. In addition to the performance schedule, each ballet requires several weeks of rehearsal. For example, a typical rehearsal period during creation of a new ballet is 3 to 4 months with two or more rehearsals a week each lasting approximately two hours.
-
Ballet Pixelle is also now performing at international professional venues in Real World in art festivals, conferences, workshops, and seminars. See information on our performances in New York City, Tokyo, Australia, Yokohama, and others at our web site
Poseballs, scripted animations, or synchronization devices are not used in Ballet Pixelle® performances. Dancers move independently, enacting steps and gestures coordinated with the rest of the cast and to the music.
-
Our crew work collaboratively to design, build, and script sets, props, and costumes. Ushers greet the audience, answer questions, point out the "donation jar" and help some audience members with basic skills such as getting sound, using the avatar camera on the stage, and environmental settings. Ushers also serve as security/advisors/consultants to reduce disruptions during performances. Our Master of Ceremonies also greets the audience, makes comments concerning the progress of the performance, ad libs, introduces acts, dancers, and crew as well as operate sets, curtains, lights, and props.
-
We all have First Lives, but to be fair to the Company and the collaborative nature of our work, Ballet Pixelle® must be considered a priority. Professionalism and serious commitment are required; a sense of humor is appreciated :-)
Qualifications:
Ability to commit, be on time, take direction, and work seriously.-
Applicants should be mature in First Life and have at least six months experience in Second Life.
-
It is preferred that dancers know some basic ballet and theater terminology.
-
In addition, participants should have Second Life skills including how to change clothing and skin, transform shape including gender, move fluidly and use camera in three dimensional space and rez basic objects.
At the audition:
Come dressed in something simple such as a leotard (dancers) or a simple pants suit/dress (crew), preferably in a solid single color. Do not wear shoes with heels. Do not wear anything with bling. Do not wear tutus or dress as a character.-
We will audition dancers and interview crew individually, but other auditioners may sit in the audience. Please note that auditions and interviews are not open to the general public.
-
You will be given animations at the audition. You do not need animations, gestures, or a HUD. All HUDs and AOs should be removed ahead of time.
-
We welcome all interested dancers and crew for consideration. Our cast and crew enjoy this tremendously satisfying and exciting creative process.
-
Register your interest by completing a Dancer Audition Card which can be found in the kiosk in the Ballet Pixelle® Theatre. Crew applicants should place their crew interest(s) under "other information" on the audition card. Place the completed Audition Cards in the other designated mailbox box, also located at the Ballet Pixelle® Theatre.
- Location Link. Click to go or drag to the viewer screen:
- http://maps.secondlife.com/secondlife/Quat/32/22/107
-
Other information will be presented at the audition, but further inquiries should be presented to Amelie Dibou, Ballet Mistress. You may send email to ameliedibou@yahoo.com, leave a note for her in her mailbox at the theatre, or drop a notecard on her profile.
Related
- STAGE: Another original ballet: “Evening at the Ballet” by Ballet Pixelle®
- Choreography in virtual worlds: Spirit Light Dance Company: Mama
- Ballet Pixelle Live in Japan
- The Nut, excerpts. The Nut of the Nutcracker by Ballet Pixel
- BALLET PIXELLE® PRESENTS "THE NUT" December and beyond
- BALLET PIXELLE® opens "BALLET BURLESQUE"
- BALLET PIXELLE® PREMIERES "RHAPSODY IN RED"
- Ballet Pixelle on the Dar and Carter TV show
- BALLET PIXELLE® PREMIERES "EN PASSANT"
- BALLET PIXELLE® PRESENTS "COULEURS DE LA DANSE"
***********************************
News and Notes
- OSgrid down as of 9: am slt, 8/20/14
Events in the virtual worlds
********************
Contests and dated calls/invitations
- Ballet Pixel seeks a set designer for their original ballet.
- Sets involve four dimensions of environmental immersive art
- *not* a proscenium theatre.
- Both set designers and environmental artists welcomed.
- Please contact Inarra Saarinen with a short resume.
