The people in your head
Be everyone you can be
Self-help--Thinkerer
Updated 5/30/2016
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These are complaints about the people in the head. You might get the impression that these people are a problem. But that is a matter of viewpoint. Instead of complaining about these people, you could get acquainted with them. They may know something you don’t.
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These head players really are similar across different people. They are part of how:
The Head Office, main players
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The Hunters
*****
Be everyone you can be
Self-help--Thinkerer
Updated 5/30/2016
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEicnFwgkv0VOASGIltmBLIHuHTRgCnIp6h8ojh8IFFzR4WAkv9AhbvJOkimtt48v-jA4je0WAL9dQUoxb9smgl1Y2Msgt5VgeZ01sfkiJL9TOh7CtCJdaZhZCXOOzfb40F6ALmbYUWDQjk/s320/ThinkererLogo3.jpg)
- “I’m not myself today.”
- “Something got into me.”
- “I was beside myself.”
- “Part of me wants to do this and part of me does not.”
- “I’ve really got conflicts over this.”
- “Sometimes I don’t like myself.”
These are complaints about the people in the head. You might get the impression that these people are a problem. But that is a matter of viewpoint. Instead of complaining about these people, you could get acquainted with them. They may know something you don’t.
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These head players really are similar across different people. They are part of how:
- you can forecast what other people will do.
- actors call up the ability to play different roles.
- writers develop characters.
- you select the way you are going to act.
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You will recognize them.
--------------- You've met them in other people.
- You've met them in your head.
- You've seen them in fiction.
- You've seen them in the news.
The Head Office, main players
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The Hunters
- We focus with tunnel vision on the target, on the goal.
- We’ll work on minor targets, like winning a game.
- We’ll work on big targets, like winning at work.
- Just give us a target we can hunt and get out of the way
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The Vulcans
The Vulcans
- We are logical.
- We choose. We take responsibility for choices.
- We consider long-term objectives.
- We forecast. We show the probable results of choices.
- We do things bass ackwards.
- We turn things downside up.
- We are the world on the other side of the mirror.
- We manage the power of no.
The Explorers
- We like to find out things.
- We ask lots of questions and collect answers.
- We ask how you know what you think you know.
- What information do you need to decide?
- What the explorers find out, we connect.
- We connect questions and answers.
- We connect problems and solutions.
- We find similarities where none has been before.
- We feel the success of others. Or their anger.
- We look for outcomes that let everybody win.
- We give other people a stake in the outcome we want.
- It makes cooperation easier.
- We make up stories and run pictures in the head.
- We show stories about how things might work out.
- We show stories about how people will feel.
- We are essential for lying. We are valuable for planning.
The Engineers
- We figure out how to do things. We start with what is here now.
- We think in terms of who is going to do what, where, and when.
- We understand things a person can touch, handle, do something with.
- We like roadmaps that go from here and now to there and then.
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