Saturday, December 22, 2012

2016 TKR: TEAM: The people in your head. Be everyone you can be.

The people in your head
Be everyone you can be 
Self-help--Thinkerer
Updated  5/30/2016
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  • “I’m not myself today.”
  • “Something got into me.”
  • “I was beside myself.”
  • “Part of me wants to do this and part of me does not.”
  • “I’ve really got conflicts over this.”
  • “Sometimes I don’t like myself.”
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These are complaints about the people in the head.  You might get the impression that these people are a problem. But that is a matter of viewpoint.   Instead of complaining about these people, you could get acquainted with them. They may know something you don’t.
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These head players really are similar across different people.  They are part of how: 
  • you can forecast what other people will do. 
  • actors call up the ability to play different roles. 
  • writers develop characters. 
  • you select the way you are going to act. 
Here I  introduce some of the players who have important roles in creativity. Or rather, I  let them introduce themselves. After all, what’s the fun in being a player if you can’t speak for yourself?
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You will recognize them. 
  • You've met them in other people
  • You've met them in your head
  • You've seen them in fiction
  • You've seen them in the news.  
Luke: What's in there? Yoda: Only what you take with you.
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The Head Office, main players
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The Hunters

  • We focus with tunnel vision on the target, on the goal.
  • We’ll work on minor targets, like winning a game.
  • We’ll work on big targets, like winning at work.
  • Just give us a target we can hunt and get out of the way
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The Vulcans 
  • We are logical.
  • We choose. We take responsibility for choices.
  • We consider long-term objectives.
  • We forecast. We show the probable results of choices.
The Uns
  • We do things bass ackwards.
  • We turn things downside up.
  • We are the world on the other side of the mirror.
  • We manage the power of no.
The Explorers
  • We like to find out things.
  • We ask lots of questions and collect answers.
  • We ask how you know what you think you know.
  • What information do you need to decide?
The Networkers
  • What the explorers find out, we connect.
  • We connect questions and answers.
  • We connect problems and solutions.
  • We find similarities where none has been before.
The Empaths
  • We feel the success of others. Or their anger.
  • We look for outcomes that let everybody win.
  • We give other people a stake in the outcome we want.
  • It makes cooperation easier.
The Storyboarders
  • We make up stories and run pictures in the head.
  • We show stories about how things might work out.
  • We show stories about how people will feel.
  • We are essential for lying. We are valuable for planning.
The Engineers
  • We figure out how to do things. We start with what is here now.
  • We think in terms of who is going to do what, where, and when.
  • We understand things a person can touch, handle, do something with.
  • We like roadmaps that go from here and now to there and then.
Related
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