- HOT BAY CITY NIGHTS August 23-30:
- Best in vintage and retro vehicles
- HOT BAY CITY NIGHTS August 23-30: Best in vintage and retro vehicles
- At this location: Click to go or drag to the viewer screen:
- http://maps.secondlife.com/secondlife/North%20Channel/141/184/29
- RezMela in Kitely: Simulations for disaster response training, and contests!
- Deadline: Sunday August 31st 2014, 11 pm EDT
- Photography Contest: prizes: $50, $30, $20
- Machinima Contest: prizes: $250, $110, $40
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The theme is 'TRANSCENDING BORDERS.' Artists & filmmakers can interpret the theme as they see fit. Whether transcending borders between time and space, past and present, one nation and another, one language and another, a culture or civilization or any other of the innumerable borders that present themselves as we navigate our lives. You the artist... You the machinimatographer...You decide.
Entries Close at Midnight SLT 31st October 2014. Winner will be announced in December 2014. First entries
News, new TOS, Google and pseudonyms
Events
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Newcomer Help in Virtual Worlds.
- New to Kitely? New to Opensim? Start at the U
- Beginner's building on the Hypergrid. Primland, the building tutorial game
- UWA offers free online courses to help newcomers start in virtual worlds
- New Citizens Inc
- Table of Contents (Virtual Outworlding)
- Multilingual help: Welcome ports and Google Translate
Education
- Top 10 Tips on How to Use Avatars in eLearning
- How the Second Life basics series can help teachers
- SLeducate: Learn and teach in Second Life
******
Video-Machinima in virtual worlds
- New Media Arts, Inc
- SUMMARY: Resources for video production in virtual worlds
- Videos from virtual worlds Summary
- Hobbies: Doing video/machinima in virtual worlds
- Music Videos from virtual worlds Summary
- Art videos from the virtual world
- Comedy videos from the Virtual World
*****
- For more on topics like this, circle Selby Evans in Google+
- What do we do in Virtual Worlds?
- Kitely: low cost virtual worlds.
- Opensim, Hypergrid: Summary
- Search on page with Google Chrome: Ctrl+f, search bar upper right.
- Google search this blog: Search bar, upper left--or:
- Put site:virtualoutworlding.blogspot.com at the end of the search terms
- What is Second Life?
- Annotated screen shots made with Jing
- All original content on this blog is Creative Commons License, attribution only.
- Second Life, Linden, SLurl, and SL are trademarks of Linden Research Inc.
- This blog is not affiliated with Second Life or anything else.
- Ads are from Google
- -
- Drop by the Hobo Helpers place in Second Life
- Location Link. Click to go or drag to the viewer screen:
- http://maps.secondlife.com/secondlife/Cookie/136/100/22
- Feel free to send me an IM, notecard, or friend request in Second LIfe or Kitely
- Thinkerer Melville in Second Life, Selby Evans in Kitely
- Google+ page; Virtual World Video
- Lauren is funny; Avatar Repertory Theater
- New Media Arts, Inc
- SUMMARY: Resources for video production in virtual worlds
- Videos from virtual worlds Summary
- Hobbies: Doing video/machinima in virtual worlds
- Music Videos from virtual worlds Summary
- Art videos from the virtual world
- Comedy videos from the Virtual World
- For more on topics like this, circle Selby Evans in Google+
- What do we do in Virtual Worlds?
- Kitely: low cost virtual worlds.
- Opensim, Hypergrid: Summary
- Search on page with Google Chrome: Ctrl+f, search bar upper right.
- Google search this blog: Search bar, upper left--or:
- Put site:virtualoutworlding.blogspot.com at the end of the search terms
- What is Second Life?
- Annotated screen shots made with Jing
- All original content on this blog is Creative Commons License, attribution only.
- Second Life, Linden, SLurl, and SL are trademarks of Linden Research Inc.
- This blog is not affiliated with Second Life or anything else.
- Ads are from Google
- -
- Drop by the Hobo Helpers place in Second Life
- Location Link. Click to go or drag to the viewer screen:
- http://maps.secondlife.com/secondlife/Cookie/136/100/22
- Feel free to send me an IM, notecard, or friend request in Second LIfe or Kitely
- Thinkerer Melville in Second Life, Selby Evans in Kitely
- Google+ page; Virtual World Video
- Lauren is funny; Avatar Repertory Theater
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