Onbording plans
from web-worlds to
installed virtual worlds
Installed virtual worlds can offer elaborate places, but they are not easy to get to. Web-worlds are easy to get to, but can't offer elaborate places. They could work together, with web-worlds as a transition path to installed virtual worlds.
Web-world for nonprofits
and public service organizations
- People can have meetings in a web-world--talk, offer web links, show slides.
- And do pretty much everything we used to do in meetings--except for the doughnuts.
- People can come and go as needed--no special actions to bring them in.
- No travel time, no travel costs. Just something that runs a browser with mic.
- Meeting for a conference, presentation, or class can work well
- And a meeting in a web-world can show people why they want to install a viewer.
- Bringing OpenSim and web-worlds together: Web-world on the landing page
The registration/download/install barrier
- When you go to a web page you expect to start using immediately.
- You don't expect to be asked to give your name, email address, and password.
- Do they want your email address so they can spam you?
- Will they sell your email address?
- You never reuse a password, so you have to make up one and store it.
- But it gets worse. You have to download and install a viewer on your computer.
- What fraction of web users will feel comfortable installing software?
- Can they know it does not contain malware? Shouldn't they worry about that?
- If they are just curious, they don't even know whether they want an account.
- But if they don't get an account, they never know whether they will like it or not.
- Unless they try a web-world
- Web-worlds are easy to get to. Here are a couple of examples.
Web-worlds
Onboarding from web-worlds to installed virtual worlds
- Web-worlds as gateway to OpenSimulator
- Bringing OpenSim and web-worlds together: Web-world on the landing page
Can you connect a web-world to a place in a virtual world?
- We can convert an OAR file to glTF:
- Importing OAR files from OpenSim to Web Worlds: Convoar
- The welcome area in the web-world can look like the welcome area in the virtual world.
- Signs and web links can be duplicated.
- Videos made in one world will look familiar to people in the other world.
- TBD: SceneGate viewer is being developed to allow a choice of voice systems.
- A voice system is in development to work in both web-worlds and SceneGate.
- That system will let people in either world talk to each other.
- A web-world is a web page and so can handle grid registration.
- A web-world can initiate downloading of an install file for SceneGate.
- The installation of SceneGate will be made as simple as possible.
- Web-worlds can have avatars like those in virtual worlds.
- And some avatars can be dressed by their owners.
- 3DWebWorldz introduces human-like avatars in its 2020 upgrade
A model for onboarding in OpenSim
- Who wants to do onboarding?
- My first candidate is educational institutions.
- Especially those using the Kitely Organization feature.
- Or institutions running their own grids.
On-boarding model for institutions
- An institution would use a 3D grid as a tool, just as it uses the flat web
- It already has a web site telling about its offerings and managing its online courses.
- It would view a 3D capability as a value-added feature for its existing offerings.
- It would treat a web-world as its online welcome office.
- The web-world would be prominently placed on its web site.
- On arrival at the web site a visitor would get the invitation:
- "Visit us in our virtual office."
- The virtual office looks like the entry to the main building.
- The 3D structure can be derived from the existing building.
- A sign advises: Click the picture to start.
- Here there would be a choice of avatars.
- Them more advice: Use keyboard up arrow to walk forward, left arrow to turn.
- On entry, the visitor walks down a hall with promotional posters.
- And enters an office. During business hours, there will be an avatar at the desk.
- The avatar will be controlled and voiced by a human.
- The human is not there all the time. The web-world signals when someone enters.
- That walk down the hall gives time for the human to get ready to welcome.
- The human has other duties, such as answering text queries and welcoming physical visitors.
- The human provides help as needed, including talking the person though the download/install barrier.
*********************************
Visit me on the web
- Drop by my web offices Weekdays: 12:-12:30 pm Central time (US)
- I am available for free consulting on any topic in this blog.
- Cybalounge and 3DWebWorldz (Orientation room)
- I will be in both places, so you may need to speak to get my attention.
- Web-worlds, 3D virtual worlds running in a browser. Summary
- And we can visit the Writer's Workshop on the Web
- Don't register -- enter as guest.
************************
License
- Original text in this blog is CC By: unless specified public domain.
- Use as you please with attribution: link to the original.
- All images without attribution in this blog are CC0: public domain.
- Second Life, Linden, SLurl, and SL are trademarks of Linden Research Inc.
- Annotated screenshots made with Jing
- This blog is not affiliated with anything. Ads are from Google.
- Selby Evans in Kitely and hypergrid, Thinkerer Melville in Second Life.
Thanks for this post Selby. You are a treasure.
ReplyDelete