If textures are licensed for non-commercial use,
can they appear in pictures? Probably not.
If you build in a virtual world and make your build open to the public, you may expect your build to be photographed. You may be building for non-commercial use, so you may think it is ok to use textures licensed for non-commercial use. But you may need to think that through more carefully
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If the textures are photographed, you lose control of how they are used. They are likely to be posted on the internet, which means that the photographer also loses control of use. The photographer must give the hosting site license to display the photograph or it doesn't go on the web. The hosting site is probably operating as a commercial business. The picture is displayed to draw people to the site, so the picture is being used for commercial purposes.
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You are generally obliged to convey any license restrictions on the use of an image along with the presentation of an image, except, perhaps, where there is no possibility of copying the image.
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In such cases, it is not clear whether the texture you have used in your build is being used commercially. Probably not if it just appears incidentally and incompletely in the image. But if the texture appears prominently in the image and especially if the texture is part of the focus of attention in the image, the use could be commercial.
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No matter that you did not do it--you were obliged to include the license limitation if you used it in a way that let it be copied. You could give the license limitation on a sign next to the texture. And that might be the thing to do in the case of some texture of great importance to the build. But if the texture is not critical, you would probably just avoid using it.
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can they appear in pictures? Probably not.
You need to be careful when using textures that are restricted to non-commercial use. If you use it in a build, it may be used in photographs in ways that violate the restriction.
If you build in a virtual world and make your build open to the public, you may expect your build to be photographed. You may be building for non-commercial use, so you may think it is ok to use textures licensed for non-commercial use. But you may need to think that through more carefully
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- (More after the break)
- Where is Arcadia?
Metaverse events, current and upcoming
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New Media Arts (NMA) on the web
- Avatar Repertory Theater - past, present, future
- NMA website
- NMA blog
- NMA projects
- NMA video: Flying Saucers Return Episode 1
- NMA entry path Low tech instructions for entering virtual worlds
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If the textures are photographed, you lose control of how they are used. They are likely to be posted on the internet, which means that the photographer also loses control of use. The photographer must give the hosting site license to display the photograph or it doesn't go on the web. The hosting site is probably operating as a commercial business. The picture is displayed to draw people to the site, so the picture is being used for commercial purposes.
-
You are generally obliged to convey any license restrictions on the use of an image along with the presentation of an image, except, perhaps, where there is no possibility of copying the image.
-
In such cases, it is not clear whether the texture you have used in your build is being used commercially. Probably not if it just appears incidentally and incompletely in the image. But if the texture appears prominently in the image and especially if the texture is part of the focus of attention in the image, the use could be commercial.
-
No matter that you did not do it--you were obliged to include the license limitation if you used it in a way that let it be copied. You could give the license limitation on a sign next to the texture. And that might be the thing to do in the case of some texture of great importance to the build. But if the texture is not critical, you would probably just avoid using it.
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News and Notes
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The Hypergrid WIP Show
The Hypergrid WIP is a one hour "show & tell" of works in progress or recently completed. All builders from beginner to pro are invited. Presentations are in voice and text. For text presentations, best bring the text in a notecard and paste it into chat. Voice presentations may be captured in video. Stills and videos from the show may appear in this blog and elsewhere.
Next WIP show
- Next WIP show: Sun. May 8, Noon SLT Cancelled because of Mother's Day
- Narasnook location (second Sunday of the month)
- Pandora allows presenters to run high threat OSSL functions.
- world.narasnook.com:8900
- Put the line above in your World Map next to Find. Click Find. TP
- At Narasnook, use World Map to search for Pandora
- Narasnook location (second Sunday of the month)
- Pandora allows presenters to run high threat OSSL functions.
- world.narasnook.com:8900
- Put the line above in your World Map next to Find. Click Find. TP
- At Narasnook, use World Map to search for Pandora
- Cookie II location (fourth Sunday of the month)
- HG address below: paste into the World Map next to Find. Click Find, TP
- grid.kitely.com:8002:Cookie II
- in Kitely: paste into Nav (top) bar of Firestorm, Enter.
