To have a connected metaverse, we need to plan on connections.
Web-worlds are a connection candidate.
A goal for connecting web-worlds
Some people think the metaverse will consist of interconnected virtual worlds. Here we start to think about how to get there.
- Watch on YouYube
- Hypergrid already provides a working plan for connecting Open Simulator grids.
- http://opensimulator.org/wiki/Hypergrid
- Web-worlds run in a browser using webGL and Javascript.
- Since they are running similar code, they might connect more easily than the installed worlds.
- And they might see the connection as possibly getting them more traffic.
- Some allow guest entry and thus can handle unregistered users.
A plan for connecting web-worlds
- Web-worlds run in a browser and need nothing installed.
- So they are as easy to access as any other web page.
- And they are all running webGL and JavaScript.
- So they probably are using similar formats to store assets.
- They may allow guest entry and thus can handle unregistered users.
User experience with connection
- (Using hypergrid as a model.)
- User can teleport to another web-world.
- User can carry fully-owned* assets to another web-world and use them there.
- To carry assets, user puts them in a "suitcase."
- Note: Imported scripts may not be allowed to run.
- (*Fully-owned: Web-worlds will need to work out the meaning of this term and have a flag to indicate the condition.}
- User can make "friend" connections with users in the destination world and communicate with them by text message or voice.
- User can communicate in text and voice with nearby users in the destination world.
- User can give assets in the suitcase to users in the destination world.
- With permission to build in a location, user can build as if registered in that world.
- User can send fully-owned assets to friends in other worlds.
- Beyond hypergrid: User can export contact list for use with Skype or other communication app
Definition of fully-owned
- The asset was made by the user from asset that are full-owned.
- Or the asset was imported by the user.
- NFTs are not involved in ownership but user certifies ownership on upload.
- (Worlds will have a policy for dealing with copyright claims.)
What are the pros and cons of connections?
User pro
- Access to more places, events, and people.
- Ability to collaborate with people in other grids.
User con
- Risk of exposure to dishonest grid operations.
Operator Pro
- Enhanced offering to users.
- Increased traffic flow from potential customers
Operator con
- Makes it easy for customers to try out other grids.
- Expose customers to risks on other grids.
Metaverse Experiment Creates "Portals"
Easy access meetings in the metaverse
- Fridays 3 pm eastern (New York)
- At the Web Show, a video set in the metaverse
- Go there with this url: https://nonprofitvirtualworld.org/loc...
- A developer meeting is held there every other week:
- To find out which week, follow CybaLOUNGE on Twitter:
- https://twitter.com/cybaLOUNGE
- 3DWebWorldz: Meetings alternate with the Web Show
- Welcome Center. https://3dwebworldz.com/
- I am usually available weekdays at 1 pm New York time
- In these 2 places:
- Welcome Center. https://3dwebworldz.com/
- https://nonprofitvirtualworld.org/location.html?locationid=800000002&dl=true
- Music every Friday at 9 pm New York time:
- https://LiveMusic3D.com
***************************
- Fridays 3 pm eastern (New York)
- At the Web Show, a video set in the metaverse
- Go there with this url: https://nonprofitvirtualworld.org/loc...
- A developer meeting is held there every other week:
- To find out which week, follow CybaLOUNGE on Twitter:
- https://twitter.com/cybaLOUNGE
- 3DWebWorldz: Meetings alternate with the Web Show
- Welcome Center. https://3dwebworldz.com/
- I am usually available weekdays at 1 pm New York time
- In these 2 places:
- Welcome Center. https://3dwebworldz.com/
- https://nonprofitvirtualworld.org/location.html?locationid=800000002&dl=true
- Music every Friday at 9 pm New York time:
- https://LiveMusic3D.com
***************************
License
- Original text in this blog is CC By: unless specified public domain.
- Use as you please with attribution: link to the original.
- All images without attribution in this blog are CC0: public domain.
- Second Life, Linden, SLurl, and SL are trademarks of Linden Research Inc.
- Screenshots from ShareX
- This blog is not affiliated with anything. Ads are from Google
- Original text in this blog is CC By: unless specified public domain.
- Use as you please with attribution: link to the original.
- All images without attribution in this blog are CC0: public domain.
- Second Life, Linden, SLurl, and SL are trademarks of Linden Research Inc.
- Screenshots from ShareX
- This blog is not affiliated with anything. Ads are from Google
No comments:
Post a Comment
Note: Only a member of this blog may post a comment.