- hop://grid.kitely.com:8002/Cookie II/68/369/22
- Next WIP show: Sun. May 8, Noon SLT Cancelled because of Mother's Day
- Narasnook location (second Sunday of the month)
- Pandora allows presenters to run high threat OSSL functions.
- world.narasnook.com:8900
- Put the line above in your World Map next to Find. Click Find. TP
- At Narasnook, use World Map to search for Pandora
- Narasnook location (second Sunday of the month)
- Pandora allows presenters to run high threat OSSL functions.
- world.narasnook.com:8900
- Put the line above in your World Map next to Find. Click Find. TP
- At Narasnook, use World Map to search for Pandora
- Cookie II location (fourth Sunday of the month)
- HG address below: paste into the World Map next to Find. Click Find, TP
- grid.kitely.com:8002:Cookie II
- in Kitely: paste into Nav (top) bar of Firestorm, Enter.
- hop://grid.kitely.com:8002/Cookie II/68/369/22
Previous Articles from the WIP show
- WIP Show: How to with NPC, Nara Malone. Storytelling of the future
- WIP on Cookie II, Kitely, 9/20 Dolls, Discos, and Discussion
- WIP August 23, A conversation about being creative
- The WIP show, 7/18/2015: Virtual mobile art by Lucy Afarensis
- WIP Show at Hobo Sandbox on Cookie II, Kitely
- WIP Show, works in progress on the Hypergrid June 3, 2015
- Hypergrid WIP meeting. The creatives of the hypergrid
- WIP Show: How to with NPC, Nara Malone. Storytelling of the future
- WIP on Cookie II, Kitely, 9/20 Dolls, Discos, and Discussion
- WIP August 23, A conversation about being creative
- The WIP show, 7/18/2015: Virtual mobile art by Lucy Afarensis
- WIP Show at Hobo Sandbox on Cookie II, Kitely
- WIP Show, works in progress on the Hypergrid June 3, 2015
- Hypergrid WIP meeting. The creatives of the hypergrid
- Events on the Hypergrid: HYPEvents
- Entertainment on the Hypergrid, a G+ community
- HYPERGRID EVENTS
- Hypergrid Destinations
- Events on the Hypergrid: HYPEvents
- Entertainment on the Hypergrid, a G+ community
- HYPERGRID EVENTS
- Hypergrid Destinations
HG links-- depending on your interests
- Hypergrid Tour 2016-01-- 167 virtual worlds
- Sign of the Kite
- Events on the Hypergrid: HYPEvents
- Best metaverse communities
- Top avatar outfitters on the hypergrid
- Arcadia Asylum All Around
- G+ community: Hypergrid Safari
- G+ community: Metaverse Tours
- Opensimworld. Destination guide for the Hypergrid
- Hypergrid Tour 2016-01-- 167 virtual worlds
- Sign of the Kite
- Events on the Hypergrid: HYPEvents
- Best metaverse communities
- Top avatar outfitters on the hypergrid
- Arcadia Asylum All Around
- G+ community: Hypergrid Safari
- G+ community: Metaverse Tours
- Opensimworld. Destination guide for the Hypergrid
Metaverse beginner help
- NMA entry path
- How to Enter Kitely Virtual Worlds
- Metaverse 101 Info
+ Tutorials for getting started in Opensim
- Fr43k Paine/Dealing With Griefers
- A Dimension Beyond
- Virtual Outworlding Table of Contents. Summary
- Newcomer help in virtual worlds
- Virtual worlds are about people. Communities, communication, shared goals
- Time conversion: put time/zone into Google search to get your time
*****
- I publish 5 or 6 days a week, skipping 1 or 2 days in midweek
- For more on topics like this, follow Selby Evans in Google+
- What do we do in Virtual Worlds?
- Google search this blog: Search bar, upper left--or:
- Put site:virtualoutworlding.blogspot.com at the end of the search terms
- Annotated screen shots made with Jing
- All original content on this blog is Creative Commons License, attribution only.
- Second Life, Linden, SLurl, and SL are trademarks of Linden Research Inc.
- This blog is not affiliated with Second Life or anything else.
- Ads are from Google.
- Selby Evans in Kitely, Thinkerer Melville in Second Life
- Lauren is funny
*****
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